• Play Want Bin 2024-08-05

    From Russell Marks@zgedneil@spam^H^H^H^Hgmail.com to uk.games.video.misc on Mon Aug 5 19:27:09 2024
    From Newsgroup: uk.games.video.misc

    Play:

    Kerbal Space Program (Linux) - made a basic spaceplane, and took it to
    orbit and back. Which was fine, but reminded me why I don't tend to
    use them much. Getting into orbit is great, it's fun watching it heat
    up ludicrously leaving a red trail behind it as it nears orbital
    speed, but... landing is kind of fiddly and boring. I remember at one
    point on the PS4 I made a design which included a detachable nose
    section with parachutes purely so I had the option of skipping the
    whole landing-a-plane part. Which is the sort of thing that has you
    wondering if you should just be using a rocket instead.

    Outrun 2006 (PC) - had a quick try of this on controller, realised
    that I would seemingly need to calibrate and/or redefine everything to
    get it working properly (without any calibration it was never even
    reaching top gear), and switched back to keyboard instead. Which is
    clunky, weird, and got me through more of Flagman 3. :-) More
    importantly, it got me enough points to buy the Euro remixes of
    Magical Sound Shower and Passing Breeze.

    Want:

    Nothing.

    Bin:

    Outrun 2006's button names in the controller configuration not being
    quite as unambiguous as they could be. Apparently "select" means "Tab equivalent that you use for tweaking minor options in the menus"
    rather than "actual main select-things button". Also, redefining just
    a single button seemed to change the definition of various other
    buttons for no readily-apparent reason, yet somehow also left me
    without the aforementioned main select-things button, on a controller
    which has buttons for days. Bah.

    -Rus.
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  • From Jaimie Vandenbergh@jaimie@usually.sessile.org to uk.games.video.misc on Wed Aug 7 20:51:09 2024
    From Newsgroup: uk.games.video.misc

    On 5 Aug 2024 at 20:27:09 BST, "Russell Marks"
    <zgedneil@spam^H^H^H^Hgmail.com> wrote:

    Play:

    A quick ten-minute thing, The Good Time Garden. It's a little practice
    work by the folks who just released Thank Goodness You're Here. It's
    cute and a little bit rude, and also free on steam.

    Level Four of We Were Here Forever, with GusWho. It's one of those
    asymmetric two-player-co-op action puzzle games, current in a series of
    four and a bit, and it's getting properly difficult now. We polished off
    the timed multilayered sequence dance at the end of Level 4, which we
    spent about four hours on despite it being a ten minute or so loop, and
    then spent nearly an hour working out how to get through the environment
    to the next actual puzzle... Good stuff.

    More time in Divinity Original Sin 2 with Orrah, Choobs and HarpingOn.
    We kicked voidwoken arses (and set fire to ourselves a lot).

    [spaceplanes]
    wondering if you should just be using a rocket instead.

    NASA went through the same cycle.

    Want:

    To break my games ennui, although it's largely caused by inability to
    handle long-form media due to brain fade. So anything that fixes it will
    ipso facto probably fix a lot of other issues... I really enjoying
    playing the PMGs because I have to due to the obvious social obligation;
    as soon as I sit down by myself I think of a million more important
    things to do.

    Bin:

    A million more important things.

    Also that Kendrick's usenet provider has busted the group, so he's
    working on a workaround.

    Cheers - Jaimie
    --
    'I use a heap based stack storage system with a sorting
    algorithm which has a major sort key being chronologically
    determined, and heap hash key being a combination of
    gravity influenced kinetic displacement with frictive and
    annoyance dispersive elements.'
    -- krin_o_o_'s book filing method
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  • From Russell Marks@zgedneil@spam^H^H^H^Hgmail.com to uk.games.video.misc on Thu Aug 8 09:30:41 2024
    From Newsgroup: uk.games.video.misc

    Jaimie Vandenbergh <jaimie@usually.sessile.org> wrote:

    On 5 Aug 2024 at 20:27:09 BST, "Russell Marks" <zgedneil@spam^H^H^H^Hgmail.com> wrote:
    [...]
    [spaceplanes]
    wondering if you should just be using a rocket instead.

    NASA went through the same cycle.

    But I mean... spaceplanes are still really neat. I suppose that part
    of the cycle will be reflected by Sierra Space with Dream Chaser. :-)

    Also that Kendrick's usenet provider has busted the group, so he's
    working on a workaround.

    I'm now half-expecting an eventual reference to RFC 1149.

    -Rus.
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  • From Jaimie Vandenbergh@jaimie@usually.sessile.org to uk.games.video.misc on Fri Aug 9 13:18:18 2024
    From Newsgroup: uk.games.video.misc

    On 8 Aug 2024 at 10:30:41 BST, "Russell Marks"
    <zgedneil@spam^H^H^H^Hgmail.com> wrote:

    Jaimie Vandenbergh <jaimie@usually.sessile.org> wrote:

    On 5 Aug 2024 at 20:27:09 BST, "Russell Marks"
    <zgedneil@spam^H^H^H^Hgmail.com> wrote:
    [...]
    [spaceplanes]
    wondering if you should just be using a rocket instead.

    NASA went through the same cycle.

    But I mean... spaceplanes are still really neat. I suppose that part
    of the cycle will be reflected by Sierra Space with Dream Chaser. :-)

    Also that Kendrick's usenet provider has busted the group, so he's
    working on a workaround.

    I'm now half-expecting an eventual reference to RFC 1149.


    Worse. Some sort of fax-to-usenet gateway I bet.

    Cheers - Jaimie
    --
    "Persons attempting to find a motive in this narrative will be prosecuted;
    persons attempting to find a moral in it will be banished;
    persons attempting to find a plot in it will be shot.
    By Order of the Author." -- Mark Twain
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