What do you think: does D&D need a new official setting? Is WOTC
better off just releasing (mostly) stand-alone adventures? Should they instead rely on the old material? Or should they leave the whole idea
to third-parties and just stick to the rules?
On 2/9/2026 9:40 AM, Spalls Hurgenson wrote:
At this point, I'd rather them just die.
What do you think: does D&D need a new official setting? Is WOTC
better off just releasing (mostly) stand-alone adventures? Should they
instead rely on the old material? Or should they leave the whole idea
to third-parties and just stick to the rules?
On Mon, 9 Feb 2026 10:16:29 -0800, Justisaur <justisaur@yahoo.com>
said this thing:
On 2/9/2026 9:40 AM, Spalls Hurgenson wrote:
At this point, I'd rather them just die.
What do you think: does D&D need a new official setting? Is WOTC
better off just releasing (mostly) stand-alone adventures? Should they
instead rely on the old material? Or should they leave the whole idea
to third-parties and just stick to the rules?
I can't /entirely/ disagree with that opinion. WOTC has never been my favorite curator of the franchise, and the idea of their creating a
new 'official' setting does set my teeth on edge. I've argued before
that D&D would be better off if it could escape the corporate umbrella
of Hasbro, who views it simply as another plastic commodity whose only
appeal comes through marketing and not any intrinsic worth. Maybe WOTC understands the value of the game itself but under Hasbro, they'll
never be able to treat the game right.
Still, that aside, I don't disgree that D&D could use a new campaign
setting. Let's pretend we could magically divest the game from its
current owners and into the hands of somebody more reliable (whether
you believe that an independent WOTC or somebody completely
different), what would you say then?
On 2/10/2026 8:09 AM, Spalls Hurgenson wrote:
Sure. While I love the idea of something other than the
magi-fant-medieval settings, and I enjoyed reading and stealing from
them none of the ones from 2e I loved held up for even an entire
campaign. Dark Suns I ran, but it wasn't that interesting in play, the
SSI game was good though. Even 1e OA for some reason didn't stick, even >though the classes themselves were better replacements for the standard
ones in the PHB. No one else was even interested in Spelljammer.
Ebberon had no interest to me.
I suppose they could reinvent the wheel and start from scratch with a
less problematic setting rehashing the magi-fant-medieval (see Greenwood >talking about the different races flavors of breast milk.)
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