'Hobbit' is a generic/scientific term now that should be used. For over
20 years, science refers to ancient small humans as 'hobbits', which might even fit some current-day people. So, Dungeons & Dragons should just re-
add the term. Most/all my D&D groups used the term.
Of course, D&D can't re-add terms 'balrog', 'ent', 'nazgul', etc., which
are in first edition, replaced in second edition (literary edition, not ruleset edition, which didn't change).
On 11/4/2024 8:07 AM, David Chmelik wrote:
'Hobbit' is a generic/scientific term now that should be used. For over
20 years, science refers to ancient small humans as 'hobbits', which might >> even fit some current-day people. So, Dungeons & Dragons should just re-
add the term. Most/all my D&D groups used the term.
Of course, D&D can't re-add terms 'balrog', 'ent', 'nazgul', etc., which
are in first edition, replaced in second edition (literary edition, not
ruleset edition, which didn't change).
I think unless you specifically base the creature you describe with it
on the specific hominid you still might be in hot water. By now the
rights holders have learned how to actually deal with IP rights for game >properties. Back then they were likely unaware of how it worked, and
only TSR's release of The Battle of the Five Armies board game made them >even aware of the use of hobbits in DND.
By the way I recently leared that ICE gained the rights to publish the >Middle-Earth Roleplaying Game by the outrageous act of "actually asking
the rights holder".
The word "hobbit" existed before Tolkien, of course, but it was one of
a many names for supernatural critters, and could just as well have
described a bugbear as an elf. If you want to write a book where your characters refer to a poltergeist as a hobbit, the Tolkienist's
probably wouldn't have a legal leg to stand on (although you can be
sure they'd fight it in court anyway, and they have more money than
you ;-). But if you're trying to refer to a short human as a hobbit...
you're probably not going to win.
By the way I recently leared that ICE gained the rights to publish the
Middle-Earth Roleplaying Game by the outrageous act of "actually asking
the rights holder".
Presumably, they did this because those same rights holders made quite
a fuss with TSR/D&D using the names without permission. ICE saw an opportunity and swooped in. And, having discovered -again thanks to
their dispute with TSR- that there was such a thing as RPGs, the
Tolkien estate saw an opportunity and accepted.
But yeah... the early years of tabletop (and computer gaming, for that matter) were a free-for-all when it came to copyrights, with
intellectual property rights being violated quite unconcernedly.
'Hobbit' is a generic/scientific term now that should be used. For over
20 years, science refers to ancient small humans as 'hobbits', which might >even fit some current-day people. So, Dungeons & Dragons should just re-
add the term. Most/all my D&D groups used the term.
Of course, D&D can't re-add terms 'balrog', 'ent', 'nazgul', etc., which
are in first edition, replaced in second edition (literary edition, not >ruleset edition, which didn't change).
On Mon, 4 Nov 2024 07:07:35 -0000 (UTC), David Chmelik
<dchmelik@gmail.com> wrote:
'Hobbit' is a generic/scientific term now that should be used. For over
20 years, science refers to ancient small humans as 'hobbits', which might >> even fit some current-day people. So, Dungeons & Dragons should just re-
add the term. Most/all my D&D groups used the term.
Of course, D&D can't re-add terms 'balrog', 'ent', 'nazgul', etc., which
are in first edition, replaced in second edition (literary edition, not
ruleset edition, which didn't change).
"Troll" is the term I would apply to this.
There was no Balrog in 1e (it was a Type VI demon, ex: "Balor"), nor Ent
(it was Treeant), nor Nazgul.
On Mon, 4 Nov 2024 07:07:35 -0000 (UTC), David Chmelik
<dchmelik@gmail.com> wrote:
There was no Balrog in 1e (it was a Type VI demon, ex: "Balor"), nor Ent
(it was Treeant), nor Nazgul.
| Sysop: | Amessyroom |
|---|---|
| Location: | Fayetteville, NC |
| Users: | 65 |
| Nodes: | 6 (0 / 6) |
| Uptime: | 03:54:34 |
| Calls: | 862 |
| Files: | 1,311 |
| D/L today: |
765 files (8,588M bytes) |
| Messages: | 264,528 |