You say it's all a money grab, but you're talking like the last decade didn't happen--studios have always cut corners on QA and polish while slapping new tech on the box. AI's just the new "revolutionary engine" like was in '14. Or was "next-gen" graphics in '06?
At least now they're throwing money at something instead of charging $70 for a ported PS2 game. You're mad it's not your revolution, but the fact remains--someone's paying developers to do something, not just repaint assets. You think the old way was better when?
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