• UGVM! The Musical! (PWBE 6 Mar 2023)

    From Kendrick Kerwin Chua@kendrick@nospam.io-nyc to uk.games.video.misc on Mon Mar 6 10:45:47 2023
    From Newsgroup: uk.games.video.misc


    Fantasy casting. Who plays you in the West End musical version of the newsgroup? I suppose my only choice right now is Phil Wang in a wig.

    Play:
    --=--

    Like a Dragon: Ishin (PS5) - A conspiracy that should be a web is
    instead a strange layered pancake as Ryoma discovers that there are
    multiple suspects in his quest to uncover his adopted father's murderer.
    So of course I spend 15 hours fishing and farming. When you come back
    from the main story you encounter Haruka, an orphaned child who's deep
    in debt, and because Ryoma is essentially Kiryu but with more baggage he immediately shoulders that burden and her 100 Ryo of house payments
    (which would be about $10,000 now, I think) becomes your problem. So I
    spent the whole in-game afternoon completing all the high-payoff wanted
    man and delivery side missions to earn the money needed to make that
    happen.

    Some of these side missions are taking on some really controversial
    subject matter, in what I would consider a courageous way. The mainline
    Yakuza games make it clear that our gangster-with-a-heart-of-gold is
    always on the side of the little guy and stands up to corruption and institutional rot. But in the Tokugawa period, the imperial loyalists
    are no better than the bakufu strongment they're trying to replace, and
    it's Ryoma's father's unlikely dream of an egalitarian society
    motivating the actions of our heroes. And unfortunately we already know
    how well that worked out for them. So the writers of the game are openly making the children confused and hurt by this ambiguity, and taking the
    side of progressive and globalist arguments even as they're not very
    popular in modern Japan now. Ryoma is a good guy with no support
    structure, and there's a tragedy brewing because there's no way that he
    can succeed in making his world any better in the face of so much other
    social change.

    Wonder Boy Anniversary Collection (PS4/Switch) - This is... okay. I
    don't know why I was expecting anything different to old 8-bit arcade
    and console platform-RPG hybrids, but they're there and they're nice.
    I'm pretty glad that I didn't try to pick up the domestic releases,
    which had fewer games and less other ancillary content.

    Want:
    --=--

    Procession to Calvary (PS4/Switch) - On the way from La Belle France,
    finally. Their original delivery goal was almost exactly a year ago, so
    this is comedy of the highest order. And the games might be pretty funny
    too.

    Bin:
    -==-

    Nothing game-related.

    Expenditure:
    -----=-----

    Balance forward - $363

    Luigi's Mansion Dark Moon (3DS) - $13
    Mario and Luigi Bowser's Inside Story (DS) - $29
    Mario and Sonic at the Olympic Games (DS) - $12
    Namco Museum (GBA) - $13
    Action Fighter (SMS) - $10
    Dark Void (360) - $4
    Catherine (360) - $13
    Vanquish (360) - $16
    Dragon's Dogma Dark Arisen (360) - $6
    Dragon's Dogma (360) - $5

    Total to date - $484

    -KKC, who forgot to add all that crap to his Expenditure section last time.
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  • From Russell Marks@zgedneil@spam^H^H^H^Hgmail.com to uk.games.video.misc on Mon Mar 6 19:50:41 2023
    From Newsgroup: uk.games.video.misc

    Kendrick Kerwin Chua <kendrick@nospam.io-nyc> wrote:

    West End musical version of the newsgroup

    Well, that certainly sounds like one of the more esoteric kinds of
    nightmare.

    Play:

    Minecraft (PS4) - there were two main structure types in this that I
    hadn't checked out yet, those being underwater ocean monuments and (in
    the Nether) bastion remnants. So I tackled both of those, dying a
    bunch of times, but not losing a full set of diamond armour this time.
    Just a couple of pieces. And a ton of gold.

    The bastion is where that happened, because in shocking news, large
    magma cubes are strangely fond of bashing you off of small platforms
    into item-destroying lava pools. So I looted five out of the seven
    chests I found successfully, but... not the best two. Bah.

    In some ways I was dreading the ocean monuments as to me they sounded
    awful, with the way mining in the monument area is mostly impossible
    until you beat all three of the elder guardians, which as well as that
    effect have "magic" line-of-sight attacks which ignore armour. But as
    it turned out, this just meant I could tackle them like I did the
    End's boss - chances are you're going to die at least once anyway, why
    even bother with armour? So I didn't, and aside from a few deaths the
    main problem was sorting out the best potions for not quickly dying
    due to being underwater. (There is arguably a better alternative to
    using potions for this, but I didn't have the right items for it at
    the time.)

    I even ended up doing a second ocean monument I happened to spot,
    which went a bit more smoothly though it did illustrate how RNG-based
    the monuments are for the main loot you get. The guaranteed minimum is
    three items only (which is all I got at the first monument), but if
    you get four rooms full (as I did at the second) then you can get more
    like 100+. A curious approach to game balance.

    While exploring one of the monuments I also had what might be one of
    the rarer things in the game to happen - four skeletal horses turning
    up being ridden by skeletons (at least in theory), the only apocalypse
    required being lightning, and probably some significant RNG magic. I
    doubt they're intended to show up in a partly-dried-out ocean monument
    and all get comically stuck in a half-closed entrance, with two horses
    already missing their riders for some reason by the time I'd spotted
    them... that was probably for the best, as they're the only ones I
    managed to successfully free up. I'm sure they'll be highly useful in
    the monument, with its dimensions of maybe 60x20x60 or so. :-) (That
    said, apparently you can ride them underwater. Which sounds as much a
    minus as a plus.)

    Want:

    Nothing.

    Bin:

    Previously being wrong about Minecraft's pig-riding. Apparently you
    need a saddle for that too, as well as the carrot on a stick - I
    suppose skipping the saddle would have been too unrealistic.
    Meanwhile, the saddle situation for skeletal horses makes the pig case
    look downright sensible. Apparently on Java you need one, while on
    Bedrock you couldn't use one even if you wanted to.

    -Rus.
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