• early blitz cubes theory question

    From Backgammon Finesse@backgammonfinesse@mail.ru to rec.games.backgammon on Fri Dec 29 12:16:29 2023
    From Newsgroup: rec.games.backgammon

    so, hello. i just want to teach some youngster
    (which is this girl - https://www.youtube.com/watch?v=iim5SBqUOxk&t=1273s , she is 8+pr or some)
    about this theme - early blitz cubes.
    and i think so better to learn from 0-0 to 7 score and slightly changes score for right direction of understanding.
    my question is - after how many moves from the start this is OK to exit from the match? or re-play some previous move for hope on early blitz cube based position. i just want to play a session based on first x-moves for understanding of early blitz cubes things (and WHY to early to double and this is not a lot of blitz potential etc etc).
    10 moves is OK?
    *and for sure we will be focusing on PRAT-g also
    [20:10]
    seems as pure blitz-window is on 5-10 moves but 10-20 moves based more often on blitz vs somethin(lets say prime).
    i will be glad take some notes and advices from you. thanks a lot.
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  • From Backgammon Finesse@backgammonfinesse@mail.ru to rec.games.backgammon on Fri Dec 29 12:27:28 2023
    From Newsgroup: rec.games.backgammon

    -+-A-e-+-+-a-#, 29 -|-|-|-#-#-C-A 2023rC>-|. -# 23:16:31 UTC+3, Backgammon Finesse:
    so, hello. i just want to teach some youngster
    (which is this girl - https://www.youtube.com/watch?v=iim5SBqUOxk&t=1273s , she is 8+pr or some)
    about this theme - early blitz cubes.
    and i think so better to learn from 0-0 to 7 score and slightly changes score for right direction of understanding.
    my question is - after how many moves from the start this is OK to exit from the match? or re-play some previous move for hope on early blitz cube based position. i just want to play a session based on first x-moves for understanding of early blitz cubes things (and WHY to early to double and this is not a lot of blitz potential etc etc).

    10 moves is OK?
    *and for sure we will be focusing on PRAT-g also
    [20:10]
    seems as pure blitz-window is on 5-10 moves but 10-20 moves based more often on blitz vs somethin(lets say prime).
    i will be glad take some notes and advices from you. thanks a lot.
    oh....sorry for my english. i hope you understand me well....
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  • From Timothy Chow@tchow12000@yahoo.com to rec.games.backgammon on Sat Dec 30 00:05:54 2023
    From Newsgroup: rec.games.backgammon

    On 12/29/2023 3:16 PM, Backgammon Finesse wrote:
    my question is - after how many moves from the start this is OK to exit from the match?

    I don't fully understand what you're asking, but it might be
    right to pass as early as the third roll of the game.

    XGID=bB-B--C-A---dE---d-e----B-:0:0:1:00:0:0:3:0:10

    Score is X:0 O:0. Unlimited Game, Jacoby Beaver
    +13-14-15-16-17-18------19-20-21-22-23-24-+
    | X O | | O X |
    | X O | | O X |
    | X O | | O |
    | X O | | O |
    | X | | O |
    | |BAR| |
    | | O | |
    | O | O | |
    | O | | X |
    | O | | X X X |
    | O X | | X X X |
    +12-11-10--9--8--7-------6--5--4--3--2--1-+
    Pip count X: 147 O: 164 X-O: 0-0
    Cube: 1
    X on roll, cube action

    Analyzed in XG Roller++
    Player Winning Chances: 67.30% (G:39.71% B:0.56%)
    Opponent Winning Chances: 32.70% (G:7.19% B:0.35%)

    Cubeful Equities:
    No double: +0.852 (-0.148)
    Double/Take: +1.129 (+0.129)
    Double/Pass: +1.000

    Best Cube action: Double / Pass

    eXtreme Gammon Version: 2.19.211.pre-release

    ---
    Tim Chow
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  • From peps...@gmail.com@pepstein5@gmail.com to rec.games.backgammon on Sun Dec 31 19:18:34 2023
    From Newsgroup: rec.games.backgammon

    On Saturday, December 30, 2023 at 5:06:44rC>AM UTC, Timothy Chow wrote:
    On 12/29/2023 3:16 PM, Backgammon Finesse wrote:
    my question is - after how many moves from the start this is OK to exit from the match?
    I don't fully understand what you're asking, but it might be
    right to pass as early as the third roll of the game.

    XGID=bB-B--C-A---dE---d-e----B-:0:0:1:00:0:0:3:0:10

    Score is X:0 O:0. Unlimited Game, Jacoby Beaver +13-14-15-16-17-18------19-20-21-22-23-24-+
    | X O | | O X |
    | X O | | O X |
    | X O | | O |
    | X O | | O |
    | X | | O |
    | |BAR| |
    | | O | |
    | O | O | |
    | O | | X |
    | O | | X X X |
    | O X | | X X X |
    +12-11-10--9--8--7-------6--5--4--3--2--1-+
    Pip count X: 147 O: 164 X-O: 0-0
    Cube: 1
    X on roll, cube action

    Analyzed in XG Roller++
    Player Winning Chances: 67.30% (G:39.71% B:0.56%)
    Opponent Winning Chances: 32.70% (G:7.19% B:0.35%)

    Cubeful Equities:
    No double: +0.852 (-0.148)
    Double/Take: +1.129 (+0.129)
    Double/Pass: +1.000

    Best Cube action: Double / Pass

    eXtreme Gammon Version: 2.19.211.pre-release

    ---
    Tim Chow
    I interpret the question as follows:
    A world-class backgammon player decides to give lessons
    on early blitz cubes.
    This player also decides to use openings of games to illustrate this concept.
    A further decision is made to show the first n moves of each opening (where "move" means ply).
    What is the optimal value of n for such teaching purposes?
    For example, 4 would obviously be way too small because we'd miss out on a lot of good early blitz cube decisions. And clearly 50 would be way too large. Paul
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  • From Timothy Chow@tchow12000@yahoo.com to rec.games.backgammon on Mon Jan 1 10:56:52 2024
    From Newsgroup: rec.games.backgammon

    On 12/31/2023 10:18 PM, peps...@gmail.com wrote:
    I interpret the question as follows:
    A world-class backgammon player decides to give lessons
    on early blitz cubes.
    This player also decides to use openings of games to illustrate this concept. A further decision is made to show the first n moves of each opening (where "move" means ply).
    What is the optimal value of n for such teaching purposes?
    For example, 4 would obviously be way too small because we'd miss out on a lot
    of good early blitz cube decisions. And clearly 50 would be way too large.

    Ah...very good! Now that I re-read the original post in light of your interpretation, I agree that your interpretation is a good one.

    I think the answer depends partly on what one's definition of "early"
    is. If a blitz cube decision occurs too late in the game, then even if
    it's an interesting and instructive cube decision, it won't be an
    "early" blitz cube.

    But in any case, a lot of interesting blitz cube decisions will occur
    within the first 10 rolls (5 rolls by each player), so there should not
    be any need to go beyond that. And probably most people would still
    consider the 10th roll of the game to be fairly "early."

    ---
    Tim Chow

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  • From Stick Rice@bananaboater315@gmail.com to rec.games.backgammon on Mon Jan 1 11:56:13 2024
    From Newsgroup: rec.games.backgammon


    There was a discussion elsewhere and from what I recall it's more likely that Hanna is ~23 years old.

    Stick
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