From Newsgroup: rec.games.frp.dnd
On Thu, 22 Jan 2026 11:35:16 -0800, Justisaur <
justisaur@yahoo.com>
wrote:
On Wed, 21 Jan 2026 03:05:50 -0000 (UTC), Mortimer Houghton
<mortimer@VivoBook.X512D> wrote:
We return to the Death House this session with our heroes: Costin
"P-ac-alici" Vaduva (Swashbuckler), Gideon Driscoll "The Phantom Walker" >>> (Bard), Reduvia "Lady Mantis" (Monk), and Zoaphiel (Investigator).
Sorry, I had "Wall of Text" hit me and didn't get more than a few >paragraphs. I'm not sure if there's something you can do to make them
more readable, Spalls can probably comment on that better than I or if
I'm just a lazy reader. I know I'm being hypocritical since I always
want people to read my game reports when I make them. I'll go off and
die of embarrassment now.
Wow, recommending me as a fix to extra-long essays is sort of like
suggesting, I dunno, asking Margaret Thatcher on how to help the
working class. I'm infamous* for my long diatribes that frequently
veer off course on unusual tangents, and for my weird sentence
structure filled with hyphenated/parathensized/footnoted asides. My
writing is so convoluted that often even _I_ lose track of what I'm
trying to say. So if you want clarity on writing, I may not be the
best first choice ;-)
But if I had to give (almost certainly unwanted) advice to Mortimer,
I'd recommend the following:
a) a summary of what went on before to remind readers,
because we're all forgetful and old and easily
distracted and, oh, was that a squirrel?
b) an overview of the current session (e.g. "in this session,
the heroes mainly were involved in exploring the world and
learning about the factions involved. They also found clues
as to who the villain was, and entered their first dungeon"),
either as summary to the overall write-up, or ahead of each
new section
c) (optional) how this session fits into the overall quest.
(e.g. "The players are still at the very start of the quest
which will ultimately pit them against Bob the Evil Demon,
who lurks in Castle CurseBlood. They need to meet up with
Frank the Holy Priest who will start them onto the quest
to find the magic hairpin that is the sole weapon that
can kill Bob."
[The latter might be problematic, however, if there is a
possibility your players might read it. You don't want to
give away anything. Use at your discretion.]
The idea is that we as readers sort of want a theme and direction that
helps everything make sense. Even if, players being players, there
might not actually be much in the way of actual theme or direction.
Players do like to dick about a lot. ;-)
But it makes it more interesting to present it that way to readers.
IMHO. YMMV. WOTTOMH. IHIDWIATABSTEISWALGOS. AAF!**
* in my own mind, at least.
** In My Humble Opinion.
Your Milage May Vary.
Written Off The Top Of My Head.
I Have No Idea What I Am Talking About So Take Everything
I Say With A Large Grain Of Salt.
Acronyms Are Fun!
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