From Newsgroup: rec.games.frp.misc
On 3/18/2025 12:47 AM, gbbgu wrote:
On 24 Feb 2025, Kyonshi wrote:
On 2/10/2025 12:16 PM, gbbgu wrote:
Kyonshi <gmkeros@gmail.com> wrote:
It turns out I will have to buy a not yet published GM's book to make
use of these "Core Rules". Or buy a previous edition, because Pendragon >>>> never changed so much that I can't use the previous edition for this.
I find this quite annoying. Core Rules in my opinion are supposed to
contain the actual core rules of a game that you need to actually play, >>>> not just a small subsection.
And outside of Pendragon I recently learned that the new edition of
Cthulhu by Gaslight also will be split into a Players' and a GM's book. >>>> That also used to be a single book. Something that already annoyed me
with the 7th ed. Call of cthulhu rules.
I know they want to make money, but Chaosium is lately overdoing it
somewhat.
I have a fondness for games that manage to actually present their core
rules in a single book, in a way so you never actually need another
book. There's something wholesome and nice about it.
That's why I really got into OSR back in the day: I realized Labyrinth
Lord (which basically was B/X) was a complete game in itself. Same with
(Mongoose) Traveller, where it even contained the information how to
create your setting in the game itself.
I guess you make 3x the money by having to buy 3x the books. I used to want to
buy all the supplements and additional stuff for any system I was interested in (and still have that completionist tendency), but lately I'm falling back to "simple is better". I don't have time to read books full of info, and can't
remember it anyway.
I'd rather a simple book that I can reference at the table and make the rest up on the fly. I've played enough that I can fill in any backstory of a random
NPC with hooks if needed. A few decent random tables to glance at help too.
Probably why my latest obsession is shadowdark, it seems like a really nice easy system... but of course if the players _really_ want to play DnD then I'll run that system.
I don't think I could get myself to invest into DnD 5e or whatever is
new anymore. I mean, if it's a game I actually want to run that's
different (I say, having spent way too much money on Mongoose Traveller
2nd edition stuff the last few months). But I just don't want to do 5e
(or 4e, or even 3e) anymore. It's just a style of gaming that isn't what
I want, and I don't care to run it.
And I think that the great thing about being a DM is that you provide
people with the environment to game, it doesn't mean to slavishly follow
all their wants and needs, because the DM also is a player in the game
and needs to have fun.
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