• DOSBOX-X vs. dosemu issue

    From Mike Powell@CAPCITY2 to All on Thu Aug 22 14:10:11 2024
    Good afternoon,
    I recently switched a couple of my DOS BBS nodes from dosemu to dosbox-x, at the request of the software maintainer. For the most part, the BBS works the same if not a little better. Despite the connect speed being reduced from 115200 to 57600, one of my telnet callers has reported that games like OOII areactually working fast enough that game play is no longer slugish.

    However, I have run into an issue with BRE. Normally, when BRE starts, the first screen the caller sees (that gives them the version info) quickly clears and they are presented with the BRE ansi welcome screen.

    Now that I have moved over to dosbox-x, there is a very noticable pause betweenthe version screen and the ANSI screen. Maybe 20 or more seconds before the
    game continues. Once this happens, the game seems to run and exit just fine.

    Is anyone else using dosbox-x with BRE? If so, did you have to do anything special to get it running?

    Some pertinent settings from each environment...

    dosemu:
    cpu = 80586
    ems = 8192
    video = vga
    all other cpu/memory/video settings left to default

    dosbox-x:
    cpu core = auto
    cpu type = auto
    ems = true
    machine ("video") = svga_s3
    all other settings left to default

    I am running dosbox-x on a debian linux bookworm machine. I have tried changing the CPU setting to '386' and '486' (via the pull down menu) but that didn't seem to change the behavior (i.e. in dosbox-x).

    Thanks,
    Mike
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  • From Jas Hud@CAPCITY2 to Mike Powell on Thu Aug 22 20:19:51 2024
    To: Mike Powell
    Re: DOSBOX-X vs. dosemu issue
    By: Mike Powell to All on Thu Aug 22 2024 02:10 pm

    From Newsgroup: micronet.bbs

    Good afternoon,
    I recently switched a couple of my DOS BBS nodes from dosemu to dosbox-x, at the request of the software maintainer. For the most part, the BBS works the same if not a little better. Despite the connect speed being reduced from 115200 to 57600, one of my telnet callers has reported that games like OOII areactually working fast enough that game play is no longer slugish.

    However, I have run into an issue with BRE. Normally, when BRE starts,

    the
    first screen the caller sees (that gives them the version info) quickly clears and they are presented with the BRE ansi welcome screen.

    Now that I have moved over to dosbox-x, there is a very noticable pause betweenthe version screen and the ANSI screen. Maybe 20 or more seconds before the
    game continues. Once this happens, the game seems to run and exit just fine.

    from what i know of ooii (i know bryan turner), it's flakey and you will have some issues with it not performing well unless you do certain tweaks i can't remember off hand. it could also be affected greatly by the environment it is running on.

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  • From Mike Powell@CAPCITY2 to JAS HUD on Fri Aug 23 10:31:00 2024
    Now that I have moved over to dosbox-x, there is a very noticable pause betweenthe version screen and the ANSI screen. Maybe 20 or more seconds before the
    game continues. Once this happens, the game seems to run and exit just fine.

    from what i know of ooii (i know bryan turner), it's flakey and you will have >some issues with it not performing well unless you do certain tweaks i can't >remember off hand. it could also be affected greatly by the environment it is
    running on.

    I have heard that some people do have issues with ooii, but that one is
    running well here. It is BRE that is "long pausing" between the first two welcome screens.

    Mike


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  • From Jas Hud@CAPCITY2 to Mike Powell on Fri Aug 23 12:46:17 2024
    To: Mike Powell
    Re: DOSBOX-X vs. dosemu issue
    By: Mike Powell to JAS HUD on Fri Aug 23 2024 10:31 am

    From Newsgroup: micronet.bbs

    Now that I have moved over to dosbox-x, there is a very noticable pause betweenthe version screen and the ANSI screen. Maybe 20 or more seconds before the
    game continues. Once this happens, the game seems to run and exit just fine.

    from what i know of ooii (i know bryan turner), it's flakey and you will have >some issues with it not performing well unless you do certain tweaks i can't >remember off hand. it could also be affected greatly by the environment it is
    running on.

    I have heard that some people do have issues with ooii, but that one is running well here. It is BRE that is "long pausing" between the first two welcome screens.

    Mike

    Go into the conf and change priority setting. you can also turn off cache
    with nocachedir command.

    I've used dosbox to launch games and non-games using doorway.
    I haven't really seen a long pause. I'm not using the latest dosbox-x, though. i run it on windows, though.

    maybe just use dosemu?

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  • From digimaus@CAPCITY2 to Mike Powell on Fri Aug 23 14:48:37 2024
    Mike Powell wrote to JAS HUD:

    I have heard that some people do have issues with ooii, but that one is running well here. It is BRE that is "long pausing" between the first two welcome screens.

    A shot in the dark but have you tried a different ANSI driver?

    -- Sean





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  • From Mike Powell@CAPCITY2 to DIGIMAUS on Sat Aug 24 11:03:00 2024
    I have heard that some people do have issues with ooii, but that one is running well here. It is BRE that is "long pausing" between the first two
    welcome screens.

    A shot in the dark but have you tried a different ANSI driver?

    dosemu didn't have its own built in and I wasn't loading one.

    DOSBOX-X has its own built in and (apparently) loads it without being
    asked. I am going to see if I can figure out how to turn it off as a local ANSI detection routine could be the culprit.

    Mike


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  • From digimaus@CAPCITY2 to Mike Powell on Sat Aug 24 14:40:28 2024
    Mike Powell wrote to DIGIMAUS <=-

    dosemu didn't have its own built in and I wasn't loading one.

    DOSemu does come with nansi.sys.

    It's located in /usr/local/share/dosemu/drive_z/bin/nansi.sys.

    DOSBOX-X has its own built in and (apparently) loads it without being asked. I am going to see if I can figure out how to turn it off as a local ANSI detection routine could be the culprit.

    DOSbos-X crawled on my system for some reason but I prefer DOSemu as I can configure it a lot easier than either DOSbox or DOSbox-X.

    -- Sean

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  • From Mike Powell@CAPCITY2 to DIGIMAUS on Sun Aug 25 10:25:00 2024
    DOSBOX-X has its own built in and (apparently) loads it without being asked. I am going to see if I can figure out how to turn it off as a local ANSI detection routine could be the culprit.

    DOSbos-X crawled on my system for some reason but I prefer DOSemu as I can configure it a lot easier than either DOSbox or DOSbox-X.

    I prefer dosemu because I am used to it, but the new GT Power code
    maintainer wants to support DOSBOX-X because there is a Windows version,
    where dosemu is mostly *nix.

    I figured out that one can turn off the "built in" ansi driver by putting

    ansi.sys = false

    in the config file, but that unfortunately didn't fix the problem. I have tried changing a few other settings but so far BRE still stalls for about
    15 seconds before continuing. It runs fine past that point.

    Everything else seems to work better (i.e. faster), so maybe BRE is going to
    be the trade-off.

    Mike


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  • From digimaus@CAPCITY2 to Mike Powell on Sun Aug 25 13:34:04 2024
    Mike Powell wrote to DIGIMAUS <=-

    I prefer dosemu because I am used to it, but the new GT Power code maintainer wants to support DOSBOX-X because there is a Windows
    version, where dosemu is mostly *nix.

    DOSemu is solely for Linux as it is heavily dependent on Linux system calls. It's also why I don't run FreeBSD for the BBS. I prefer FreeBSD over Linux
    for many reasons but no DOS emulator (well there is DOSBox-X but it doesn't support virtualized comports like DOSemu).

    Everything else seems to work better (i.e. faster), so maybe BRE is
    going to be the trade-off.

    SR doors always seemed to have issues in one way or another in my experience. Unfortunately, the source code is long gone so it can't be fixed.

    -- Sean

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  • From T.J. Mcmillen@CAPCITY2 to Mike Powell on Sun Aug 25 18:02:22 2024
    in the config file, but that unfortunately didn't fix the problem. I hav tried changing a few other settings but so far BRE still stalls for about 15 seconds before continuing. It runs fine past that point.

    Display a file before hand (as temp fix) .. say now pauing for 15 seconds to see how much John Dailey DIDN'T do to BRE after he got the code and sat on it.

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  • From Gamgee@CAPCITY2 to T.J. Mcmillen on Sun Aug 25 22:21:00 2024
    T.J. Mcmillen wrote to Mike Powell <=-

    in the config file, but that unfortunately didn't fix the problem. I
    hav
    tried changing a few other settings but so far BRE still stalls for about 15 seconds before continuing. It runs fine past that point.

    Display a file before hand (as temp fix) .. say now pauing for 15
    seconds to see how much John Dailey DIDN'T do to BRE after he got the
    code and sat on it.

    This is a good idea. I do that with my Usurper door, as that one takes
    a long while to start up if it's the first time it's been run that day.



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  • From Mike Powell@CAPCITY2 to DIGIMAUS on Mon Aug 26 10:31:00 2024
    I prefer dosemu because I am used to it, but the new GT Power code maintainer wants to support DOSBOX-X because there is a Windows
    version, where dosemu is mostly *nix.

    DOSemu is solely for Linux as it is heavily dependent on Linux system calls. It's also why I don't run FreeBSD for the BBS. I prefer FreeBSD over Linux for many reasons but no DOS emulator (well there is DOSBox-X but it doesn't support virtualized comports like DOSemu).

    I didn't realize that dosemu only worked on linux. Good (and unfortunate!)
    to know.

    DOSBOX-X does some additional things that DOSBOX didn't. I didn't think
    that virtual comports worked well, either, but they seem to be working fine with -X (and I don't need to use tcpser any more).

    Everything else seems to work better (i.e. faster), so maybe BRE is going to be the trade-off.

    SR doors always seemed to have issues in one way or another in my experience. Unfortunately, the source code is long gone so it can't be fixed.

    Someone in another echo mentioned that BRE does some sort of check for
    hacks at the point where I am noticing the elongated pause. That makes
    sense as the What's New mentions that the game checks for "cheat programs,"
    but I didn't connect the dots to the pause.

    That is about the same place where it will complain if my DOS system clock
    gets out of whack.

    They made some suggestions that I can try regarding the 'cycles' setting.
    So far, setting it to a manual set of numbers (instead of auto) seems to
    work.

    Mike


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  • From Mike Powell@CAPCITY2 to T.J. MCMILLEN on Mon Aug 26 09:52:00 2024
    in the config file, but that unfortunately didn't fix the problem. I ha
    tried changing a few other settings but so far BRE still stalls for about 15 seconds before continuing. It runs fine past that point.

    Display a file before hand (as temp fix) .. say now pauing for 15 seconds to see how much John Dailey DIDN'T do to BRE after he got the code and sat on it.

    LOL, if I cannot get the pause to go faster, that is the next step. The
    BBS software has the ability to display a file before shelling to the door.

    Mike


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  • From digimaus@CAPCITY2 to Mike Powell on Mon Aug 26 13:31:25 2024
    Mike Powell wrote to DIGIMAUS <=-

    Someone in another echo mentioned that BRE does some sort of check for hacks at the point where I am noticing the elongated pause. That makes sense as the What's New mentions that the game checks for "cheat programs," but I didn't connect the dots to the pause.

    Oh brother. Anti-cheats on a BBS game?

    They made some suggestions that I can try regarding the 'cycles'
    setting. So far, setting it to a manual set of numbers (instead of
    auto) seems to work.

    Probably sucking up CPU. You tried something like Tame to run as a TSR
    during the door?

    -- Sean


    ... Old programmers don't die, they just lose their memory.
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  • From Nick Andre@CAPCITY2 to Digimaus on Mon Aug 26 14:18:55 2024
    On 26 Aug 24 13:31:25, Digimaus said the following to Mike Powell:

    Someone in another echo mentioned that BRE does some sort of check for hacks at the point where I am noticing the elongated pause. That makes sense as the What's New mentions that the game checks for "cheat programs," but I didn't connect the dots to the pause.

    Oh brother. Anti-cheats on a BBS game?

    Surprised someone didn't show up with a cryptocurrency door.

    Nick

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  • From Jas Hud@CAPCITY2 to T.J. Mcmillen on Mon Aug 26 19:08:35 2024
    To: T.J. Mcmillen
    Re: Re: DOSBOX-X vs. dosemu i
    By: T.J. Mcmillen to Mike Powell on Sun Aug 25 2024 06:02 pm

    Display a file before hand (as temp fix) .. say now pauing for 15 seconds to see how much John Dailey DIDN'T do to BRE after he got the code and sat on it.

    i dont think he has the source code. i just think he bought the rights.
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  • From Jas Hud@CAPCITY2 to Mike Powell on Mon Aug 26 19:09:10 2024
    To: Mike Powell
    Re: Re: DOSBOX-X vs. dosemu i
    By: Mike Powell to DIGIMAUS on Mon Aug 26 2024 10:31 am

    Someone in another echo mentioned that BRE does some sort of check for
    hacks at the point where I am noticing the elongated pause. That makes sense as the What's New mentions that the game checks for "cheat programs," but I didn't connect the dots to the pause.


    I don't think it does that.
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  • From Jas Hud@CAPCITY2 to Mike Powell on Mon Aug 26 19:09:47 2024
    To: Mike Powell
    Re: Re: DOSBOX-X vs. dosemu i
    By: Mike Powell to T.J. MCMILLEN on Mon Aug 26 2024 09:52 am


    LOL, if I cannot get the pause to go faster, that is the next step. The
    BBS software has the ability to display a file before shelling to the door.

    Mike

    try using moslo on it. i got around issues with other doorgames and programs using it.
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  • From Jas Hud@CAPCITY2 to Nick Andre on Mon Aug 26 19:11:08 2024
    To: Nick Andre
    Re: Re: DOSBOX-X vs. dosemu i
    By: Nick Andre to Digimaus on Mon Aug 26 2024 02:18 pm

    Someone in another echo mentioned that BRE does some sort of check for hacks at the point where I am noticing the elongated pause.
    That makes sense as the What's New mentions that the game checks for "cheat programs," but I didn't connect the dots to the pause.

    Oh brother. Anti-cheats on a BBS game?

    Surprised someone didn't show up with a cryptocurrency door.


    atleast a few people made one.
    i think one is a script i saw on a mystic bbs.
    other guy was talking about making one and was talking it up.
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  • From T.J. Mcmillen@CAPCITY2 to Gamgee on Mon Aug 26 20:19:18 2024
    This is a good idea. I do that with my Usurper door, as that one takes
    a long while to start up if it's the first time it's been run that day.

    You don't run Usurper's maint at midnight maintence?

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  • From Gamgee@CAPCITY2 to T.J. Mcmillen on Mon Aug 26 21:45:00 2024
    T.J. Mcmillen wrote to Gamgee <=-

    This is a good idea. I do that with my Usurper door, as that one takes
    a long while to start up if it's the first time it's been run that day.

    You don't run Usurper's maint at midnight maintence?

    No, I don't. Probably should, but nobody plays it anyway. I did try to
    set that up once quite a while back, but had trouble getting the DOS maintenance command to run properly under dosemu/linux. Got tired of
    messing with it and forgot about it...



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  • From digimaus@CAPCITY2 to Nick Andre on Tue Aug 27 00:49:21 2024
    Nick Andre wrote to Digimaus:

    Surprised someone didn't show up with a cryptocurrency door.

    /smacks forehead/

    I once had my Twitter account hacked by some crypto bro who thankfully
    didn't destroy my tweets. I learned my lesson and turned on 2FA via Google Authenticator after that. No more issues.

    -- digi



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  • From Sean Dennis@CAPCITY2 to T.J. Mcmillen on Tue Aug 27 01:10:12 2024
    Hello T!

    26 Aug 24 20:19, you wrote to Gamgee:

    You don't run Usurper's maint at midnight maintence?

    I ran it at 0300 and Usurper didn't care.

    -- Sean


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  • From Mike Powell@CAPCITY2 to JAS HUD on Tue Aug 27 09:22:00 2024
    Someone in another echo mentioned that BRE does some sort of check for hacks at the point where I am noticing the elongated pause. That makes sense as the What's New mentions that the game checks for "cheat programs,"
    but I didn't connect the dots to the pause.

    I don't think it does that.

    The documentation claims that it does something like that. From
    WHATSNEW.DOC:

    o Added multiple methods of anti-TSR cheat to keep TSR programs from
    modifying player and system record variables directly in RAM.
    Methods remain undisclosed.


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  • From Mike Powell@CAPCITY2 to JAS HUD on Tue Aug 27 09:22:00 2024
    LOL, if I cannot get the pause to go faster, that is the next step. The BBS software has the ability to display a file before shelling to the door.

    try using moslo on it. i got around issues with other doorgames and programs using it.

    That program, and programs like it, tend to crash my dos sessions and/or
    cause carrier to drop over telnet.


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  • From Mike Powell@CAPCITY2 to JAS HUD on Tue Aug 27 10:17:00 2024
    Display a file before hand (as temp fix) .. say now pauing for 15 seconds t
    see how much John Dailey DIDN'T do to BRE after he got the code and sat on it.

    i dont think he has the source code. i just think he bought the rights.

    From the WHATSNEW.DOC:

    Version 0.988 (06/29/99) - New author release.

    [...]

    o Modified source to Borland Pascal v7.1 specs. Previous version of
    BRE was written for TP v5.5 and needed updating.

    There are several other references to fixing bugs and other changes.

    Mike

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  • From Jas Hud@CAPCITY2 to Mike Powell on Tue Aug 27 15:44:48 2024
    To: Mike Powell
    Re: Re: DOSBOX-X vs. dosemu i
    By: Mike Powell to JAS HUD on Tue Aug 27 2024 09:22 am

    programs,"
    but I didn't connect the dots to the pause.

    I don't think it does that.

    The documentation claims that it does something like that. From WHATSNEW.DOC:

    o Added multiple methods of anti-TSR cheat to keep TSR programs from
    modifying player and system record variables directly in RAM.
    Methods remain undisclosed.



    i believe it's in the docs. I've never seen a bre cheat like that.
    the sysops were cheating on their own systems?
    why not just edit the data files?
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  • From Jas Hud@CAPCITY2 to Mike Powell on Tue Aug 27 15:45:44 2024
    To: Mike Powell
    Re: Re: DOSBOX-X vs. dosemu i
    By: Mike Powell to JAS HUD on Tue Aug 27 2024 09:22 am


    try using moslo on it. i got around issues with other doorgames and programs using it.

    That program, and programs like it, tend to crash my dos sessions and/or cause carrier to drop over telnet.


    are you sure? have you used it? I've used it and it doesnt cause any 'crash'. whats the error code?
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  • From Jas Hud@CAPCITY2 to Mike Powell on Tue Aug 27 15:51:55 2024
    To: Mike Powell
    Re: Re: DOSBOX-X vs. dosemu i
    By: Mike Powell to JAS HUD on Tue Aug 27 2024 10:17 am

    i dont think he has the source code. i just think he bought the rights.

    From the WHATSNEW.DOC:

    Version 0.988 (06/29/99) - New author release.

    [...]

    o Modified source to Borland Pascal v7.1 specs. Previous version

    of
    BRE was written for TP v5.5 and needed updating.

    There are several other references to fixing bugs and other changes.


    dunno, maybe he lost it after that.
    I knew people who knew him. I remember them saying he said he didn't have source code for some of the IPs bought. I remember him mentioning it a little bit but not wanting to talk about it. Now that i'm digging a bit i see SRE had lost sourcecode. who knows if that added to the confusion.

    maybe you have a hardware issue that is causing this freezup. I've never
    seen this happen. perhaps run it in another environment than dosbox-x

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  • From T.J. Mcmillen@CAPCITY2 to Jas Hud on Tue Aug 27 17:00:43 2024
    i dont think he has the source code. i just think he bought the rights.

    He has to have it, as he changed the ending screen which is hard coded.

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  • From T.J. Mcmillen@CAPCITY2 to Gamgee on Tue Aug 27 17:02:48 2024
    No, I don't. Probably should, but nobody plays it anyway. I did try to set that up once quite a while back, but had trouble getting the DOS maintenance command to run properly under dosemu/linux. Got tired of messing with it and forgot about it...

    Understandable. My maint.bat file is like 173 lines long for my 1200 doors. So fun, fun. Don't know what I'd do if I couldn't run it for all of them. I know the Usurper /maint does SUCK and it used to lockup all the time. So I get it.

    --- Renegade vY2Ka2
    * Origin: Joey, do you like movies about gladiators? (618:500/24)
    * Synchronet * CAPCITY2 * capcity2.synchro.net * Telnet/SSH:2022/Rlogin/HTTP
  • From Nick Andre@CAPCITY2 to T.J. Mcmillen on Tue Aug 27 18:58:10 2024
    On 27 Aug 24 17:02, T.J. Mcmillen said the following to Gamgee:

    Understandable. My maint.bat file is like 173 lines long for my 1200 door So fun, fun. Don't know what I'd do if I couldn't run it for all of them. know the Usurper /maint does SUCK and it used to lockup all the time. So I get it.

    You're a door-slut...

    Nick

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  • From Jas Hud@CAPCITY2 to Mike Powell on Tue Aug 27 17:59:18 2024
    To: Mike Powell
    Re: Re: DOSBOX-X vs. dosemu i
    By: MRO to Mike Powell on Tue Aug 27 2024 03:51 pm


    maybe you have a hardware issue that is causing this freezup. I've never seen this happen. perhaps run it in another environment than dosbox-x


    another thing you can do is ask JD what it might be and maybe he
    can rip out the code if he does have the source and recompile it.
    tell him there's an issue with dosbox
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    * Synchronet * CAPCITY2 * capcity2.synchro.net * Telnet/SSH:2022/Rlogin/HTTP
  • From T.J. Mcmillen@CAPCITY2 to Jas Hud on Tue Aug 27 19:44:43 2024
    That program, and programs like it, tend to crash my dos sessions and/or cause carrier to drop over telnet.


    are you sure? have you used it? I've used it and it doesnt cause any 'cras

    I bought the full version of moslo, as after a while the free one makes you press a key locally to continue. I use it for a pile of my ComPort Doors and never once had an issue with it crashing or hanging.

    --- Renegade vY2Ka2
    * Origin: Joey, do you like movies about gladiators? (618:500/24)
    * Synchronet * CAPCITY2 * capcity2.synchro.net * Telnet/SSH:2022/Rlogin/HTTP
  • From T.J. Mcmillen@CAPCITY2 to Nick Andre on Tue Aug 27 19:46:07 2024
    Understandable. My maint.bat file is like 173 lines long for my 1200 door So fun, fun. Don't know what I'd do if I couldn't run it for all of them. know the Usurper /maint does SUCK and it used to lockup all the time. So I get it.

    You're a door-slut...

    Oh yeah ... with 8 different versions of Yankee Trader too! <G> AND they get played for HOURS a day ... it's unreal. I never heard of this door until like 3 years ago, and I was a huge KNK player back in the day.

    --- Renegade vY2Ka2
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    * Synchronet * CAPCITY2 * capcity2.synchro.net * Telnet/SSH:2022/Rlogin/HTTP
  • From Gamgee@CAPCITY2 to T.J. Mcmillen on Tue Aug 27 20:05:00 2024
    T.J. Mcmillen wrote to Gamgee <=-

    No, I don't. Probably should, but nobody plays it anyway. I did try to set that up once quite a while back, but had trouble getting the DOS maintenance command to run properly under dosemu/linux. Got tired of messing with it and forgot about it...

    Understandable. My maint.bat file is like 173 lines long for my 1200 doors. So fun, fun. Don't know what I'd do if I couldn't run it for
    all of them. I know the Usurper /maint does SUCK and it used to lockup all the time. So I get it.

    Yeah, I would certainly be doing it if running on Win/DOS, but although
    I can get the door (Usurper) to run fine in dosemu under Linux, the maintenance routines for stuff like that can be difficult because the
    emulator doesn't always "hand off" things quite right, or return to the
    OS when something finishes. I may look into this again, as it seems
    like it should be possible. ;-)



    ... AAcckk!! II''mm iinn hhaallff dduupplleexx
    === MultiMail/Linux v0.52
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  • From Jas Hud@CAPCITY2 to T.J. Mcmillen on Tue Aug 27 20:50:19 2024
    To: T.J. Mcmillen
    Re: Re: DOSBOX-X vs. dosemu i
    By: T.J. Mcmillen to Jas Hud on Tue Aug 27 2024 05:00 pm

    From Newsgroup: micronet.bbs


    i dont think he has the source code. i just think he bought the rights.

    He has to have it, as he changed the ending screen which is hard coded.


    dunno, like i said maybe i was told wrong or they thought sre and bre both were in that situation. sre apparently is without the source.
    --- Synchronet 3.19b-Win32 NewsLink 1.113
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  • From Jas Hud@CAPCITY2 to all on Tue Aug 27 20:51:32 2024
    Re: Re: DOSBOX-X vs. dosemu i
    By: Nick Andre to T.J. Mcmillen on Tue Aug 27 2024 06:58 pm

    Understandable. My maint.bat file is like 173 lines long for my 1200 door So fun, fun. Don't know what I'd do if I couldn't run it for all of them. know the Usurper /maint does SUCK and it used to lockup all the time. So I get it.


    you need to tweak your npc settings for usurper and maint wont run
    that long.

    i thought rick fixed that issue, though.
    anyways your npcs are going nuts, that's the issue.
    --- Synchronet 3.19b-Win32 NewsLink 1.113
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  • From T.J. Mcmillen@CAPCITY2 to Gamgee on Tue Aug 27 21:36:32 2024
    Yeah, I would certainly be doing it if running on Win/DOS, but although
    I can get the door (Usurper) to run fine in dosemu under Linux, the maintenance routines for stuff like that can be difficult because the emulator doesn't always "hand off" things quite right, or return to the
    OS when something finishes. I may look into this again, as it seems
    like it should be possible. ;-)

    Hell, I can't say much, /maint did that shitty stuff in straight DOS back in the day. :) I ALWAYS hated Usurper's maint.

    --- Renegade vY2Ka2
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  • From Amessyroom to Nick Andre on Wed Aug 28 11:57:09 2024
    Re: Re: DOSBOX-X vs. dosemu i
    By: Nick Andre to T.J. Mcmillen on Tue Aug 27 2024 06:58 pm

    Understandable. My maint.bat file is like 173 lines long for my 1200
    door So fun, fun. Don't know what I'd do if I couldn't run it for all of
    them. know the Usurper /maint does SUCK and it used to lockup all the
    time. So I get it.

    You're a door-slut...

    Love the comment! I have to admit 1200 seems to be highest number I've ever heard. How do you even allow selection of that many games! Have a hundred
    pages to switch through?

    Which board is this on, I may login just to be amazed and check it out!

    Thanks for sharing
  • From Nick Andre@CAPCITY2 to T.J. Mcmillen on Wed Aug 28 05:44:36 2024
    On 27 Aug 24 19:46, T.J. Mcmillen said the following to Nick Andre:

    Oh yeah ... with 8 different versions of Yankee Trader too! <G> AND they g played for HOURS a day ... it's unreal. I never heard of this door until l 3 years ago, and I was a huge KNK player back in the day.

    C'mon, who plays YT for hours... you? :)

    KNK, I vaguely remember that one. I played the hell out of Tradewars but cared more about messaging and multinode chat at the time.

    Nick

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  • From Mike Powell@CAPCITY2 to JAS HUD on Wed Aug 28 09:33:00 2024
    The documentation claims that it does something like that. From WHATSNEW.DOC:

    o Added multiple methods of anti-TSR cheat to keep TSR programs from
    modifying player and system record variables directly in RAM.
    Methods remain undisclosed.

    i believe it's in the docs. I've never seen a bre cheat like that.
    the sysops were cheating on their own systems?
    why not just edit the data files?

    I think it is weird, too, but I do know this is one of a few (only?) games
    that will not play at all if it detects a date/time stamp mismatch when compared to the system time. The error message it gives references
    potential cheating. What it really means here is that the dos session that runs the maintenance and the session the door has been opened in have
    somehow got their date/time out of sync.

    Mike

    * SLMR 2.1a * I had another drink...Drink-a-drink-a-drink-a-drink...
    ---
    * Synchronet * CAPCITY2 * capcity2.synchro.net * Telnet/SSH:2022/Rlogin/HTTP
  • From Mike Powell@CAPCITY2 to JAS HUD on Wed Aug 28 09:34:00 2024
    try using moslo on it. i got around issues with other doorgames and programs using it.

    That program, and programs like it, tend to crash my dos sessions and/or cause carrier to drop over telnet.

    are you sure? have you used it? I've used it and it doesnt cause any 'crash'.
    whats the error code?

    Positive. It exits the session completely so I don't have an error code. I
    am not real concerned with it now as I was able to change the dosbox-x
    cycle settings to apparently fix it.


    * SLMR 2.1a * I open a door to an empty room...then I forget...
    ---
    * Synchronet * CAPCITY2 * capcity2.synchro.net * Telnet/SSH:2022/Rlogin/HTTP
  • From Mike Powell@CAPCITY2 to NICK ANDRE on Wed Aug 28 10:40:00 2024
    C'mon, who plays YT for hours... you? :)

    My experience is that serious players will play it for quite a while when
    they are first starting their game, but then spend much less time in the
    door once they are maintaining their current game.

    KNK, I vaguely remember that one. I played the hell out of Tradewars but cared
    more about messaging and multinode chat at the time.

    I think that Synchronet comes with a version of KNK. I have it installed
    but have not played it much. Back when it came out, I spent a lot of time
    in the TW2002 doors on my local boards but not so much these days.

    Mike


    * SLMR 2.1a * If you chose not to decide, you still have made a choice!
    ---
    * Synchronet * CAPCITY2 * capcity2.synchro.net * Telnet/SSH:2022/Rlogin/HTTP
  • From Nick Andre@CAPCITY2 to Mike Powell on Wed Aug 28 13:19:38 2024
    On 28 Aug 24 10:40:00, Mike Powell said the following to Nick Andre:

    My experience is that serious players will play it for quite a while when they are first starting their game, but then spend much less time in the door once they are maintaining their current game.

    I have at least a few regular callers who play the hell out of Lord, even the Inter-bbs leagues I do with Fido and TJ's system.

    Was always a huge fan of Lord 2, its a real shame that one didn't take off because it really perfected multi-player simultaneous player movements etc.

    I think that Synchronet comes with a version of KNK. I have it installed but have not played it much. Back when it came out, I spent a lot of time in the TW2002 doors on my local boards but not so much these days.

    I stopped playing TW altogether when others started using those stupid helpers and scripts. To me that defeats the purpose of playing a game "fairly" and wheres the fun in having several people playing it, just to run scripts back and forth. When I started meeting people from Netmails, Echomail, message bases on other boards I used to call... that was far more fun.

    Nick

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  • From T.J. Mcmillen@CAPCITY2 to Nick Andre on Wed Aug 28 18:07:31 2024
    C'mon, who plays YT for hours... you? :)

    Zharous. I don't even get YT .... hell, I don't get TW2002 either. Never did. Planets: TOES I liked ...

    --- Renegade vY2Ka2
    * Origin: Joey, do you like movies about gladiators? (618:500/24)
    * Synchronet * CAPCITY2 * capcity2.synchro.net * Telnet/SSH:2022/Rlogin/HTTP
  • From Jas Hud@CAPCITY2 to Mike Powell on Wed Aug 28 19:20:50 2024
    To: Mike Powell
    Re: Re: DOSBOX-X vs. dosemu i
    By: Mike Powell to JAS HUD on Wed Aug 28 2024 09:34 am


    Positive. It exits the session completely so I don't have an error code. I am not real concerned with it now as I was able to change the dosbox-x
    cycle settings to apparently fix it.



    it's 2024. people really should create a function that will pause the screen after a program has ran. i would even put it in a batchfile after running a program.

    guess we are shit out of luck on that one. thanks programmers!
    --- Synchronet 3.19b-Win32 NewsLink 1.113
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    * Synchronet * CAPCITY2 * capcity2.synchro.net * Telnet/SSH:2022/Rlogin/HTTP
  • From Jas Hud@CAPCITY2 to T.J. Mcmillen on Wed Aug 28 19:22:23 2024
    To: T.J. Mcmillen
    Re: Re: DOSBOX-X vs. dosemu i
    By: T.J. Mcmillen to Nick Andre on Wed Aug 28 2024 06:07 pm

    From Newsgroup: micronet.bbs

    C'mon, who plays YT for hours... you? :)

    Zharous. I don't even get YT .... hell, I don't get TW2002 either. Never did. Planets: TOES I liked ...



    it's usually the real crazy ones that play the doorgames for hours.
    --- Synchronet 3.19b-Win32 NewsLink 1.113
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  • From Jas Hud@CAPCITY2 to Amessyroom on Thu Aug 29 07:04:06 2024
    To: Amessyroom
    Re: Re: DOSBOX-X vs. dosemu i
    By: Amessyroom to Nick Andre on Wed Aug 28 2024 11:57 am


    You're a door-slut...

    Love the comment! I have to admit 1200 seems to be highest number I've

    ever
    heard. How do you even allow selection of that many games! Have a hundred pages to switch through?

    Which board is this on, I may login just to be amazed and check it out!
    installing a ton of doors is actually counter productive to user interaction in games. i tried to have my cake and eat it too by have a lot of games, but
    then creating areas with the most popular ones.

    the important thing is to not show the user like 20 pages of doorgames
    to pick from.

    --- Synchronet 3.19b-Win32 NewsLink 1.113
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  • From digimaus@CAPCITY2 to Jas Hud on Thu Aug 29 09:13:20 2024
    the important thing is to not show the user like 20 pages of doorgames
    to pick from.

    My personal view is I'd rather have a lot of users in a few doors that a few users in a lot of doors.

    -- digi




    --- MBSE BBS v1.1.0 (Linux-x86_64)
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  • From Mike Powell@CAPCITY2 to NICK ANDRE on Thu Aug 29 10:12:00 2024
    My experience is that serious players will play it for quite a while when they are first starting their game, but then spend much less time in the door once they are maintaining their current game.

    I have at least a few regular callers who play the hell out of Lord, even the Inter-bbs leagues I do with Fido and TJ's system.

    Yeah, yours is about the only board where I can find anyone to fight with
    in League 1.

    I stopped playing TW altogether when others started using those stupid helpers
    and scripts. To me that defeats the purpose of playing a game "fairly" and wheres the fun in having several people playing it, just to run scripts back and forth. When I started meeting people from Netmails, Echomail, message bases on other boards I used to call... that was far more fun.

    Yeah, it seems that for some being able to play the game well is more fun while, for others, being able to "scam" the game is the fun part. I have
    never been good enough at any of them to learn to scam them, so I guess I
    am in the former camp.

    Mike

    * SLMR 2.1a * "My therapist was right...God DOES hate me!!!"-J.Sherman
    ---
    * Synchronet * CAPCITY2 * capcity2.synchro.net * Telnet/SSH:2022/Rlogin/HTTP
  • From Mike Powell@CAPCITY2 to JAS HUD on Thu Aug 29 10:18:00 2024
    Positive. It exits the session completely so I don't have an error code. I am not real concerned with it now as I was able to change the dosbox-x cycle settings to apparently fix it.

    it's 2024. people really should create a function that will pause the screen
    after a program has ran. i would even put it in a batchfile after running a program.

    You do realize that when a program crashes a dosemu/dosbox session, that
    means the session exits without executing any remaining commands in
    whatever batch file you are running, right?


    * SLMR 2.1a * "I am EVIL Homer! I am EVIL Homer!" - Homer
    ---
    * Synchronet * CAPCITY2 * capcity2.synchro.net * Telnet/SSH:2022/Rlogin/HTTP
  • From T.J. Mcmillen@CAPCITY2 to Amessyroom on Thu Aug 29 15:14:57 2024
    On 28 Aug 24 11:57:09, Amessyroom said the following to Nick Andre:

    @TZUTC: -0400
    @MSGID: 136.micronet_min_bbs@1337:3/194 2b347f5d
    @REPLY: 618:500/24 B77ED0BC
    @PID: Synchronet 3.20a-Linux master/24933c806 Aug 19 202 GCC 11.4.1
    @TID: SBBSecho 3.20-Linux master/acc19483f Apr 26 2024 23:04 GCC 12.2.0 @BBSID: TL-QWK
    @CHRS: ASCII 1
    @NOTE: SlyEdit 1.89b (2024-05-11) (ICE style)
    Re: Re: DOSBOX-X vs. dosemu i
    By: Nick Andre to T.J. Mcmillen on Tue Aug 27 2024 06:58 pm

    Understandable. My maint.bat file is like 173 lines long for my 1200
    door So fun, fun. Don't know what I'd do if I couldn't run it for all
    them. know the Usurper /maint does SUCK and it used to lockup all the
    time. So I get it.

    You're a door-slut...

    Love the comment! I have to admit 1200 seems to be highest number I've ever heard. How do you even allow selection of that many games! Have a hundred pages to switch through?

    Which board is this on, I may login just to be amazed and check it out!

    Each letter is a Menu.

    The Titantic BBS Telnet - ttb.rgbbs.info

    I also have 178 shareware CDs online for around 89 gigs ... I'm a file slut too. :)

    --- Renegade vY2Ka2
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  • From Nick Andre@CAPCITY2 to Mike Powell on Thu Aug 29 15:31:58 2024
    On 29 Aug 24 10:12:00, Mike Powell said the following to Nick Andre:

    Yeah, it seems that for some being able to play the game well is more fun while, for others, being able to "scam" the game is the fun part. I have never been good enough at any of them to learn to scam them, so I guess I am in the former camp.

    Its interesting because the bank-transfer bug in Lord is an open secret... something to do with exceeding the value of a long-integer, beyond 2 billion in gold will cause a zero balance or unlimited funds or something stupid.

    There are a few Lord instances running here and seems that nobody exploits it.

    Nick

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  • From Nick Andre@CAPCITY2 to T.J. Mcmillen on Thu Aug 29 15:35:44 2024
    On 29 Aug 24 15:14, T.J. Mcmillen said the following to Amessyroom:

    I also have 178 shareware CDs online for around 89 gigs ... I'm a file slut too. :)

    I'm an Echomail slut with 100+ gig of messagebase nonsense.

    Theres something very amusing about reading backlogs of mail that coincided with a major disaster or political event. "It will be Hillary by a landslide".

    Nick

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  • From digimaus@CAPCITY2 to Nick Andre on Thu Aug 29 16:56:38 2024
    with a major disaster or political event. "It will be Hillary by a landslide".

    I remember that. Never have trusted polls again.

    -- <8D~




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  • From T.J. Mcmillen@CAPCITY2 to Nick Andre on Thu Aug 29 16:29:23 2024
    with a major disaster or political event. "It will be Hillary by a landslid


    HAHAHAHAHAHAHH

    --- Renegade vY2Ka2
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  • From Jas Hud@CAPCITY2 to digimaus on Thu Aug 29 17:20:00 2024
    To: digimaus
    Re: Re: DOSBOX-X vs. dosemu i
    By: digimaus to Jas Hud on Thu Aug 29 2024 09:13 am

    From Newsgroup: micronet.bbs

    the important thing is to not show the user like 20 pages of doorgames to pick from.

    My personal view is I'd rather have a lot of users in a few doors that a few users in a lot of doors.



    seth able gave great advice on doorgames, which is keep it to a select few. most sysops just want to build big and dont think about the user experience. --- Synchronet 3.19b-Win32 NewsLink 1.113
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    * Synchronet * CAPCITY2 * capcity2.synchro.net * Telnet/SSH:2022/Rlogin/HTTP
  • From Jas Hud@CAPCITY2 to Mike Powell on Thu Aug 29 17:22:15 2024
    To: Mike Powell
    Re: Re: DOSBOX-X vs. dosemu i
    By: Mike Powell to NICK ANDRE on Thu Aug 29 2024 10:12 am

    message bases on other boards I used to call... that was far more fun.

    Yeah, it seems that for some being able to play the game well is more fun while, for others, being able to "scam" the game is the fun part. I have never been good enough at any of them to learn to scam them, so I guess I
    am in the former camp.


    when i took over datastream there were users who would use those script programs and just be online for a long time. then they'd create other accounts and run those ones for a long time. It would use up lines and cpu resources.

    regarding cheating, I had a user that loved lord. he asked how to cheat in the igms and i told him. it took away all the fun for him when he could be a god.
    he stopped playing shortly after that.
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  • From Jas Hud@CAPCITY2 to Mike Powell on Thu Aug 29 17:24:49 2024
    To: Mike Powell
    Re: Re: DOSBOX-X vs. dosemu i
    By: Mike Powell to JAS HUD on Thu Aug 29 2024 10:18 am


    You do realize that when a program crashes a dosemu/dosbox session, that means the session exits without executing any remaining commands in
    whatever batch file you are running, right?


    I'm not sure what error you are reporting.
    and crashing is such a vague word.

    I thought you said your program was dying and dosbox would then quit.
    you should check the dosbox logs and see if it captures it.

    furthermore if you have problems with programs that other people don't have issues with, check your memory and hardware. those can be gremlins.
    --- Synchronet 3.19b-Win32 NewsLink 1.113
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  • From digimaus@CAPCITY2 to Jas Hud on Thu Aug 29 23:34:25 2024
    seth able gave great advice on doorgames, which is keep it to a select few.

    I have a few doors, not including my own, that I'm running. Scrabble is a popular one along with LORD. I have a few other doors that I like but
    that's it. 90% of the people that call my board just use it for message
    areas, a few file areas, and that's it. I'm really mainly doing this for my own pleasure these days, honestly, and a few close friends whom I've known
    for decades.

    -- digi




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  • From Mike Powell@CAPCITY2 to NICK ANDRE on Fri Aug 30 10:11:00 2024
    Yeah, it seems that for some being able to play the game well is more fun while, for others, being able to "scam" the game is the fun part. I have never been good enough at any of them to learn to scam them, so I guess I am in the former camp.

    Its interesting because the bank-transfer bug in Lord is an open secret... something to do with exceeding the value of a long-integer, beyond 2 billion in gold will cause a zero balance or unlimited funds or something stupid.

    There are a few Lord instances running here and seems that nobody exploits it.

    In 4.07 and/or 08, that bug was fixed and the program won't let you put any more money in the bank than that. I am running 3.55 here for League 1 and
    it appears it will allow you to have more than that but has not done
    anything stupid that I can tell (yet, anyway! :D).

    Mike


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  • From Sean Dennis@CAPCITY2 to Mike Powell on Fri Aug 30 17:21:51 2024
    Hello Mike!

    30 Aug 24 10:11, you wrote to NICK ANDRE:

    In 4.07 and/or 08, that bug was fixed and the program won't let you
    put any more money in the bank than that. I am running 3.55 here for League 1 and it appears it will allow you to have more than that but
    has not done anything stupid that I can tell (yet, anyway! :D).

    I know that doesn't work in 4.08 beta DOS (which is what I am running under DOSemu on Leeenuux).

    -- Sean


    ... I never finish anything as I have a black belt in partial arts.
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  • From Jas Hud@CAPCITY2 to Mike Powell on Fri Aug 30 20:25:39 2024
    To: Mike Powell
    Re: Re: DOSBOX-X vs. dosemu i
    By: Mike Powell to NICK ANDRE on Fri Aug 30 2024 10:11 am


    In 4.07 and/or 08, that bug was fixed and the program won't let you put any more money in the bank than that. I am running 3.55 here for League 1 and it appears it will allow you to have more than that but has not done anything stupid that I can tell (yet, anyway! :D).

    you can always run an addon that will police that kind of stuff.
    I used to run them before the door would run each time.
    make backups, though.
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