From Newsgroup: uk.games.video.misc
Kendrick Kerwin Chua <
kendrick@nospam.io-nyc> wrote:
Play:
Outrun 2006 (PSP) - which clearly wasn't released nearly 20 years ago,
that's just crazy talk. I didn't feel like battling Flagman this time
(who may or may not have his own superhero comic), so just a few
normal arcade runs.
Oekaki Puzzle (PS1) - top multitasking action here, in the "I also
played this during the week" sense. This has two different animations
possible when you finish a puzzle, but it's only now finally occurred
to me that it might be doing the less-emphatic one if you don't manage
the puzzle perfectly. That would be quite eccentric though, as it
doesn't seem to give any (other) indication that you got anything
wrong.
Sayonara UmiharaKawase (Vita) - What a charming little platformer. It's annoying because the Rico Rodriguez tether that the main character uses
to get to inaccessible platforms has realistic physics and requires you
to move your body around and adjust the length to get to where you need
to go. But that's also flexible and logical in a way that most games in
this genre don't bother with. I can't believe that I just made an extra effort to make sure all the column lengths in this paragraph lined up.
I might have tried "I seriously went and / contrived to ensure that". :-) (Admittedly that's cheating, abusing both a slash and smiley is dubious.)
Want:
Nothing.
Bin:
Somehow making a mistake on a 10x15 nonogram. That one takes a real
talent and passion for wrongness.
-Rus.
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