rCLWe shifted our structure internally and D&D moved to a full franchise model, meaning everything: books, video games, film, and TV rCo everything touching the franchise lives under one roof,rCY he wrote. rCLThe impact here cannot be overstated; this is massive for D&D and will allow a strong, coordinated, and well-funded approach for the franchise, and most importantly, for us, the fans.rCY
Ayoub followed that up with a D&D Beyond blog post outlining his vision
for D&DrCOs future. Rather than promising bold reveals or radical reinvention, Ayoub focused on fundamentals: nurturing a collaborative community and making resources like the Maps VTT easier to access.
On 1/15/2026 11:55 PM, Gottfried Neuner wrote:
rCLWe shifted our structure internally and D&D moved to a full franchise
model, meaning everything: books, video games, film, and TV rCo
everything touching the franchise lives under one roof,rCY he wrote.
rCLThe impact here cannot be overstated; this is massive for D&D and
will allow a strong, coordinated, and well-funded approach for the
franchise, and most importantly, for us, the fans.rCY
Ayoub followed that up with a D&D Beyond blog post outlining his
vision for D&DrCOs future. Rather than promising bold reveals or radical
reinvention, Ayoub focused on fundamentals: nurturing a collaborative
community and making resources like the Maps VTT easier to access.
A lot of marketing fluff that basically comes down to: management told
us to do stuff but we don't want to scare away any players.
On 1/15/2026 2:56 PM, Gottfried Neuner wrote:
On 1/15/2026 11:55 PM, Gottfried Neuner wrote:
oWe shifted our structure internally and D&D moved to a full franchise
model, meaning everything: books, video games, film, and TV u
everything touching the franchise lives under one roof,o he wrote.
oThe impact here cannot be overstated; this is massive for D&D and
will allow a strong, coordinated, and well-funded approach for the
franchise, and most importantly, for us, the fans.o
Ayoub followed that up with a D&D Beyond blog post outlining his
vision for D&DAs future. Rather than promising bold reveals or radical
reinvention, Ayoub focused on fundamentals: nurturing a collaborative
community and making resources like the Maps VTT easier to access.
A lot of marketing fluff that basically comes down to: management told
us to do stuff but we don't want to scare away any players.
The community seems mostly positive on 5e 2024 after the initial
knee-jerk to a new edition. The changes seem less than 1e-2e or
3e-3.5e, or even 4e to Essentials, but more than B/X to BECMI, and
barely on the 'improved' side with nearly as much 'bad changes.'
Barely any progress on the "5e is far too much work for the DM" side,
though they acknowledged it's a problem and tried to work on it Which
I'll argue 5e is the worst D&D edition in that respect. Of course that's >mostly my impression from the community, as I've only actually read a
few spell updates as D&D Beyond defaults to 2024 and I didn't realize
that at first when I was updating my cleric.
On Fri, 16 Jan 2026 08:55:24 -0800, Justisaur <justisaur@yahoo.com>
wrote:
On 1/15/2026 2:56 PM, Gottfried Neuner wrote:
On 1/15/2026 11:55 PM, Gottfried Neuner wrote:
rCLWe shifted our structure internally and D&D moved to a full franchise >>>> model, meaning everything: books, video games, film, and TV rCo
everything touching the franchise lives under one roof,rCY he wrote.
rCLThe impact here cannot be overstated; this is massive for D&D and
will allow a strong, coordinated, and well-funded approach for the
franchise, and most importantly, for us, the fans.rCY
Ayoub followed that up with a D&D Beyond blog post outlining his
vision for D&DrCOs future. Rather than promising bold reveals or radical >>>> reinvention, Ayoub focused on fundamentals: nurturing a collaborative
community and making resources like the Maps VTT easier to access.
A lot of marketing fluff that basically comes down to: management told
us to do stuff but we don't want to scare away any players.
The community seems mostly positive on 5e 2024 after the initial
knee-jerk to a new edition. The changes seem less than 1e-2e or
3e-3.5e, or even 4e to Essentials, but more than B/X to BECMI, and
barely on the 'improved' side with nearly as much 'bad changes.'
Barely any progress on the "5e is far too much work for the DM" side,
though they acknowledged it's a problem and tried to work on it Which
I'll argue 5e is the worst D&D edition in that respect. Of course that's
mostly my impression from the community, as I've only actually read a
few spell updates as D&D Beyond defaults to 2024 and I didn't realize
that at first when I was updating my cleric.
I'm not going to fault WOTC for its D&D Beyond push, since presumably
they know what they're doing there, but I pretty much /forgot/ about
5E 2024 because so much of their stuff revolves around the online
experience now. Did they even release hardcopy books of the new rules?
I can't remember seeing them the last time I went to the store. And I
totally miss out on all the UA rules clarifications/additions just
because I've no interest in scouring the web for them.
I guess I'm just too old school. For me tabletop gaming is gamingI would prefer to do that, but even my local friends don't want to do in person anymore. Nor do they want to do anything but 5e. My living
around an actual table; it's an escape from the Internet, and while
I'll be the first to admit this attitude may not reflect the bulk of
D&D's current audience, it is why I pay so little attention to the
newer editions. I like my old tomes.
On 1/17/2026 7:46 AM, Spalls Hurgenson wrote:
Really from 3e on it felt like the editions were too complicated to
handle just making characters without a computer. I'd actually say 3e
was worse in that respect as with feats you had to make sure you had the >right ability scores. That's bonus for them of course as electronic >publishing is cheaper and more profitable.
I guess I'm just too old school. For me tabletop gaming is gaming
around an actual table; it's an escape from the Internet, and while
I'll be the first to admit this attitude may not reflect the bulk of
D&D's current audience, it is why I pay so little attention to the
newer editions. I like my old tomes.
I would prefer to do that, but even my local friends don't want to do in >person anymore. Nor do they want to do anything but 5e. My living >conditions suck, so I can't host something even if I could get locals to >play AD&D or similar.
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