From Newsgroup: uk.games.video.misc
Kendrick Kerwin Chua <
kendrick@nospam.io-nyc> wrote:
Oh hey, progress. NIS America and other game companies have reported
that Sony is quietly surveying them about what the consequences of
ending disc media might be for them as individual development
organisations.
I suppose it'd be unreasonable to interpret this as Sony saying,
"nice place you got here - shame if anything were to happen to it".
Play:
Grow Up (PC) - reached 100% Grow Up completion, which presumably now
means I get to do wobbly robot adulting. It was a bit of a drag
towards the end though, there was a fair bit of just flying around
trying to guess where the last few crystals could be.
The Pinball Arcade (PSV) - I figured I'd play Terminator 2 on this
again, while it's still just about fictional. :-) TBH though, it's not
the greatest table ever. And my performance was also not the greatest.
I was missing the pre-multiball shot a whole heck of a lot, and while
I did keep on returning to it there's only so many times you can say,
as Arnold so famously did, "Get down." Wait, no, that other one. "In a
panic, they try to pull the plug"? Close enough.
Want:
To watch more of how GPT-6 Astra beat Nethack - so far I just
basically checked the gameplay on the last level. The game seems to
have been played as (amusingly) CodexDelver on hardfought.org using a
harness it wrote, and there is indeed a matching ascension on there
complete with ttyrecs which show the (quite slow) gameplay. Here's the
blog post about it from, you know, some random human who appears to
have been loosely involved:
https://kenforthewin.github.io/blog/posts/llm-nethack-ascension/
(More seriously, if you dig in the Github link's "evidence" you can
find a human-messages.json which lists the prompts.)
The LLM ascended a Valkyrie with a final AC of -9 (!) despite a fairly leisurely 37k turn count and having no less than *four* bones files
appear during the game - so it's fair to say that there's room for
improvement. Still, a language model ascension definitely has me
sitting up and taking notice. :-)
Bin:
Grow Up's much greater range on the crystal proximity detector (than
in Grow Home) often managing to be either too much or not enough.
-Rus.
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