I recommend it to you. Most of what can be done with MathMod can
be done with Eureka 2.12, and vice versa. It's fun!
Enjoy it's yours =)
--
Frantois LE COAT
Author of Eureka 2.12 (2D Graph Describer, 3D Modeller) https://eureka.atari.org/
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From Francois LE COAT@lecoat@atari.org to comp.sys.atari.st on Thu Jul 3 17:30:02 2025
From Newsgroup: comp.sys.atari.st
Hi,
Here are two surfaces from Eureka 2.12 rotating in space... <https://eureka.atari.org/bretzel3D.gif> the Bretzel surface <https://eureka.atari.org/spirale3D.gif> the Archimedean spiral
These are two surfaces from Eureka 2.12, but they are represented
in space using MathMod 12.1. MathMod can be found here: <https://github.com/parisolab/mathmod/releases/tag/12.1>
I recommend it to you. Most of what can be done with MathMod can
be done with Eureka 2.12, and vice versa. It's fun!
Enjoy it's yours =)
--
Frantois LE COAT
Author of Eureka 2.12 (2D Graph Describer, 3D Modeller) https://eureka.atari.org/
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