• So, I rewatched the D&D movie again...

    From Spalls Hurgenson@spallshurgenson@gmail.com to rec.games.frp.dnd on Sat Mar 28 12:45:29 2026
    From Newsgroup: rec.games.frp.dnd



    The new one, I mean. The one that came out in 2023. "Honor Amongst
    Thieves". That one.

    I saw it a few years ago, back when it was new. I didn't like it much
    then, but I decided it deserved a second chance. So many people have
    come out and said it was a good movie. Maybe I was just in a mood when
    I saw it the first time, I thought. I might like it more this time.

    And, I'll admit, I appreciated it a /bit/ more. There was a certain
    bit of heart to the story, sure... and the speak-with-dead scene was
    fun. But the rest? It's not my Dungeons & Dragons.

    Which may be the problem. I started playing D&D back when it was all
    grungy fantasy; Ffahrd and Conan and Frodo. It was all dirty and
    low-magic, and death-and-blood were constant companions. It wasn't light-hearted comedy and magic so common nobody blinks an eye when a
    dragon appears. It wasn't a game about the feels, it was about
    survival. Which, you know, as a player character wasn't very likely.

    But that --at least if I'm to go by how people play on YouTube-- isn't
    how people play the game these days. There's little world-building,
    little interest in realism, little grime. Wizards are a dime-a-dozen,
    and dragons are an inconvenience. Nobody tries to justify the
    dungeons, the world is rife with modernisms, and the heroes wander
    through it without a care in the world.

    Which, look... it's fine, if that's the way you want to play. I'm not
    saying the tone of old-school D&D is how it's supposed to be. I just
    don't personally like this new style. Others do... and I think the D&D
    movie reflects this. Which explains why I don't like the movies based
    on the modern game.

    But still... I'd really like to see a D&D movie with a proper
    old-school, takes-itself-seriously story, built around a world with
    lore and only minimal comedic elements. There's just so much work and
    lore put into WOTC's gameworlds (even Forgotten Realms) and the movies
    either ignore it (except for a few hahaha-did-you-see fan-service
    moments) or try to create a half-assed replica. It just seems a waste
    not to use it.

    But I guess modern D&D players don't really care about that stuff, so
    its no wonder the producers didn't bother. The few old-school
    grognards like myself just aren't a big enough market to cater too. I
    get it. I just don't like it. I could still appreciate the movie for
    what it was, and I guess for some light-hearted commercial fantasy it
    wasn't too bad.


    But it didn't help when the movie ended with the tag-line
    "based on Hasbro's Dungeons & Dragons". I vomited a little bit in my
    mouth when I saw that. Fat dragons and cities floating over lava I can
    stomach, but that was a bit much.








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