• Dry and Cold Play Want Bin (PWBE 29 Jan 2024)

    From Kendrick Kerwin Chua@kendrick@nospam.io-nyc to uk.games.video.misc on Mon Jan 29 00:25:35 2024
    From Newsgroup: uk.games.video.misc


    The dryness and chill are in my heart mostly, not a function of the
    weather or anything.

    Play:
    --=--

    Yakuza Kiwami (XSX) - I had forgotten some of the little side missions
    that explain why Kamurocho collectively feels like they owe Kiryu. In particular, his defence of the boxing champ who's being railroaded into throwing a match is something that he didn't have to do, but did anyway
    for the sake of basic fairness (and because Haruka asked him to). It's interesting to remember also that Haruka is a fan of boxing in
    particular and martial arts in general, which sort of explains why she's
    so unfazed at the notion that her foster father gets into a lot of
    street fights for no apparent reason.

    So I'm only doing this for the stupid Gamepass Reward points, but I'm
    really surprised at how much I'm into it still even though this is
    technically like the fifth or sixth time I've been through this initial
    story. It's not unlikely that I'll power my way through the whole game
    on the Xbox before swapping to a different Yakuza game for achievements
    and rewards later.

    Sayonara UmiharaKawase (Vita) - What a charming little platformer. It's annoying because the Rico Rodriguez tether that the main character uses
    to get to inaccessible platforms has realistic physics and requires you
    to move your body around and adjust the length to get to where you need
    to go. But that's also flexible and logical in a way that most games in
    this genre don't bother with. I can't believe that I just made an extra
    effort to make sure all the column lengths in this paragraph lined up.

    Cotton Fantasy (PS4) - This is the new one that came out last year, six characters to choose from and the deepest narrative they've ever
    bothered with. It's a great shooter, but I'm once again a terrible judge
    of whether that's true because I stink at danmaku. I love that there's
    only 2 GB of data on the Blu-Ray disc. This is the game I bought in
    order to get the Umihara Kawase game (for free, weirdly) and it was the collector edition with all kinds of clutter I don't have time or space
    for. A poster, a collectible coin, an art book, a mug for tea. Oh, also
    a freaking Nendroid action figure of the main character.

    Want:
    --=--

    Like a Dragon: Infinite Wealth (PS5) - I think all the press about the
    weird tiered product availability is well-trodden now, but for the sake
    of history it's worth mentioning again that New Game Plus is a mode
    gated behind a $15 DLC code. This is an excellent, if disappointing,
    reason to wait for the disc version of the game to go on some kind of post-launch discount like these things always do.

    Bin:
    -==-

    Nothing game-related.

    Expenditure:
    -----=-----

    Balance forward - $359

    -KKC, who needs a week-long nap.
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  • From Russell Marks@zgedneil@spam^H^H^H^Hgmail.com to uk.games.video.misc on Mon Jan 29 15:27:19 2024
    From Newsgroup: uk.games.video.misc

    Kendrick Kerwin Chua <kendrick@nospam.io-nyc> wrote:

    Play:

    Outrun 2006 (PSP) - which clearly wasn't released nearly 20 years ago,
    that's just crazy talk. I didn't feel like battling Flagman this time
    (who may or may not have his own superhero comic), so just a few
    normal arcade runs.

    Oekaki Puzzle (PS1) - top multitasking action here, in the "I also
    played this during the week" sense. This has two different animations
    possible when you finish a puzzle, but it's only now finally occurred
    to me that it might be doing the less-emphatic one if you don't manage
    the puzzle perfectly. That would be quite eccentric though, as it
    doesn't seem to give any (other) indication that you got anything
    wrong.

    Sayonara UmiharaKawase (Vita) - What a charming little platformer. It's annoying because the Rico Rodriguez tether that the main character uses
    to get to inaccessible platforms has realistic physics and requires you
    to move your body around and adjust the length to get to where you need
    to go. But that's also flexible and logical in a way that most games in
    this genre don't bother with. I can't believe that I just made an extra effort to make sure all the column lengths in this paragraph lined up.

    I might have tried "I seriously went and / contrived to ensure that". :-) (Admittedly that's cheating, abusing both a slash and smiley is dubious.)

    Want:

    Nothing.

    Bin:

    Somehow making a mistake on a 10x15 nonogram. That one takes a real
    talent and passion for wrongness.

    -Rus.
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