My roleplaying stats for 2025:
in sum: 64 ttrpg sessions this year.
So, how was your year?
On Sat, 27 Dec 2025 00:40:24 +0100, Gottfried Neuner
<kyonshi@wilderland.ovh> wrote:
My roleplaying stats for 2025:
in sum: 64 ttrpg sessions this year.
So, how was your year?
I played 64 fewer sessions than you did. ;-/
My roleplaying stats for 2025:
* ran 33 games on Grenzland Discord (of those 2 Hidden Fortress (Star
Wars OSR) and 2 Pirates of Drinax (MgT2), the rest was part of my
ongoing Glimmermark (Labyrinth Lord) campaign)
* played in 9 games on Grenzland (Dolmenwood and the Montag in Zuerich
games which were largely not on Monday)
* attended 1 con (Cauldron Euro OSR Con, played 5 games)
* ran/played 19 games of Shadowrun 3rd edition
* posted 25 roleplaying-related blog posts
* published 1 fanzine article
in sum: 64 ttrpg sessions this year.
(very technically the Lodz Comic festival also might count as a ttrpg convention, but there were like two tables and a miniature painting
workshop and thanks to my kid being at his most grumpiest I didn't get
to enjoy anything of it.)
So, how was your year?
I played to 13th level as a tempest cleric in 5e in my friend's game on roll20, 2 hours a week.-a I don't remember how many sessions.
At least it's converted 1e/basic modules.-a The Lost City, When a Star Falls, Beyond the Crystal Cave, Pharoah, The Lost Caverns of Tsojcanth
On 12/29/2025 4:46 PM, Justisaur wrote:
I played to 13th level as a tempest cleric in 5e in my friend's game
on roll20, 2 hours a week.-a I don't remember how many sessions.
At least it's converted 1e/basic modules.-a The Lost City, When a Star
Falls, Beyond the Crystal Cave, Pharoah, The Lost Caverns of Tsojcanth
Hmm. I have the feeling that never is really that good a shift either. I think 5e is fundamentally a different game than what these modules were written for.
I don't care for the actual playstyle 5e has going, but I think it works
the best if you don't try to force 1e stuff into that.
Of course in your case that would mean not playing any of that stuff at
all, so it's not like there's a choice there.
Unfortunately I find most of the modules written for 5e not very good >(either playing or running) I did run the playtest Phandelver which was >pretty good, though the vampire (and how easy it was in the original not
yet 5e game) wasn't great. I also found the free level 1-5 into to
storm king's thunder very good (although extremely deadly in bits.)
Good enough I'd consider running that part in old school D&D.
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