On Wed, 23 Aug 2023 07:45:10 -0400, Spalls HurgensonThis works except it puts you somewhere random in the dungeon. It could be anywhere. What I've been doing is I have an Evil party and a Good party then when I need some kind of rescue mission I put together some combination of the two.
<spallsh...@gmail.com> wrote:
Nonetheless, I think my main thesis remains apt: if it's Wizardry,I don't know about this Wizardry but as far as the original Wizardries
it's hard (or it should be). It's the original 'git gud, scrub' game. >Creating a fun experience was always a secondary goal of the series. >Frustrating the player with repeated deaths was always the first. ;-)
go, you do NOT have to make another party and send them in to save the
first party. I don't remember what I did exactly as I have not played
a Wizardry game in years but I think it was something like just
rebooting the game if your party died or something like that and
continuing from the castle from my last save.
The only Wizardry that is difficult is the fourth one. The others are
on par with Bard's Tale and Might and Magic.
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