Hello all,If I were you I would post this elsewhere to reach more people. Elsewhere such as https://bgonline.org/forums/ for eg, not that I'm biased or anything.
I have created a free and open source backgammon service which is available at https://bgammon.org
There are no advertisements and there never will be. This service is completely free and open source software, it is possible to download and modify the server and client source code. Contributions are welcome.
- Server code: https://code.rocket9labs.com/tslocum/bgammon
- Client code: https://code.rocket9labs.com/tslocum/boxcars
In addition to standard backgammon games, acey-deucey games and tabula games are also supported. I couldn't find anywhere you can play tabula online before this, is this the first time tabula is playable on the internet?
- Tabula wiki page: https://en.wikipedia.org/wiki/Tabula_(game)
All feedback is welcome. Feel free to reply directly to this email or join the community via IRC/Matrix/Discord at https://bgammon.org/community
I wrote a blog post going into detail about how I created bgammon.org, you can read it at https://bgammon.org/blog/20240101-hello-world/
I am also working towards standardizing communicating with backgammon engines. The protocol is named Backgammon Engine Interface and you can find the draft specification at https://docs.google.com/document/d/1D5xm7A1SbfuZo4vFWjqkIdpnGiJtOmKo-YCaoJmSsog
I created a tool for benchmarking backgammon engines (playing hundreds/thousands of games very quickly and analyzing the results) named bgammon-benchmark, and I think it opens up some exciting possibilities as far as rating and comparing the performance of backgammon engines more quickly and easily, and in assisting with finding bugs during the development of backgammon engines and related software. This tool is available at https://code.rocket9labs.com/tslocum/bgammon-benchmark
All comments and suggestions are welcome. I hope to see you there.
On Tuesday, January 9, 2024 at 11:14:16rC>PM UTC-5, Trevor Slocum wrote:It also should play forced moves automatically, or at least have the option. (esp. in the bearoff) Also having to drag the checkers to the tray during the bearoff is .... a real drag.
Hello all,
I have created a free and open source backgammon service which is available at https://bgammon.org
There are no advertisements and there never will be. This service is completely free and open source software, it is possible to download and modify the server and client source code. Contributions are welcome.
- Server code: https://code.rocket9labs.com/tslocum/bgammon
- Client code: https://code.rocket9labs.com/tslocum/boxcars
In addition to standard backgammon games, acey-deucey games and tabula games are also supported. I couldn't find anywhere you can play tabula online before this, is this the first time tabula is playable on the internet?
- Tabula wiki page: https://en.wikipedia.org/wiki/Tabula_(game)
All feedback is welcome. Feel free to reply directly to this email or join the community via IRC/Matrix/Discord at https://bgammon.org/community
I wrote a blog post going into detail about how I created bgammon.org, you can read it at https://bgammon.org/blog/20240101-hello-world/
I am also working towards standardizing communicating with backgammon engines. The protocol is named Backgammon Engine Interface and you can find the draft specification at https://docs.google.com/document/d/1D5xm7A1SbfuZo4vFWjqkIdpnGiJtOmKo-YCaoJmSsog
I created a tool for benchmarking backgammon engines (playing hundreds/thousands of games very quickly and analyzing the results) named bgammon-benchmark, and I think it opens up some exciting possibilities as far as rating and comparing the performance of backgammon engines more quickly and easily, and in assisting with finding bugs during the development of backgammon engines and related software. This tool is available at https://code.rocket9labs.com/tslocum/bgammon-benchmark
All comments and suggestions are welcome. I hope to see you there.If I were you I would post this elsewhere to reach more people. Elsewhere such as https://bgonline.org/forums/ for eg, not that I'm biased or anything.
As quick feedback having the checkers not move as they do in the bots is frustrating. (double clicking to make a point or clicking on the checker and it playing the high die) The opp's checker moving/sliding is also extremely slow.
Stick
I created a tool for benchmarking backgammon engines
(playing hundreds/thousands of games very quickly.....
If gnubg is updated to support the BEI
protocol I have drafted, it would be
| Sysop: | Amessyroom |
|---|---|
| Location: | Fayetteville, NC |
| Users: | 59 |
| Nodes: | 6 (0 / 6) |
| Uptime: | 00:07:24 |
| Calls: | 810 |
| Files: | 1,287 |
| Messages: | 196,198 |