• An unusual problem (part 2)

    From ais523@ais523@nethack4.org to rec.games.bridge on Mon Feb 10 20:56:05 2020
    From Newsgroup: rec.games.bridge

    Context: in a practice session, a hand came up in which, due to the intersection of some artificial bidding systems, there was the
    opportunity to play 1H doubled in a 3-3 fit with the balance of points
    at matchpoints.

    The consensus here, and one that makes sense, is that even though 1HX
    making would almost certainly be a top, it's too risky to try for it, especially with the ability to play in 1S (undoubled) with a known 5-2
    and possible 5-3 spade fit.

    It was only a practice session, though, meaning that we had the
    opportunity to try it out and see what would happen, with nothing
    actually on the line. The question is, how do you play 1HX on these
    cards?

    Dummy: S KT H K98 D K75 C K9862
    Declarer: S A9852 H Q73 D AT96 C 3
    Lead: H2

    I tried declaring this and failed horribly. According to a computer
    analysis, it can be made (with an overtrick!) double-dummy. I'm not sure
    if it requires some sort of double-dummy magic, or whether there's an
    actual path to make this even single-dummy, but I thought I'd set this
    to r.g.b as a single-dummy problem to see if anyone has good ideas
    (thus, I've hidden the opponents' hands for now).
    --
    ais523
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  • From John Hall@john_nospam@jhall.co.uk to rec.games.bridge on Tue Feb 11 10:51:35 2020
    From Newsgroup: rec.games.bridge

    In message <r1sg15$9d2$1@dont-email.me>, ais523 <ais523@nethack4.org>
    writes
    Context: in a practice session, a hand came up in which, due to the >intersection of some artificial bidding systems, there was the
    opportunity to play 1H doubled in a 3-3 fit with the balance of points
    at matchpoints.

    The consensus here, and one that makes sense, is that even though 1HX
    making would almost certainly be a top, it's too risky to try for it, >especially with the ability to play in 1S (undoubled) with a known 5-2
    and possible 5-3 spade fit.

    It was only a practice session, though, meaning that we had the
    opportunity to try it out and see what would happen, with nothing
    actually on the line. The question is, how do you play 1HX on these
    cards?

    Dummy: S KT H K98 D K75 C K9862
    Declarer: S A9852 H Q73 D AT96 C 3
    Lead: H2

    I tried declaring this and failed horribly. According to a computer
    analysis, it can be made (with an overtrick!) double-dummy. I'm not sure
    if it requires some sort of double-dummy magic, or whether there's an
    actual path to make this even single-dummy, but I thought I'd set this
    to r.g.b as a single-dummy problem to see if anyone has good ideas
    (thus, I've hidden the opponents' hands for now).


    The heart opening lead makes things harder, as it reduces the chance
    that I can get some club ruffs in my hand. Assumes normal breaks, I can
    hope for two spade tricks, two diamond tricks and at least one heart
    trick, so I have a couple of extra tricks to find.

    I play low in dummy. If RHO wins the Ace of hearts and returns another
    to cut down on my ruffs, I'm up to six tricks. I'll win the second heart
    in hand and lead a club. If the Ace of clubs is well placed, then the
    King of clubs will be my seventh trick. If it's over the King, then no
    doubt RHO will return a third trump (assuming he has one.) I could play
    for split diamond honours now, setting up a third diamond winner, but no
    doubt that would be ruffed and I'd still be a trick short.

    That makes me think that it's better to win the second trump in dummy,
    and then play King, Ace and a third spade, hoping to be able to ruff it
    low (which probably needs spades 3-3) for my seventh trick.

    If RHO plays low on the initial trump lead, I win the Queen in hand. Now
    I'm still unsure of whether it's best to play on clubs or on spades.

    Finally, perhaps it's best to forget about ruffs and try to clear trumps
    apart from the 13th (I suspect I need hearts 4-3 to have much hope).
    Then I can hope to generate six high-card winners in the side suits to
    add to at least one trick in trumps.
    --
    John Hall
    "If you haven't got anything nice to say about anybody, come
    sit next to me."
    Alice Roosevelt Longworth (1884-1980)
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  • From franceshinden@franceshinden@googlemail.com to rec.games.bridge on Tue Feb 25 11:06:26 2020
    From Newsgroup: rec.games.bridge

    On Monday, 10 February 2020 20:56:07 UTC, ais523 wrote:
    Context: in a practice session, a hand came up in which, due to the intersection of some artificial bidding systems, there was the
    opportunity to play 1H doubled in a 3-3 fit with the balance of points
    at matchpoints.

    The consensus here, and one that makes sense, is that even though 1HX
    making would almost certainly be a top, it's too risky to try for it, especially with the ability to play in 1S (undoubled) with a known 5-2
    and possible 5-3 spade fit.

    It was only a practice session, though, meaning that we had the
    opportunity to try it out and see what would happen, with nothing
    actually on the line. The question is, how do you play 1HX on these
    cards?

    Dummy: S KT H K98 D K75 C K9862
    Declarer: S A9852 H Q73 D AT96 C 3
    Lead: H2

    I tried declaring this and failed horribly. According to a computer
    analysis, it can be made (with an overtrick!) double-dummy. I'm not sure
    if it requires some sort of double-dummy magic, or whether there's an
    actual path to make this even single-dummy, but I thought I'd set this
    to r.g.b as a single-dummy problem to see if anyone has good ideas
    (thus, I've hidden the opponents' hands for now).

    --
    ais523

    Not so hard to think of a layout where it makes 8 tricks, but that doesn't mean it's the winning double dummy line.

    Give LHO something like Qxx Axxx Jxx Axx
    Win the opening lead in dummy with the HK. Play K/A of spades and a ruff in dummy. Cross to the DA and lead a club up. Whether or not he rises you will make 2 spades, a spade ruff, two hearts, two diamonds and a club.
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