XGID=--a---DACBA-c--b-c-cCc-A--:0:0:1:62:0:0:0:0:10I feel like that was phrased incorrectly. To me it should be 'the main alternative to jumping out and making the bar point is making the 4pt'.
Score is X:0 O:0. Unlimited Game
+13-14-15-16-17-18------19-20-21-22-23-24-+
| O O | | O X O X |
| O O | | O X O |
| O | | O X O |
| | | |
| | | |
| |BAR| |
| | | |
| | | X |
| O X | | X |
| O X X | | X |
| O X X X X | | X O |
+12-11-10--9--8--7-------6--5--4--3--2--1-+
Pip count X: 166 O: 136 X-O: 0-0
Cube: 1
X to play 62
The main alternative to making the 4pt is to cover the bar point and
jump a back checker out. This might seem to be a close decision, but
XG says it's not. It would be a different story if there were no good jumping-out play (see variant).
1. Rollout-| 20/14 9/7 eq:-0.394
Player: 41.32% (G:8.77% B:0.42%)
Opponent: 58.68% (G:18.60% B:0.77%)
Confidence: -#0.016 (-0.410..-0.378) - [100.0%]
2. Rollout-| 10/4 6/4 eq:-0.490 (-0.096)
Player: 38.38% (G:8.14% B:0.32%)
Opponent: 61.62% (G:17.03% B:0.51%)
Confidence: -#0.015 (-0.506..-0.475) - [0.0%]
-| 1296 Games rolled with Variance Reduction.
Dice Seed: 271828
Moves: 3-ply, cube decisions: XG Roller
eXtreme Gammon Version: 2.19.211.pre-release
-------
Variant
-------
XGID=--a---DACBA-c--b-c-cBcAA--:0:0:1:62:0:0:0:0:10
Score is X:0 O:0. Unlimited Game
+13-14-15-16-17-18------19-20-21-22-23-24-+
| O O | | O X O X X |
| O O | | O X O |
| O | | O O |
| | | |
| | | |
| |BAR| |
| | | |
| | | X |
| O X | | X |
| O X X | | X |
| O X X X X | | X O |
+12-11-10--9--8--7-------6--5--4--3--2--1-+
Pip count X: 168 O: 136 X-O: 0-0
Cube: 1
X to play 62
1. Rollout-| 22/16 9/7 eq:-0.486
Player: 39.68% (G:8.51% B:0.38%)
Opponent: 60.32% (G:21.66% B:0.98%)
Confidence: -#0.017 (-0.502..-0.469) - [89.5%]
2. Rollout-| 10/4 6/4 eq:-0.501 (-0.015)
Player: 38.86% (G:8.16% B:0.30%)
Opponent: 61.14% (G:19.13% B:0.63%)
Confidence: -#0.016 (-0.516..-0.485) - [10.5%]
-| 1296 Games rolled with Variance Reduction.
Dice Seed: 271828
Moves: 3-ply, cube decisions: XG Roller
eXtreme Gammon Version: 2.19.211.pre-release
---
Tim Chow
On Monday, December 25, 2023 at 11:13:06rC>AM UTC-5, Timothy Chow wrote:The way Tim phrased it is consistent with the subject header. You consider making the 4 point because that's kind of like the title of the post.
XGID=--a---DACBA-c--b-c-cCc-A--:0:0:1:62:0:0:0:0:10
Score is X:0 O:0. Unlimited Game +13-14-15-16-17-18------19-20-21-22-23-24-+
| O O | | O X O X |
| O O | | O X O |
| O | | O X O |
| | | |
| | | |
| |BAR| |
| | | |
| | | X |
| O X | | X |
| O X X | | X |
| O X X X X | | X O |
+12-11-10--9--8--7-------6--5--4--3--2--1-+
Pip count X: 166 O: 136 X-O: 0-0
Cube: 1
X to play 62
The main alternative to making the 4pt is to cover the bar point and
jump a back checker out. This might seem to be a close decision, but
XG says it's not. It would be a different story if there were no good jumping-out play (see variant).
1. Rollout-| 20/14 9/7 eq:-0.394
Player: 41.32% (G:8.77% B:0.42%)
Opponent: 58.68% (G:18.60% B:0.77%)
Confidence: -#0.016 (-0.410..-0.378) - [100.0%]
2. Rollout-| 10/4 6/4 eq:-0.490 (-0.096)
Player: 38.38% (G:8.14% B:0.32%)
Opponent: 61.62% (G:17.03% B:0.51%)
Confidence: -#0.015 (-0.506..-0.475) - [0.0%]
-| 1296 Games rolled with Variance Reduction.
Dice Seed: 271828
Moves: 3-ply, cube decisions: XG Roller
eXtreme Gammon Version: 2.19.211.pre-release
-------
Variant
-------
XGID=--a---DACBA-c--b-c-cBcAA--:0:0:1:62:0:0:0:0:10
Score is X:0 O:0. Unlimited Game +13-14-15-16-17-18------19-20-21-22-23-24-+
| O O | | O X O X X |
| O O | | O X O |
| O | | O O |
| | | |
| | | |
| |BAR| |
| | | |
| | | X |
| O X | | X |
| O X X | | X |
| O X X X X | | X O |
+12-11-10--9--8--7-------6--5--4--3--2--1-+
Pip count X: 168 O: 136 X-O: 0-0
Cube: 1
X to play 62
1. Rollout-| 22/16 9/7 eq:-0.486
Player: 39.68% (G:8.51% B:0.38%)
Opponent: 60.32% (G:21.66% B:0.98%)
Confidence: -#0.017 (-0.502..-0.469) - [89.5%]
2. Rollout-| 10/4 6/4 eq:-0.501 (-0.015)
Player: 38.86% (G:8.16% B:0.30%)
Opponent: 61.14% (G:19.13% B:0.63%)
Confidence: -#0.016 (-0.516..-0.485) - [10.5%]
-| 1296 Games rolled with Variance Reduction.
Dice Seed: 271828
Moves: 3-ply, cube decisions: XG Roller
eXtreme Gammon Version: 2.19.211.pre-release
---I feel like that was phrased incorrectly. To me it should be 'the main alternative to jumping out and making the bar point is making the 4pt'.
Tim Chow
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