• NATO Spending Play Want Bin (PWBE 29 Apr 2024)

    From Kendrick Kerwin Chua@kendrick@nospam.io-nyc to uk.games.video.misc on Sun Apr 28 23:11:07 2024
    From Newsgroup: uk.games.video.misc


    Oh good. Let's repeat all of the mistakes of the 1980s and relive the
    best moments of the cold war. At least the fashion will be terrible and
    the music will be off-putting.

    Play:
    --=--

    Revelations: Persona (PSX) - The star of the weekend, which was filled
    with proper retro gaming. The very first western Persona release has
    sort of a bad reputation for its attempt to fully Americanise all of the content, but in retrospect it's charming and respectable that they even
    made the attempt. Little things like changing the side of the road that
    the cars are on to indicate that we're not in Japan don't get sabotaged
    or negated just because there happens to be a Shinto shrine in the town.
    That and the earthquakes seem to indicate that Nate and Yuki and Ellen
    and Mary are living in California somewhere. Four hours in it's a slow
    but standard RPG, with very little signposted and a clear requirement to explore *everywhere* in order to figure out where to go next and what to
    do, and I seem to be in exactly the right mood to enjoy something
    classical and old fashioned like this.

    I think that all of the music is chiptune rather than redbook? The
    combat theme does that clever thing where it wraps up and lands on a
    resolved theme no matter when you actually end the fight, so I think
    it's being generated on the fly to suit the context. The ambient sound
    of the town (before and after the demon attack) and the subtle things
    like changing your footsteps depending on the surface of the floor are
    all really immersive in a way that you wouldn't have expected from a
    game of this era.

    Shadow Tower (PSX) - I wouldn't go as far as to call the game
    unplayable, but for sure it would benefit from some modern analogue
    controls. As it stands it's a twitchy Dark Souls predecessor that's much simpler than it looks, but also demands much more from a player in terms
    of doing things exactly right. The combat is extraordinarily central to
    the experience, in that you must get it exactly right and beat every
    monster or you miss out on vital information and equipment. I'm very
    glad I've played it now, decades after having bought it, but I'm
    probably not going to stick with it.

    Spy Fiction (PS2) - Numpty alert. I've been shopping for this stupid
    game for the last six months, seeing aftermarket used prices for the
    thing running into $80 or more. I finally gave in and bought the
    JPN-region one, only to discover the day after that I already own the US-region disc. I bought it in January of 2006, brand new, for the
    princely sum of $10. It is kind of single-mindedly obsessive about
    simulating what it would actually be like to be some kind of secret
    agent infiltrating a hostile military target, in that you wait for
    minutes and minutes in real time for the opportunity to mess up and have
    to start the whole level over. That's really realistic, but I'm not sure
    if it makes for the best game. I'm going to give this some more time and
    see if it grows on me and if I can learn to love it in a sort of Dark
    Souls kind of way.

    Want:
    --=--

    Monster Hunter Portable 3rd Remake (PS3) - JPN-only because at this
    point in the franchise Nintendo had secured western-region exclusivity.
    This is a remaster of (believe it or not) the PSP version of the game
    that originated the whole notion of throwing every previous area in the
    game together into one giant mish-mash that barely fit together. Of
    course I do have the PSP UMD and have never played it for it is all in squiggly foreign, so obviously having it up on a giant HD screen will
    help me enjoy it more. Probably.

    Bin:
    -==-

    Nothing game-related.

    Expenditure:
    -----=-----

    Balance forward - $1,101

    Front Mission 1st Remake (PS5) - $50
    Crosscode (NSW) - $30
    Sega Ages vol 31: Virtual On (PS2) - $40
    Spy Fiction (PS2) - $15
    Monster Hunter Portable 3rd HD Remake (PS3) - $10

    Total to date - $1,246

    -KKC, who is worn out from lawn mower repair.
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  • From Russell Marks@zgedneil@spam^H^H^H^Hgmail.com to uk.games.video.misc on Mon Apr 29 18:09:03 2024
    From Newsgroup: uk.games.video.misc

    Kendrick Kerwin Chua <kendrick@nospam.io-nyc> wrote:

    Oh good. Let's repeat all of the mistakes of the 1980s

    RAM pack wobble is probably a bit harder to achieve now, but well
    worth the effort I'd say.

    Play:

    Outrun 2006 (PC) - so as it turns out, if you have a suitable version,
    the rocket surgery required to run this on Linux now seems to be...
    run it in Wine. Set to 1080p it works surprisingly well. So I cleared
    a few goals and, inevitably, did a bit of Flagman again. It does seem
    to run noticeably less well during the latter, for some reason.

    Want:

    Nothing.

    Bin:

    Outrun 2006 on Wine seizing up for no obvious reason, which didn't
    crash the machine, but did seem to effectively mess up the X server's
    graphics output. Restarting X resolved that, and for something arcadey
    I suppose this isn't too disastrous - still a bit of a shame though.
    (Possibly Wayland might have handled this better somehow, but talk of
    an "experimental Wayland driver" in the three-month-old stable version
    of Wine I'm using doesn't sound too promising.)

    -Rus.
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  • From Kendrick Kerwin Chua@kendrick@nospam.io-nyc to uk.games.video.misc on Mon Apr 29 18:49:58 2024
    From Newsgroup: uk.games.video.misc

    In article <3nRXN.1648268$Rq2.1325600@usenetxs.com>,
    Russell Marks <zgedneil@spam^H^H^H^Hgmail.com> wrote:
    Kendrick Kerwin Chua <kendrick@nospam.io-nyc> wrote:

    Oh good. Let's repeat all of the mistakes of the 1980s

    RAM pack wobble is probably a bit harder to achieve now, but well
    worth the effort I'd say.

    Play:

    Outrun 2006 (PC) - so as it turns out, if you have a suitable version,
    the rocket surgery required to run this on Linux now seems to be...
    run it in Wine. Set to 1080p it works surprisingly well. So I cleared
    a few goals and, inevitably, did a bit of Flagman again. It does seem
    to run noticeably less well during the latter, for some reason.


    Oh! How did I miss that there was a PC port of this game? How is it
    possible that Sega hasn't seen fit to test and release for modern
    distribution platforms? I don't fancy paying $60 for the DVD, at least
    not while I have all the console versions ready to go.

    -KKC, who needs a nap.
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