From Newsgroup: comp.lang.mumps
<div>When your MATLAB code includes recursive function calls,the code generator uses compile-time or run-time recursion. With compile-time recursion,the code generator creates multiple versions of the recursive functionin the generated code. These versions are known as function specializations.With run-timerecursion, the code generator produces a recursive function.If compile-time recursion results in too many function specializationsor if you prefer run-time recursion, you can try to force the codegenerator to use run-time recursion. Try one of these approaches:</div><div></div><div></div><div></div><div></div><div></div><div>x force code generator free download</div><div></div><div>DOWNLOAD:
https://t.co/ZCcggsCSt5 </div><div></div><div></div><div>call_recfcn calls recfcn withthe value 5 for the second argument. recfcn callsitself recursively until x is 1. For each recfcn call,the input argument x has a different value. Thecode generator produces five specializations of recfcn,one for each call. You can see the specializations in the MATLABFunction report.</div><div></div><div></div><div>I will not provide any binaries deliveries that contains the object files compiled using GPLv2 generated code. I would like only to shared the source code letting to use it with GPLv2 or gSOAP Commercial License.</div><div></div><div></div><div>According to the GPL FAQ the output of a GPL program is not licensed under the GNU GPL, unless it copies substantial parts of sourcecode into the output which are complex enough to fall under copyright:</div><div></div><div></div><div>I agree with the conclusion in your linked SO answer: the GPLv2-licensed wsdl2h generates code that is licensed under GPLv2 also. Therefore you cannot use unlicense on the output. If you link said code with any other code, the whole program must also be GPLv2.</div><div></div><div></div><div></div><div></div><div></div><div></div><div>If you use gSOAP under the GPL v2 to integrate parts of it or code generated by it with your own code, then you are allowed to sell copies of the modified program commercially, but only under the terms of the GNU GPL v2. Thus, for instance, you must make the source code available to the users of the program as described in the GPL, and they must be allowed to redistribute and modify it as described in the GPL. These requirements are the condition for including the GPL-covered code you received in a program of your own. These restrictions may hamper certain proprietary software development scenarios. If you do not wish for your program to be released under a GPL-compatible open source license, then an alternate proprietary software license for gSOAP which will remove the aforementioned requirement is available from Genivia Inc. The gSOAP software does not include any third-party GPL code. All software was build from the ground up. Note that the GNU Bison and Flex tools are used to generate source code for the gSOAP soapcpp2 compiler. However, the Bison/Flex-generated source code is not restricted by the GPL or LGPL terms. Non-GPL third-party contributions are included in the 'extras' directory in the package and you are free to use these contributions. Suggested changes and improvements by vendors were accepted under the public gSOAP license (not GPL), which includes support for VxWorks and Apache and IIS modules for gSOAP.</div><div></div><div></div><div>You should communicate with the author of gsoap. We acquired ('paid for') a separate license from him when we used gsoap in a commercial, non-open-source, project. However, the reason was not that he claimed that the GPL extended to the generated code, but rather that we wanted clarity on our rights to the runtime that he distributes. Note that the language quoted in another answer, which asserts the GPL requirement, stems from the runtime component, not from the generated code itself, since the generated code is useless without the runtime. I'm also not sure that language was there some years back when we dealt with this.</div><div></div><div></div><div>To talk about the general case: if the program generates code from a template, then the author of the program could treat the generated output as a derived work, subject to licensing terms of the template itself. If the program generates code 'from whole cloth', then I do not believe that there is a legal basis for the author of the generator to claim that the generated code is derived or otherwise her or his work.</div><div></div><div></div><div>For better usability (will come in very handy in a moment), let's change your code into a generator. That's just a function that yields values one by one when requested (or rather, technically, the generator object it returns does). So the only change is that instead of printing, you yield:</div><div></div><div></div><div>I have a project that uses different MCUs. 99.99% of the code is common for all, so I have different .project, .cproject and .ioc files for each, and use CubeMx to handle the hardware initialization.</div><div></div><div></div><div>For this guide, I am assuming that you already have a source generator that you have written, but if not, I have put the source code for this guide on GitHub if you want to download a working example.</div><div></div><div></div><div>The first is in the Dependencies node of the consuming project where you will now find an entry in the Analyzers node of the tree for your source generator project. Under this, you can now see the generated files (Item 1 in the screen shot below)</div><div></div><div></div><div>The second new feature is that the code window treats the file as a regular code file, so you can do things like 'Find All References' from within the generated file. Conversely, you can use 'Goto Definition' from any usages of the generated members to get to the source generated file in the editor.</div><div></div><div></div><div>Having clicked on this, you can set which project you want to use to trigger the source generator (in our case, the consuming project) in the drop down in the panel. Then set use the context menu on the the source generator project to set it to be the start up project to use when you hit F5 to start debugging.</div><div></div><div></div><div>What you will notice is that a console window pops up with the C# compiler being started. This is because you are now debugging within stage of the compiler that is using your code to generate the source code to be used elsewhere in the build.</div><div></div><div></div><div>If as part of the debugging process you find you need to change your code. When you recompile and start debugging again, you may find that your changes have not taken effect from within your Visual Studio session.</div><div></div><div></div><div>This is due to the way that Visual Studio caches analyzers and source code generators. In the 16.10 release, the flushing of the cache has not yet been fully addressed and therefore, you will still need to restart Visual Studio to see your code changes within the generator take effect.</div><div></div><div></div><div>If you find that you need to make changes iteratively to debug a problem, you may want to go back to including conditional statements in your code to launch the debugger and use the dotnet build command line to get the compiler to trigger the source code generation in order to debug the problem.</div><div></div><div></div><div>This will force the build to use the configuration that will trigger the debugger to launch. Usually when the compiler reaches the line to launch the debugger, you will be prompted to select an instance of Visual Studio. At this point, select the instance that you have just been editing.</div><div></div><div></div><div>After a short period of loading symbols, Visual Studio will break on the Debugger.Launch line. You can now set a breakpoint anywhere in your source generator project (if not already set) and use F5 to run to that line.</div><div></div><div></div><div>When I started playing with this new functionality, I loaded up an existing source generator that had been written by a colleague and found that the option to select Roslyn Component was not available, but worked when I created a new source generator project</div><div></div><div></div><div>After a few hours of trial and error by editing the project file, I found that the existing source generator had a reference to the Microsoft.Net.Compilers.Toolset NuGet package. Taking this out and restarting Visual Studio triggered the new functionality of VS to kick in.</div><div></div><div></div><div>That node is a maximum numbered node that was created artificially to define inertia relief related nodes. You can create another number. Please check the APDL code to see what is happening inside. I can assist with that if you have any questions.</div><div></div><div></div><div>But I have another question:</div><div></div><div>Unfortunately the Joint forces are not attached very reasonably. They are attached to some nodes the same way the muscle forces are which seems not be to very reasonable to me. In the picture you can see what I mean: The forces are acting at a very small area.</div><div></div><div></div><div></div><div></div><div>Yes, you are absolutely right. It has to be applied differently. In reality this force should be applied to acetabular cup that is in contact with the femoral head via a rigid constraint. In case there is no cup - you could apply to a subsurface on the femoral head by creating a component in ANSYS and replacing selection block in the APDL resultant code for this particular force with CMSEL, compname, s or a little more complex selection method.</div><div></div><div></div><div>In this tutorial, you'll create a custom task in MSBuild in C# that handles code generation, and then you'll use the task in a build. This example demonstrates how to use MSBuild to handle the clean and rebuild operations. The example also shows how to support incremental build, so that the code is generated only when the input files have changed. The techniques demonstrated are applicable to a wide range of code generation scenarios. The steps also show the use of NuGet to package the task for distribution, and the tutorial includes an optional step to use the BinLog viewer to improve the troubleshooting experience.</div><div></div><div></div><div>The example takes an input text file containing values to be set, and creates a C# code file with code that creates these values. While that is a simple example, the same basic techniques can be applied to more complex code generation scenarios.</div><div></div><div></div><div>if you want to share code between .NET Framework and any other .NET implementation, such as .NET Core, your library should target .NET Standard 2.0, and you want to run inside Visual Studio, which runs on the .NET Framework. .NET Framework doesn't support .NET Standard 2.1.</div><div></div><div></div><div>The Task API allows returning false, indicating failure, without indicating to the user what went wrong. It's best to return !Log.HasLoggedErrors instead of a boolean code, and log an error when something goes wrong.</div><div></div><div> df19127ead</div>
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