[SR2] Fitting the curve; assigning a binomial to Essence and Cost for non-linear cyberwear values
From Ubiquitous@weberm@polaris.net to rec.games.frp.cyber,rec.games.frp.misc on Thu Apr 9 13:01:04 2020
From Newsgroup: rec.games.frp.misc
While working on a spreadsheet for ShadowRun2 chargen, I had trouble with cyberwear eessence and prices that were not linear with the level selected.
For example:
Wired Reflexes:
Level l 2 Essence 55,OOON
Level 2 3 Essence 165,OOON
Level 3 5 Essence 5OO,OOON
Rather than enter each level as a seperate entity, I generated functions
for a parabola passing through three points with the level and cost as coridinates. I guess all those math classes I took for my degree paid off!
:-)
Boosted Reflexes:
Cost = 1000*(12.5*(a_Ratings^2)-12.5*a_Ratings+15)
Essence loss = 0.4*(a_Ratings^2)-0.5*a_Ratings+0.6
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