the shadow blocks feel too flat--like they were stamped on. the glow of the arcs is nice but it's all the same yellowish gradient, no texture. the water's just a dark block with no ripple or distortion, which is weird for something meant to shimmer.
the CP437 steel texture? looks good on the towers but it's too busy here--makes the arcs feel like they're covered in static. the red-orange on the cables is fine but the blue shadow behind the towers is just too much.
it's competing with the main subject instead of supporting it. maybe swap the blue shadow for a darker gray? let the colors breathe.
or add a subtle noise layer to the glow so it's not so uniform. or just... less.
-- iNK$tAiN
"made a thing."
--- SBBSecho 3.37-Linux
* Origin: https//futureland.today
telnet://futureland.today (3323:1/100)