• Steve Jackson steps down as CEO

    From Spalls Hurgenson@spallshurgenson@gmail.com to rec.games.frp.dnd on Wed Sep 16 20:18:58 2026
    From Newsgroup: rec.games.frp.dnd


    Yeah, it's not really D&D news, but Steve Jackson has been such a
    fixture in the tabletop gaming industry he deserves a mention. He's
    stepping down as CEO of his own company, Steve Jackson Games, passing
    the torch to Sabrina Gonzalez. He still intends to keep his hand in
    things though, focusing instead of game development and design, so
    it's not like he's out of the industry entirely.*

    Mostly I know him for his work on GURPS, but I've fond memories of
    Munckin, Car Wars and Ogre too. I'm not really aware if he's done
    anything since then of note, though.

    I'll be honest; I didn't even know Steve Jackson was still involved in
    the company. Actually, until the announcement I wasn't even sure
    Jackson was even /alive/ anymore. Good on him for keeping at it for
    this long!






    * announcement
    https://www.sjgames.com/ill/archive/2026-09-11


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  • From kyonshi@kyonshi@wilderland.ovh to rec.games.frp.dnd on Thu Sep 17 09:25:49 2026
    From Newsgroup: rec.games.frp.dnd

    On 9/17/2026 2:18 AM, Spalls Hurgenson wrote:

    Yeah, it's not really D&D news, but Steve Jackson has been such a
    fixture in the tabletop gaming industry he deserves a mention. He's
    stepping down as CEO of his own company, Steve Jackson Games, passing
    the torch to Sabrina Gonzalez. He still intends to keep his hand in
    things though, focusing instead of game development and design, so
    it's not like he's out of the industry entirely.*

    Mostly I know him for his work on GURPS, but I've fond memories of
    Munckin, Car Wars and Ogre too. I'm not really aware if he's done
    anything since then of note, though.

    I'll be honest; I didn't even know Steve Jackson was still involved in
    the company. Actually, until the announcement I wasn't even sure
    Jackson was even /alive/ anymore. Good on him for keeping at it for
    this long!






    * announcement
    https://www.sjgames.com/ill/archive/2026-09-11



    Did you know that the American game designer Steve Jackson is not the
    same as the British game designer Steve Jackson (who co-founded Games
    Workshop and brought DnD to the UK in 1975; ha, there we have a DND connection!).

    The British Steve Jackson also developed the Fighting Fantasy line of
    game books, which the American Steve Jackson wrote three books for just
    to make stuff even more confusing. (I suspect they did that intentionally)

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  • From Spalls Hurgenson@spallshurgenson@gmail.com to rec.games.frp.dnd on Thu Sep 17 15:01:46 2026
    From Newsgroup: rec.games.frp.dnd

    On Thu, 17 Sep 2026 09:25:49 +0200, kyonshi <kyonshi@wilderland.ovh>
    said this thing:

    On 9/17/2026 2:18 AM, Spalls Hurgenson wrote:

    Yeah, it's not really D&D news, but Steve Jackson has been such a
    fixture in the tabletop gaming industry he deserves a mention. He's
    stepping down as CEO of his own company, Steve Jackson Games, passing
    the torch to Sabrina Gonzalez. He still intends to keep his hand in
    things though, focusing instead of game development and design, so
    it's not like he's out of the industry entirely.*

    Mostly I know him for his work on GURPS, but I've fond memories of
    Munckin, Car Wars and Ogre too. I'm not really aware if he's done
    anything since then of note, though.

    I'll be honest; I didn't even know Steve Jackson was still involved in
    the company. Actually, until the announcement I wasn't even sure
    Jackson was even /alive/ anymore. Good on him for keeping at it for
    this long!






    * announcement
    https://www.sjgames.com/ill/archive/2026-09-11


    Did you know that the American game designer Steve Jackson is not the
    same as the British game designer Steve Jackson (who co-founded Games >Workshop and brought DnD to the UK in 1975; ha, there we have a DND >connection!).


    I /did/ know that! ;-)

    I didn't know that the UK guy founded Games Workshop, though. Mostly I
    knew he had a connection to the Fighting Fantasy books. I never really
    got into gamebook/choose-your-own-adventure stuff though, so Steve
    Jackson UK (Steve J-UK-son?) never was big on my radar.

    American Steve Jackson may not have had a direct connection to D&D,
    but a lot of his work revolved around it. His "Fantasy Trip" system
    was basically a reaction to the problems he saw inherent in Gygax's
    system, and "Munchkin" was a loving tribute to D&D. He also ran Space
    Gamer magazine for a while, before selling it to TSR. Similarly, Steve
    Jackson games took over the rights for "The Awful Green Things from
    Outer Space", as well as "Snits" and "Snits Revenge", all of which
    were board games originally published by TSR.

    The last Steve Jackson Games title I played was "Zombie Dice", a game
    which (and this will surprise you, I'm sure) involves dice and
    zombies. American Jackson was the designer of that one too.


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  • From kyonshi@kyonshi@wilderland.ovh to rec.games.frp.dnd on Thu Sep 24 13:23:40 2026
    From Newsgroup: rec.games.frp.dnd

    On 9/17/2026 9:01 PM, Spalls Hurgenson wrote:


    The last Steve Jackson Games title I played was "Zombie Dice", a game
    which (and this will surprise you, I'm sure) involves dice and
    zombies. American Jackson was the designer of that one too.



    I don't play much GURPS, but the sourcebooks are quite essential for
    genres and settings. Got to have an overview of old west stuff? Gurps
    Old West. Ideas for a Mars game? Gurps Mars.
    Ideas for when you end the session with a character hanging off a
    precipice? Gurps Cliffhangers.

    (just kidding, the latter is a genre sourcebook for Pulp style games)
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  • From Spalls Hurgenson@spallshurgenson@gmail.com to rec.games.frp.dnd on Thu Sep 24 12:38:33 2026
    From Newsgroup: rec.games.frp.dnd

    On Thu, 24 Sep 2026 13:23:40 +0200, kyonshi <kyonshi@wilderland.ovh>
    said this thing:

    On 9/17/2026 9:01 PM, Spalls Hurgenson wrote:


    The last Steve Jackson Games title I played was "Zombie Dice", a game
    which (and this will surprise you, I'm sure) involves dice and
    zombies. American Jackson was the designer of that one too.



    I don't play much GURPS, but the sourcebooks are quite essential for
    genres and settings. Got to have an overview of old west stuff? Gurps
    Old West. Ideas for a Mars game? Gurps Mars.
    Ideas for when you end the session with a character hanging off a
    precipice? Gurps Cliffhangers.
    (just kidding, the latter is a genre sourcebook for Pulp style games)


    I have to admit, I was never all that impressed with GURPs as source
    material. I was impressed at the range of the material, since they
    covered a lot of licensed material otherwise overlooked by other
    systems, but when it came to the content itself I rarely was impressed
    by the style or details. I almost never found anything useful in the
    books I looked at... or at least, it was never more useful than stuff
    I'd find from other books

    But that's a purely subjective opinion. I'm not saying GURPS wasn't
    any good, just that it never suited my particular tastes or need. I
    mean, my god, I preferred Paladium stuff to GURPS so take my opinion
    with a grain of salt! ;-)




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  • From The True Melissa@thetruemelissa@gmail.comNOSPAM to rec.games.frp.dnd on Thu Sep 24 13:59:46 2026
    From Newsgroup: rec.games.frp.dnd

    Spalls Hurgenson wrote in article <n8kabl5vdi7s0rhhus125iehgn7tc9pai5@4ax.com>:
    I have to admit, I was never all that impressed with GURPs as source material. I was impressed at the range of the material, since they
    covered a lot of licensed material otherwise overlooked by other
    systems, but when it came to the content itself I rarely was impressed
    by the style or details. I almost never found anything useful in the
    books I looked at... or at least, it was never more useful than stuff
    I'd find from other books

    But that's a purely subjective opinion. I'm not saying GURPS wasn't
    any good, just that it never suited my particular tastes or need. I
    mean, my god, I preferred Paladium stuff to GURPS so take my opinion
    with a grain of salt! ;-)

    GURPS was as much a freewheeling philosophy as a set of rules.
    Every action was modeled as a FEAT, which was a lame acronym
    whose expansion I've forgotten. The rules were so simple that
    roleplaying had to pick up a lot of the slack.
    --
    The True Melissa - Canal Winchester - Ohio
    United States of America - North America - Earth
    Solar System - Milky Way - Local Group
    Virgo Cluster - Laniakea Supercluster - Cosmos
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