Hi,
The primary motivation behind SpaceX's acquisition
of Cursor (and its underlying Composer model tech stack)
comes down to vertical integration of the entire AI
stackrCocompute, models, and application surface.
Bridging the Coding & Reasoning Gap: While xAIrCOs Grok
had massive raw compute backing it (via massive clusters
like Colossus), its training data heavily leaned on
social media feeds from X.
That made it great for conversational chat, but left
it lagging behind competitors (like OpenAI and Anthropic)
in pure coding, reasoning efficiency, and long-horizon
agentic execution.
Owning the Developer Workflow: Instead of just building
a model and hoping people use it, acquiring Cursor
gives SpaceX the premier developer-facing application
layer that millions of developers already use
for daily coding.
Coupling Cursor's model architecture with SpaceX/xAI's
massive compute infrastructure allows them to aggressively
scale up training for next-gen models.
So its a Win-Win. Got it?
Bye
Ross Finlayson schrieb:
On 07/24/2026 05:43 AM, Mild Shock wrote:
Hi,
You don't pay attention, right! I am little
bit disappointed that your attention span is
near zero. I already posted:
From: Mild Shock <janburse@fastmail.fm>
Subject: Why do you even need a mpmc queue? [Thunder Kittens]
Date: Thu, 23 Jul 2026 08:43:03 +0200
Hi,
Because I use WebGPU and not WebGL. And
because WebGPU can adresss modern GPU
developed with the NVIDIA Volta evolution,
which happened in 2017. Namley that compute
shaders are not any more subject to the
realization restriction of lock step
execution, but have independent thread state.
And because there is independent thread state
there is also independent time spent for a
a work item by each logical thread, if the
submitted logical thread uses a lot of branching
logic or even loops. But the use of branching
and loops is encouraged in independent thread
state programming of compute shaders. The variables
that can drive such logic are the scalar variables:
Tour of WGSL - Control Flow
https://google.github.io/tour-of-wgsl/control-flow/
Then not to waste GPU compute time, by logical
threads doing nothing. You will need to
introduce some load balancing among multiple
logical threads. And MPMC queues are one way to
readize load balancing. Compute shaders with
producer and consumer entry points are proposed
as fundamental architecture by Thunder Kittens:
ThunderKittens: Simple, Fast, and Adorable AI Kernels
https://arxiv.org/abs/2410.20399
They are used by this SpaceX acquisition:
Composer 2 Technical Report
https://arxiv.org/abs/2603.24477
Thunder Kittens uses Hardware support, i.e. tma_expect().
Bye
Chris M. Thomasson schrieb:
never meant to be used in a GPU.
Dmitry CAS version can be used, but
Why do you even need a mpmc queue
in your compute shader anyway?
Chris M. Thomasson schrieb:
I don't think he knows exactly what he is doing... Why does he need a
lock/wait-free queue in a compute shader? What is he trying to do?
Forget Space-X and forget that heil-throwing fat-ass, too,
the rockets they bought are wearing out and the ones they
built are blowing up, moving fast and breaking things.
Shut Up
On 07/24/2026 04:23 PM, Mild Shock wrote:
Hi,
The primary motivation behind SpaceX's acquisition
of Cursor (and its underlying Composer model tech stack)
comes down to vertical integration of the entire AI
stackrCocompute, models, and application surface.
Bridging the Coding & Reasoning Gap: While xAIrCOs Grok
had massive raw compute backing it (via massive clusters
like Colossus), its training data heavily leaned on
social media feeds from X.
That made it great for conversational chat, but left
it lagging behind competitors (like OpenAI and Anthropic)
in pure coding, reasoning efficiency, and long-horizon
agentic execution.
Owning the Developer Workflow: Instead of just building
a model and hoping people use it, acquiring Cursor
gives SpaceX the premier developer-facing application
layer that millions of developers already use
for daily coding.
Coupling Cursor's model architecture with SpaceX/xAI's
massive compute infrastructure allows them to aggressively
scale up training for next-gen models.
So its a Win-Win. Got it?
Bye
Ross Finlayson schrieb:
On 07/24/2026 05:43 AM, Mild Shock wrote:
Hi,
You don't pay attention, right! I am little
bit disappointed that your attention span is
near zero. I already posted:
From: Mild Shock <janburse@fastmail.fm>
Subject: Why do you even need a mpmc queue? [Thunder Kittens]
Date: Thu, 23 Jul 2026 08:43:03 +0200
Hi,
Because I use WebGPU and not WebGL. And
because WebGPU can adresss modern GPU
developed with the NVIDIA Volta evolution,
which happened in 2017. Namley that compute
shaders are not any more subject to the
realization restriction of lock step
execution, but have independent thread state.
And because there is independent thread state
there is also independent time spent for a
a work item by each logical thread, if the
submitted logical thread uses a lot of branching
logic or even loops. But the use of branching
and loops is encouraged in independent thread
state programming of compute shaders. The variables
that can drive such logic are the scalar variables:
Tour of WGSL - Control Flow
https://google.github.io/tour-of-wgsl/control-flow/
Then not to waste GPU compute time, by logical
threads doing nothing. You will need to
introduce some load balancing among multiple
logical threads. And MPMC queues are one way to
readize load balancing. Compute shaders with
producer and consumer entry points are proposed
as fundamental architecture by Thunder Kittens:
ThunderKittens: Simple, Fast, and Adorable AI Kernels
https://arxiv.org/abs/2410.20399
They are used by this SpaceX acquisition:
Composer 2 Technical Report
https://arxiv.org/abs/2603.24477
Thunder Kittens uses Hardware support, i.e. tma_expect().
Bye
Chris M. Thomasson schrieb:
never meant to be used in a GPU.
Dmitry CAS version can be used, but
Why do you even need a mpmc queue
in your compute shader anyway?
Chris M. Thomasson schrieb:
I don't think he knows exactly what he is doing... Why does he need a >>>>> lock/wait-free queue in a compute shader? What is he trying to do?
Forget Space-X and forget that heil-throwing fat-ass, too,
the rockets they bought are wearing out and the ones they
built are blowing up, moving fast and breaking things.
Shut Up
I detest when people say "Got it" I think it's ridiculous,
like "unnerstand". It's immature and insensate.
If there was a functioning free-market capitalism,
there would be modular, safe, fun, fast vehicles of
the electric, hybrid, and liquid fueled varieties
that were open, reliable, and geared toward
owner/operators, not tyro turds.
Douchebag
Forget Space-X and forget that heil-throwing fat-ass, too,
the rockets they bought are wearing out and the ones they
built are blowing up, moving fast and breaking things.
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