• Thanks to Axel for my Axelisation!

    From peps...@gmail.com@pepstein5@gmail.com to rec.games.backgammon on Fri Jan 5 12:31:50 2024
    From Newsgroup: rec.games.backgammon

    Here, I had no idea whether to drop or pass so I Axelised.
    I was also determined to use tournament conditions
    (insofar as this is possible playing online) so I tried to
    remember the Axelionomic principles rather than googling them.

    [BTW, don't you think "insofar" is a fantastic word? Huge praise
    for whoever thought of stringing three words together like that.
    Normally, it's Germans that do that.]

    I assume that 11A 11A plays like money, particularly for an initial
    cube. Note that the common pre-Axelisations lead to bad takes.
    8/9/12 leads to [112% * 71 > 79 ] -> take.
    10% + 2 also leads to a bad take [71 * 1.1 + 2 > 79].

    These were my Axelisation steps. Please do speak out if I got any wrong.
    I have 2 more crossovers than my opponent and a gap on 4,5,6 that my
    opponent doesn't. So add 2 + 1 to my pip count to get 82.
    Then add 1/6 of 71 to 71 for 82 5/6. Then I dropped (correctly) because
    82 5/6 - 82 < 2. It's quite a big drop actually and also quite a clear Axelisation verdict.

    Paul



    XGID=--BC-CCC----A---aa-cbdbb--:0:0:-1:00:0:0:0:11:10

    X:XG Roller+ O:Daniel
    Score is X:0 O:0 11 pt.(s) match.
    +13-14-15-16-17-18------19-20-21-22-23-24-+
    | O O | | O O O O |
    | O | | O O O O |
    | O | | O O O |
    | | | |
    | | | |
    | |BAR| |
    | | | |
    | | | X |
    | | | X X |
    | | | X X X X X |
    | X X | | X X X X X |
    +12-11-10--9--8--7-------6--5--4--3--2--1-+
    Pip count X: 71 O: 79 X-O: 0-0/11
    Cube: 1
    X on roll, cube action

    Analyzed in XG Roller+
    Player Winning Chances: 80.58% (G:0.00% B:0.00%)
    Opponent Winning Chances: 19.42% (G:0.00% B:0.00%)

    Cubeless Equities: No Double=+0.612, Double=+1.236

    Cubeful Equities:
    No double: +0.900 (-0.100)
    Double/Take: +1.112 (+0.112)
    Double/Pass: +1.000

    Best Cube action: Double / Pass

    eXtreme Gammon Version: 2.10, MET: Kazaross XG2
    --- Synchronet 3.21b-Linux NewsLink 1.2
  • From peps...@gmail.com@pepstein5@gmail.com to rec.games.backgammon on Fri Jan 5 12:33:42 2024
    From Newsgroup: rec.games.backgammon

    On Friday, January 5, 2024 at 8:31:51rC>PM UTC, peps...@gmail.com wrote:
    Here, I had no idea whether to drop or pass so I Axelised.
    "pass" -> "take" of course.
    Paul
    --- Synchronet 3.21b-Linux NewsLink 1.2
  • From peps...@gmail.com@pepstein5@gmail.com to rec.games.backgammon on Fri Jan 5 13:57:54 2024
    From Newsgroup: rec.games.backgammon

    On Friday, January 5, 2024 at 8:31:51rC>PM UTC, peps...@gmail.com wrote:
    Here, I had no idea whether to drop or pass so I Axelised.
    I was also determined to use tournament conditions
    (insofar as this is possible playing online) ....
    "online" -> "on a computer"
    --- Synchronet 3.21b-Linux NewsLink 1.2