• Now I Am The Captain Play Want Bin (PWBE 12 Jan 2026)

    From Kendrick Kerwin Chua@kendrick@nospam.io-nyc to uk.games.video.misc on Mon Jan 12 11:18:39 2026
    From Newsgroup: uk.games.video.misc


    Man, it's not safe to drive a boat anywhere right now, is it?

    Play:
    --=--

    Yakuza 0 Director's Cut (PS5) - Completed it, mate. Stayed up late a few nights because I've been recovering from an unexpected back injury, so I
    had a lot of time to plow into this. Majima's final boss fight is sort
    of clunky and brute force, but Kiryu's closing battle is really
    theatrical and full of satisfying combat beats. I managed both this time around without missing any QTEs and, weirdly, without having to use any healing items in spite of having an inventory full of that Habu drink
    that the pervert in Sotenbori makes you aware of. Kiryu's real estate
    business is maxed out because it's fun to rope in all of the side
    characters as employees, but the lack of that same hook is one of the
    reasons that Majima's cabaret club business game is less interesting to
    me.

    Much has been made in the gaming press about the 25 additional minutes
    of cutscenes that make up the extra content of the Director's Cut, and
    I'm here to say that they're just fine. They add a lot and don't really
    take anything away, because the characters who now have survived the
    story don't get in the way of any continuity or thematic strokes. All
    the villains who needed to die still die, and the characters we're able
    to catch up with are made more interesting for having shown their face
    on camera after what was, arguably, an ambiguous or unreliably-reported
    death in the original game anyway. They're bit players, not major
    figures in the story, and I'm glad we have the option to see more of
    them later if we can.

    Stellar Blade (PS5) - That's interesting, I somehow bought a later
    reprint of the disk that has the latest version of the software loaded
    on it. Probably because they didn't want the initial version of the game
    with the age-rating violating arse cheek-exposing costumes released into
    the wild again. Anyway, it's a Soulslike but with incomprehensible science fiction nonsense the likes of which I haven't seen since Final Fantasy
    13. Why do the creatures have a name I can't spell or pronounce? How can
    you tell when the writhing mass of tentacles is alive or dead? Who are
    all these people? Why do I care? Normal Souls games at least do a decent
    job of explaining a small part of the stakes to you so that you can get invested in a small part of the story right away, but Stellar Blade
    seems to want me to empathise with the hot Korean robot lady based on
    nothing more than her looks and her voice, and that's just not what
    drives me in this entertainment medium.

    Want:
    --=--

    Yakuza Online (PC) - So the stupid card-based mobile Ryu Ga Gotoku
    Online game actually has a pile of narrative in it, and quite a bit of
    it covers a couple of redemption arcs for some of the surviving
    antagonists from Yakuza 0. That makes me really insanely sad because now that's two entries in this series (Online and Black Panther) that have
    never been released in English and that I don't technically have access
    to the story for. And Yakuza is nothing if not a fully narrative
    experience for me. Just like I hope they Kiwami-up Black Panther into a
    more traditional release, I hope they boil down the bits of Online that
    matter into an experience we can access without having to make
    micropayments.

    Bin:
    -==-

    Nothing gaming-related.

    -KKC, who is past his little medical scare from the previous week.
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  • From Russell Marks@zgedneil@spam^H^H^H^Hgmail.com to uk.games.video.misc on Mon Jan 12 20:03:08 2026
    From Newsgroup: uk.games.video.misc

    Kendrick Kerwin Chua <kendrick@nospam.io-nyc> wrote:

    Man, it's not safe to drive a boat anywhere right now, is it?

    I'm too busy hurriedly drawing a new flag on this post to comment.

    Play:

    Picross e6 (3DS) - which I started in 2016, and last played in 2021.
    I'm not saying I'll ever finish all the Picross e games (as I imagine
    there is an upper limit to how much nonogram-solving it is possible to
    fit into a single lifetime, reasonably or otherwise), but it would be
    nice to at least finish this one somewhen. So... I did some more of
    this. Which has been appropriately Picrossian.

    Stellar Blade (PS5) - [...] incomprehensible science fiction nonsense

    I was wondering if that would just count as realism at this point. But
    when I asked my PC it disagreed.

    Want:

    Not to leave it another five years before playing more of Picross e6.

    Bin:

    The temptation to include some contrived reference to Oekaki Puzzle.

    -Rus.
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