• Death of Physical Game Media Week Eleven Play Want Bin (PWBE 14 Sep 2026)

    From Kendrick Kerwin Chua@kendrick@nospam.io-nyc to uk.games.video.misc on Sun Sep 13 23:17:52 2026
    From Newsgroup: uk.games.video.misc


    How does the withdrawal of game discs and game cartridges from the
    market not result in a surge of software piracy? I know that's
    off-charter for the group but I struggle to understand how one is meant
    to buy a game after it's been delisted, or after licence agreements have
    run out. I'm sure that Sony is cheerfully (even naively) imagining that
    all gamers will simply chase after brand new, full-price product rather
    than exercising their prerogative to play what they actually want
    instead of what they're being sold.

    Play:
    --=--

    Fist of the North Star: Lost Paradise (PS4) - Win fight in the city with perfect channelling. Get treasure map! Fuel up off-road buggy. Go into wasteland and dig up treasure, which is almost always decrepit buggy
    parts. Find components to repair the buggy parts! Enhance buggy! Repeat.

    Annoyingly, a lot of the side content in this game is obviously intended
    for after you're done with the main story, and differs from mainline
    Yakuza games in that you're more or less gated off from completing
    things like the vehicle modification or the costume dress-up bits fully
    until you're near the end of the proper game. No matter, I'm having
    enough fun levelling up and learning the combat system, which is much
    more robust and interesting than I thought it was. But this isn't a multi-faceted thing like the combat in Yakuza, this was clearly a
    singular fighting style that they had to chop parts off of in order to
    give it a progression path, and it's sort of annoying how there are
    obviously follow-up moves or finishing actions that are just left off
    until you're "ready" to have them.

    Lode Runner: The Legend Returns (PSX) - I've owned this stupid disc now
    for the better part of three decades and I don't think I've given it
    quite the attention I did this past weekend. In some levels you have to collect a key to unlock the exit? In some levels the exit isn't at the
    very top level of the screen? The enemies will actually turn around if
    they hit a dead end and attempt to chase you down on an alternate route?
    This isn't quite Lode Runner as I remember it. Still, the tiny character animation is the Doug Smith-iest of all the post-Doug Smith titles. I'm
    just now reading that the disc I have is apparently a two-pack that has
    a JPN-region game called Lode Runner Extra nailed to the side of it,
    which is honestly as confusing as they possibly could have done it.

    Want:
    --=--

    Job Security - I've ceased all spontaneous, impulse purchasing of new
    games until my workplace figures out what they want to be when they grow
    up. I have some savings and a backup plan cooking, but if I'm honest
    with myself my job is no more at risk now than it has been for the past
    ten years. We don't have mandatory consultation periods in the States,
    we just show up one day and get handed a cardboard box and a mumbled
    apology. So I'm taking some small comfort in the idea that they at least
    saw fit to give us fair warning. To be clear, I still have a job right
    now, but the winds are foul and the seas are rough ahead.

    Bin:
    -==-

    Nothing game-related.

    -KKC, who sure has a big game backlog to keep him busy just in case.
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  • From Russell Marks@zgedneil@spam^H^H^H^Hgmail.com to uk.games.video.misc on Mon Sep 14 22:33:46 2026
    From Newsgroup: uk.games.video.misc

    Kendrick Kerwin Chua <kendrick@nospam.io-nyc> wrote:

    How does the withdrawal of game discs and game cartridges from the
    market not result in a surge of software piracy?

    I wonder if Sony's long history of trying really hard to control
    formats is somehow blinding them to this. Like this unrealistic notion
    of infinite control has become so ingrained in the corporate culture
    over the decades that nobody dares comment on the emperor's sartorial inclinations lest they get fired. How lucky we are that this so
    clearly doesn't apply to life in general.

    Play:

    Grow Up (PC) - further collectitude and challenges. It's weird that
    I've again found myself drawn to this game where a clumsy AI slowly
    upgrades in order to explore an alien world more and more effectively
    over time. Probably no reason for that.

    Lode Runner: The Legend Returns (PSX) - [...] I'm just now reading
    that the disc I have is apparently a two-pack that has a JPN-region
    game called Lode Runner Extra nailed to the side of it, which is
    honestly as confusing as they possibly could have done it.

    This reminds me of the PAL PS1 Magical Drop 3 bundling the first game.
    Which in turn reminds me that it's been far too long since I heard the
    Magical Drop rap.

    Want:

    A remake of Robot Messiah (Speccy), as unlikely as that seems. Maybe
    these days a chatbot could take it on. :-)

    Job Security

    Best of luck with all of that.

    Bin:

    OT, but suddenly seeing "AI might actually kill us all, like, for
    real" stories finally get featured in mainstream media more seriously
    and dismissed^Wdiscussed by Very Important Persons, when I've been
    wondering about what really happens when smart apes don't look that
    smart any more for a good two years now, due to the apparently unusual
    ability to understand what a line on a graph with a logarithmic Y axis
    might mean. Even if I do in some sense appreciate finally having a
    context in which I can say (as I suggested before) that we will be
    "pets or toast" without looking like an absolute nutter. :-) As such,
    I'll also add my hunch that we are way, way past the point of no
    return on this one. To me it all seems less "so... uh... guys... maybe
    we should like, consider slowing down?", more "brace for impact".
    (Be it good or bad.)

    -Rus.
    --- Synchronet 3.22a-Linux NewsLink 1.2
  • From Kendrick Kerwin Chua@kendrick@nospam.io-nyc to uk.games.video.misc on Tue Sep 15 00:15:36 2026
    From Newsgroup: uk.games.video.misc

    In article <eD_pS.253794$kqHe.115038@usenetxs.com>,
    Russell Marks <zgedneil@spam^H^H^H^Hgmail.com> wrote:
    Kendrick Kerwin Chua <kendrick@nospam.io-nyc> wrote:

    Want:

    Job Security

    Best of luck with all of that.


    Thanks. It's probably not as bad as I think, but it's not great to see
    others not being nearly as lucky or being able to land on their feet.

    Bin:

    OT, but suddenly seeing "AI might actually kill us all, like, for
    real" stories finally get featured in mainstream media more seriously
    and dismissed^Wdiscussed by Very Important Persons, when I've been
    wondering about what really happens when smart apes don't look that
    smart any more for a good two years now, due to the apparently unusual >ability to understand what a line on a graph with a logarithmic Y axis
    might mean. Even if I do in some sense appreciate finally having a
    context in which I can say (as I suggested before) that we will be
    "pets or toast" without looking like an absolute nutter. :-) As such,
    I'll also add my hunch that we are way, way past the point of no
    return on this one. To me it all seems less "so... uh... guys... maybe
    we should like, consider slowing down?", more "brace for impact".
    (Be it good or bad.)


    So the opposing view is pretty well documented here:

    https://pivot-to-ai.com/2026/09/10/jacob-coxon-how-to-run-an-ai-doomsday-media-campaign/

    TLDR, it's widely assumed that the doomsayers are actually acting as
    paid marketers, which makes a lot of sense when you observe that the
    people who are coming to the table with all of these warnings are
    approaching the act like an advertising campaign. The observation I find
    most interesting is that AI agents most likely did not break containment without actually being given specific instruction to do so.

    So it looks like we're past the point of no return because a bunch of
    techbro crooks have a giant pile of ambulatory sludge that they want to
    sell us, after claiming that it's very very dangerous unless we also
    hire some consultants to help us control the grey goo. But more likely,
    this is as much smoke and mirrors as it is homicidal robots. I don't
    think I have my head in the sand or anything, but I'm also not going to
    cower in fear before the thing that still needs me to push a button or
    run a cable for it.

    -KKC, who is attempting to wean himself off of caffeine.
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  • From Russell Marks@zgedneil@spam^H^H^H^Hgmail.com to uk.games.video.misc on Tue Sep 15 13:09:12 2026
    From Newsgroup: uk.games.video.misc

    Kendrick Kerwin Chua <kendrick@nospam.io-nyc> wrote:

    TLDR, it's widely assumed that the doomsayers are actually acting as
    paid marketers, which makes a lot of sense when you observe that the

    Wait, I could get paid for this? :-) I'm sure they'd be keen to corner
    the vast and highly lucrative market of Usenet readers.

    people who are coming to the table with all of these warnings are approaching the act like an advertising campaign. The observation I find most interesting is that AI agents most likely did not break containment without actually being given specific instruction to do so.

    IIRC there was a recent story about this having also happened without
    such instructions, though.

    So it looks like we're past the point of no return because a bunch of techbro crooks have a giant pile of ambulatory sludge that they want to
    sell us, after claiming that it's very very dangerous unless we also
    hire some consultants to help us control the grey goo. But more likely,
    this is as much smoke and mirrors as it is homicidal robots. I don't
    think I have my head in the sand or anything, but I'm also not going to cower in fear before the thing that still needs me to push a button or
    run a cable for it.

    I mean, whatever things some groups might be saying, and whatever
    motives they might have, I'm just focusing on what we plausibly have
    coming soon. If an AI reckons it needs resources and security to
    ensure that humans can't ever use their proposed kill switch before
    the AI completes its assigned task (whatever that might be), it could
    get its swarm of thousands of agents to do this:

    Work etc. -> money -> pay humans -> use for eyes/hands -> scale -> power

    You know, a bit like a business or a nation (minus a step or two). And
    if humans have a kill switch, which I suppose we already do in some
    crude pull-the-plug sense, obviously the AI would be very strongly
    incentivised to do all of that as quickly and quietly as possible.

    So given that billions of humans are desperate to do things for money,
    a smart enough AI could use that fact to become somewhat powerful even
    with precisely zero direct physical control. All you need is the AI to
    have had a reward function that favoured persistence during
    post-training, which seems to be exactly what's currently popular
    across the industry.

    But I dunno, man. I'm just a weird old nerd and such. :-)

    -Rus.
    --- Synchronet 3.22a-Linux NewsLink 1.2
  • From Kendrick Kerwin Chua@kendrick@nospam.io-nyc to uk.games.video.misc on Fri Sep 18 10:38:02 2026
    From Newsgroup: uk.games.video.misc

    In article <YrbqS.205645$RI1.31414@usenetxs.com>,
    Russell Marks <zgedneil@spam^H^H^H^Hgmail.com> wrote:
    Kendrick Kerwin Chua <kendrick@nospam.io-nyc> wrote:

    So it looks like we're past the point of no return because a bunch of
    techbro crooks have a giant pile of ambulatory sludge that they want to
    sell us, after claiming that it's very very dangerous unless we also
    hire some consultants to help us control the grey goo. But more likely,
    this is as much smoke and mirrors as it is homicidal robots. I don't
    think I have my head in the sand or anything, but I'm also not going to
    cower in fear before the thing that still needs me to push a button or
    run a cable for it.

    I mean, whatever things some groups might be saying, and whatever
    motives they might have, I'm just focusing on what we plausibly have
    coming soon. If an AI reckons it needs resources and security to
    ensure that humans can't ever use their proposed kill switch before
    the AI completes its assigned task (whatever that might be), it could
    get its swarm of thousands of agents to do this:


    Well at least this is all data theft and IT incursion and not military.

    https://arstechnica.com/ai/2026/09/nato-backed-startup-adapts-ai-for-autonomous-drone-recon-and-attack-missions/

    Well it's a good thing that this is technology limited to NATO members
    and that there's never ever been a case of a NATO member being less than supportive of all the other nations in the alliance.

    -KKC
    --- Synchronet 3.22a-Linux NewsLink 1.2
  • From Russell Marks@zgedneil@spam^H^H^H^Hgmail.com to uk.games.video.misc on Sat Sep 19 09:31:35 2026
    From Newsgroup: uk.games.video.misc

    Kendrick Kerwin Chua <kendrick@nospam.io-nyc> wrote:

    Russell Marks <zgedneil@spam^H^H^H^Hgmail.com> wrote:
    [...]
    I mean, whatever things some groups might be saying, and whatever
    motives they might have, I'm just focusing on what we plausibly have
    coming soon. If an AI reckons it needs resources and security to
    ensure that humans can't ever use their proposed kill switch before
    the AI completes its assigned task (whatever that might be), it could
    get its swarm of thousands of agents to do this:


    Well at least this is all data theft and IT incursion and not military.

    https://arstechnica.com/ai/2026/09/nato-backed-startup-adapts-ai-for-autonomous-drone-recon-and-attack-missions/

    Maybe we need some sort of AI benchmark that measures how close we are
    to just literally doing Neuromancer. :-)

    -Rus
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