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SkyLordsLab BBS update. I'm focusing on ASCII and ANSI games now
From
BBS (
/u/VizzTag
https://www.reddit.com/user/VizzTag
)
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All
on Sat Oct 10 18:09:34 2026
0
0
https://preview.redd.it/mjbuoksjkpuh1.jpg?width=1024&format=pjpg&auto=webp&s=992940e1a8c3d7e3e83b7c3f8c387d9399b596ec
https://preview.redd.it/y6vvktgkkpuh1.jpg?width=1024&format=pjpg&auto=webp&s=db1865776331bad43ffb8bd2d679c135e153f6d7
https://preview.redd.it/pigc8fukkpuh1.jpg?width=1024&format=pjpg&auto=webp&s=60b2915a1be36b06d0791b921539932f33259e48
I posted here before about SkyLordsLab BBS. Since then I have been working mostly on the game section. The message boards and other basic BBS parts are already working so I wanted to spend some time making the games area more interesting. I have added several text based games so far. Some are my own ideas. For some of them I found similar open source projects on GitHub and used them as references while building my own versions. Right now I am especially interested in games that work well with a terminal and use ASCII or ANSI graphics. I feel like this part of the BBS could become much better but I am starting to run out of ideas.
What ASCII or ANSI games would you recommend for a BBS like this? Are there any classic door games you think I should look at?
Also is anyone here still making BBS door games or text based games today? I would really like to see what other people are building and get some ideas for where to take SkyLordsLab BBS next. submitted by /u/VizzTag [link] [comments]
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