so, hello. i just want to teach some youngsteroh....sorry for my english. i hope you understand me well....
(which is this girl - https://www.youtube.com/watch?v=iim5SBqUOxk&t=1273s , she is 8+pr or some)
about this theme - early blitz cubes.
and i think so better to learn from 0-0 to 7 score and slightly changes score for right direction of understanding.
my question is - after how many moves from the start this is OK to exit from the match? or re-play some previous move for hope on early blitz cube based position. i just want to play a session based on first x-moves for understanding of early blitz cubes things (and WHY to early to double and this is not a lot of blitz potential etc etc).
10 moves is OK?
*and for sure we will be focusing on PRAT-g also
[20:10]
seems as pure blitz-window is on 5-10 moves but 10-20 moves based more often on blitz vs somethin(lets say prime).
i will be glad take some notes and advices from you. thanks a lot.
my question is - after how many moves from the start this is OK to exit from the match?
On 12/29/2023 3:16 PM, Backgammon Finesse wrote:I interpret the question as follows:
my question is - after how many moves from the start this is OK to exit from the match?I don't fully understand what you're asking, but it might be
right to pass as early as the third roll of the game.
XGID=bB-B--C-A---dE---d-e----B-:0:0:1:00:0:0:3:0:10
Score is X:0 O:0. Unlimited Game, Jacoby Beaver +13-14-15-16-17-18------19-20-21-22-23-24-+
| X O | | O X |
| X O | | O X |
| X O | | O |
| X O | | O |
| X | | O |
| |BAR| |
| | O | |
| O | O | |
| O | | X |
| O | | X X X |
| O X | | X X X |
+12-11-10--9--8--7-------6--5--4--3--2--1-+
Pip count X: 147 O: 164 X-O: 0-0
Cube: 1
X on roll, cube action
Analyzed in XG Roller++
Player Winning Chances: 67.30% (G:39.71% B:0.56%)
Opponent Winning Chances: 32.70% (G:7.19% B:0.35%)
Cubeful Equities:
No double: +0.852 (-0.148)
Double/Take: +1.129 (+0.129)
Double/Pass: +1.000
Best Cube action: Double / Pass
eXtreme Gammon Version: 2.19.211.pre-release
---
Tim Chow
I interpret the question as follows:
A world-class backgammon player decides to give lessons
on early blitz cubes.
This player also decides to use openings of games to illustrate this concept. A further decision is made to show the first n moves of each opening (where "move" means ply).
What is the optimal value of n for such teaching purposes?
For example, 4 would obviously be way too small because we'd miss out on a lot
of good early blitz cube decisions. And clearly 50 would be way too large.
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