• Re: Parsec on the V9t9 emulator (was: Re: I am looking for Parsec

    From Brian Tristam Williams@briantwcries@gmail.com to comp.sys.ti on Sat Aug 22 01:44:49 2020
    From Newsgroup: comp.sys.ti

    On Wednesday, December 11, 1996 at 10:00:00 AM UTC+2, Brian Tristam Williams wrote:
    On 10 Dec 1996 01:09:02 -0700, "Charles P. Hobbs"
    <tra...@primenet.com> wrote:
    I'm using V9t9 on a 133 mHz Pentium PC . . . most of the games seem
    to run ok, but Parsec runs "funny" (i.e. ships don't swoop all the way
    down like the do on a real TI, you use fuel way too fast ,etc.)
    That's true - Parsec is the one module which just doesn't act the same
    under emulation, no matter what I do. Perhaps it uses more complex
    code than usual.
    Brian Tristam Williams
    Johannesburg,
    South Africa

    Can't believe I was on this newsgroup 24 years ago, and back then it was only 15 years since the TI-99/4A :-D
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  • From Dumas.Walker@Dumas.Walker@f10.n1.z234.fidonet.org (Dumas Walker) to BRIAN TRISTAM WILLIAMS on Sun Aug 23 09:11:00 2020
    From Newsgroup: comp.sys.ti

    On Wednesday, December 11, 1996 at 10:00:00 AM UTC+2, Brian Tristam Williams wrote:
    On 10 Dec 1996 01:09:02 -0700, "Charles P. Hobbs"
    <tra...@primenet.com> wrote:
    I'm using V9t9 on a 133 mHz Pentium PC . . . most of the games seem
    to run ok, but Parsec runs "funny" (i.e. ships don't swoop all the way >down like the do on a real TI, you use fuel way too fast ,etc.)
    That's true - Parsec is the one module which just doesn't act the same under emulation, no matter what I do. Perhaps it uses more complex
    code than usual.
    Brian Tristam Williams
    Johannesburg,
    South Africa

    Can't believe I was on this newsgroup 24 years ago, and back then it was only
    15 years since the TI-99/4A :-D

    That is pretty awesome. :)

    Mike


    * SLMR 2.1a * I'm a nocturnal model
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