• A routine problem

    From peps...@gmail.com@pepstein5@gmail.com to rec.games.backgammon on Mon Dec 11 11:33:23 2023
    From Newsgroup: rec.games.backgammon

    XGID=-BB----------------a----b-:1:1:1:00:8:0:0:11:10

    X:Daniel O:XG Roller+
    Score is X:8 O:0 11 pt.(s) match.
    +13-14-15-16-17-18------19-20-21-22-23-24-+
    | | | O O |
    | | | O |
    | | | |
    | | | |
    | | | |
    | |BAR| |
    | | | |
    | | | |
    | | | | +---+
    | | | X X | | 2 |
    | | | X X | +---+
    +12-11-10--9--8--7-------6--5--4--3--2--1-+
    Pip count X: 6 O: 8 X-O: 8-0/11
    Cube: 2, X own cube
    X on roll, cube action

    Obviously the match score and cube value makes me highly reluctant
    to turn the cube. But the cube isn't dead.
    Is my advantage strong enough to double? Should XG take?

    Obviously, MET makes this problem completely trivial so please don't use
    MET.

    Thank you.

    Paul
    --- Synchronet 3.21b-Linux NewsLink 1.2
  • From Axel Reichert@mail@axel-reichert.de to rec.games.backgammon on Mon Dec 11 21:36:39 2023
    From Newsgroup: rec.games.backgammon

    "peps...@gmail.com" <pepstein5@gmail.com> writes:

    XGID=-BB----------------a----b-:1:1:1:00:8:0:0:11:10

    X:Daniel O:XG Roller+
    Score is X:8 O:0 11 pt.(s) match.
    +13-14-15-16-17-18------19-20-21-22-23-24-+
    | | | O O |
    | | | O |
    | | | |
    | | | |
    | | | |
    | |BAR| |
    | | | |
    | | | |
    | | | | +---+
    | | | X X | | 2 |
    | | | X X | +---+
    +12-11-10--9--8--7-------6--5--4--3--2--1-+
    Pip count X: 6 O: 8 X-O: 8-0/11
    Cube: 2, X own cube
    X on roll, cube action

    Nice one. No need here for any race formulae, but I am surprised by how
    good Kleinman works here, in a very short and extreme position. But of
    course the game winning chances can be figured out analytically, even
    over the board with a clock.

    But this is only half of the task ...

    Is my advantage strong enough to double? Should XG take?

    Over the board this is a clear double according to Woolseys law: Your
    oppenent must be either semi-mad or know about METs to at all consider
    taking. (-;

    Obviously, MET makes this problem completely trivial so please don't
    use MET.

    Err, what else? I cannot see another reasonable approach to sort this
    out at this match score and cube level. (I assume Neil's numbers and
    Turner's formula count as using MET.)

    Best regards

    Axel
    --- Synchronet 3.21b-Linux NewsLink 1.2
  • From peps...@gmail.com@pepstein5@gmail.com to rec.games.backgammon on Mon Dec 11 13:42:03 2023
    From Newsgroup: rec.games.backgammon

    On Monday, December 11, 2023 at 8:36:44rC>PM UTC, Axel Reichert wrote:
    "peps...@gmail.com" <peps...@gmail.com> writes:

    XGID=-BB----------------a----b-:1:1:1:00:8:0:0:11:10

    X:Daniel O:XG Roller+
    Score is X:8 O:0 11 pt.(s) match. +13-14-15-16-17-18------19-20-21-22-23-24-+
    | | | O O |
    | | | O |
    | | | |
    | | | |
    | | | |
    | |BAR| |
    | | | |
    | | | |
    | | | | +---+
    | | | X X | | 2 |
    | | | X X | +---+
    +12-11-10--9--8--7-------6--5--4--3--2--1-+
    Pip count X: 6 O: 8 X-O: 8-0/11
    Cube: 2, X own cube
    X on roll, cube action
    Nice one. No need here for any race formulae, but I am surprised by how
    good Kleinman works here, in a very short and extreme position. But of course the game winning chances can be figured out analytically, even
    over the board with a clock.

    But this is only half of the task ...
    Is my advantage strong enough to double? Should XG take?
    Over the board this is a clear double according to Woolseys law: Your oppenent must be either semi-mad or know about METs to at all consider taking. (-;
    Obviously, MET makes this problem completely trivial so please don't
    use MET.
    Err, what else? I cannot see another reasonable approach to sort this
    out at this match score and cube level. (I assume Neil's numbers and Turner's formula count as using MET.)
    You absolutely do need a MET to solve it. But this is a quiz.
    Solve it by guessing or knowing the MET, rather than by googling it.
    The MET is the hard part -- the game winning chances are trivial.
    I lose if I fail to roll 22/33/44/55/66 and if my opponent rolls 33/44/55/66. The probability of me losing is 31/324. So the probability of me winning is 293/324 which is just over 90.4%.
    (I did the computation that 293/324 is slightly less than 90.4% mentally, without using a computer or even pen and paper.)
    Obviously, the winning chances don't give the full story. It also matters
    how often the cube reaches 8.
    Paul
    --- Synchronet 3.21b-Linux NewsLink 1.2
  • From peps...@gmail.com@pepstein5@gmail.com to rec.games.backgammon on Mon Dec 11 14:06:38 2023
    From Newsgroup: rec.games.backgammon

    On Monday, December 11, 2023 at 9:42:05rC>PM UTC, peps...@gmail.com wrote:
    On Monday, December 11, 2023 at 8:36:44rC>PM UTC, Axel Reichert wrote:
    "peps...@gmail.com" <peps...@gmail.com> writes:

    XGID=-BB----------------a----b-:1:1:1:00:8:0:0:11:10

    X:Daniel O:XG Roller+
    Score is X:8 O:0 11 pt.(s) match. +13-14-15-16-17-18------19-20-21-22-23-24-+
    | | | O O |
    | | | O |
    | | | |
    | | | |
    | | | |
    | |BAR| |
    | | | |
    | | | |
    | | | | +---+
    | | | X X | | 2 |
    | | | X X | +---+
    +12-11-10--9--8--7-------6--5--4--3--2--1-+
    Pip count X: 6 O: 8 X-O: 8-0/11
    Cube: 2, X own cube
    X on roll, cube action
    Nice one. No need here for any race formulae, but I am surprised by how good Kleinman works here, in a very short and extreme position. But of course the game winning chances can be figured out analytically, even
    over the board with a clock.

    But this is only half of the task ...
    Is my advantage strong enough to double? Should XG take?
    Over the board this is a clear double according to Woolseys law: Your oppenent must be either semi-mad or know about METs to at all consider taking. (-;
    Obviously, MET makes this problem completely trivial so please don't
    use MET.
    Err, what else? I cannot see another reasonable approach to sort this
    out at this match score and cube level. (I assume Neil's numbers and Turner's formula count as using MET.)
    You absolutely do need a MET to solve it. But this is a quiz.
    Solve it by guessing or knowing the MET, rather than by googling it.
    The MET is the hard part -- the game winning chances are trivial.
    I lose if I fail to roll 22/33/44/55/66 and if my opponent rolls 33/44/55/66.
    The probability of me losing is 31/324. So the probability of me winning is 293/324 which is just over 90.4%.
    (I did the computation that 293/324 is slightly less than 90.4% mentally, without using a computer or even pen and paper.)
    Obviously, the winning chances don't give the full story. It also matters how often the cube reaches 8.

    Paul
    I just computed it using the Rockwell / Kazaross MET. This validates XG's verdict
    but doesn't validate XG's assessment of my play. XG must be using a different MET.
    In other words, I got this wrong. However, I don't think XG would have flagged my error
    with the Rockwell Kazaross MET. I'll google XG's MET. Hmm, I think XG does use it.
    At this point, I may has well give away the result and working.
    If I hold the cube. Then I have a 90.4% (GWC) of being a 96.6% favourite (1A, 11A)
    And I have a 9.6% chance of being an 84% favourite (3A, 9A)
    Combined MWC from holding is 90.4% * 96.6% + 9.6% * 84% = 95.39%.
    Now suppose I double, and XG drops. Then I have MWC probability 96.6%.
    Suppose I double and XG takes. Then I win the match outright with probability 5/36.
    Suppose that I get one of my 31 bad rolls. XG then redoubles to 8 and I of course take.
    Now for XG to win the match, XG needs to bear off immediately (probability 1/9) and
    then win the match from a level score (combined probability of 1/18). So if I roll badly (probability 31/36)
    then I win the match with probability 17/18. Combined match winning probability is therefore
    5/36 + 31/36 * 17/18 = 617/648 = 95.22% which is worse for me than holding. ND/T.
    Paul
    --- Synchronet 3.21b-Linux NewsLink 1.2
  • From MK@murat@compuplus.net to rec.games.backgammon on Mon Dec 11 18:24:57 2023
    From Newsgroup: rec.games.backgammon

    On December 11, 2023 at 3:06:40rC>PM UTC-7, peps...@gmail.com wrote:
    Suppose I double and XG takes. Then I win
    the match outright with probability 5/36.
    Suppose that I get one of my 31 bad rolls.
    What is that 36 doing there? How can there
    be 31 bad rolls when "there are 21 possible
    dice rolls at every turn"??
    Your calculations are all wrong. If you don't
    trust me, you can ask a "mathgammonician
    like Tim or Doug Zare". Although he doesn't
    have a PHD but only MS, even Kit Woolsey
    may know since, unlike the other two who
    aren't, he is a "gamblegammon giant" and
    thus he may deserve to be respected as a
    "mathgammonician" also... ;)
    MK
    --- Synchronet 3.21b-Linux NewsLink 1.2