From Newsgroup: uk.games.video.misc
Kendrick Kerwin Chua <
kendrick@nospam.io-nyc> wrote:
Play:
Minecraft (PSV) - tried enchantments, fishing, and fishing for
enchantments. Also explored more of the caverns and especially ravines
around the normal map, and finally found a preexisting structure
there. A dungeon of some sort, with just one small room, and a spider
generator block. My favourite. Usually I don't find spiders too bad in Minecraft (despite their habit of jumping at you), but having a bunch
of them crawling all over the walls at once was a bit much. Let's just
say it certainly encouraged me to destroy the generator.
That wasn't the first structure I found anywhere, as I did previously
find quite a big fortress in the Nether. Though I suspect that one
might be guaranteed, as you need to fight the Blazes that spawn there
to get the rods/powder needed to find a stronghold (back in the normal
map) and activate the portal there to reach the End dimension.
Obviously.
After collecting more of the stuff required, I got there and beat the
End boss. That actually ended up being much easier than it initially
seemed to me, because any progress you make persists over deaths. So I
did it with deliberately minimal equipment and no armour (reducing any equipment loss and armour damage) and managed it after dying maybe ten
times. Probably not a sensible strategy, but it worked for me. :-)
While beating the boss serves as an ending for the game,
unsurprisingly you do get to play on afterwards.
Mineclone 2 (Linux) - briefly tried this again, and I have to admit,
even with the limitations of the Vita version Minecraft is really a
lot more playable and less awkward. But I suppose this is partly due
to the weird controls I'm using on MC2, as I mentioned before.
Want:
Nothing.
Bin:
Vita Minecraft's draw distance being low enough that the End boss is
likely to be literally invisible on a regular basis. I think it's fair
to say that this encourages a death-heavy approach one way or another.
The End portal in Minecraft generating nowhere near either of my two
main existing bases, which is a bit annoying as there are (mainly
loot-based) reasons to look around more after beating the boss.
-Rus.
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