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Oh look it's too hot again.
Play:
Want:
Gradius Origins (PS5) - It is ordered.
Bin:
Kendrick Kerwin Chua <kendrick@nospam.io-nyc> wrote:
Oh look it's too hot again.
It's the totally incomprehensible unexpectedness that gets me.
Want:
Gradius Origins (PS5) - It is ordered.
And given the name, presumably comes first in the ordering. This is
one of those game names that I always have to mentally translate for >predictable reasons (like Contra/Gryzor, Rush'n Attack/Green Beret,
and Shenmue/Pro Forklift Simulator), with the thought process going
something like "Oh, that's Nemesis. Like in 2000AD with Torquemada and
that. No wait, the shooty thing with a pickups-for-movement horizontal
weapon select at the bottom, like it's Awkward Space Multiplan."
Russell Marks <zgedneil@spam^H^H^H^Hgmail.com> wrote:[...]
Kendrick Kerwin Chua <kendrick@nospam.io-nyc> wrote:
Gradius Origins (PS5) - It is ordered.
And given the name, presumably comes first in the ordering. This is
one of those game names that I always have to mentally translate for >>predictable reasons (like Contra/Gryzor, Rush'n Attack/Green Beret,
and Shenmue/Pro Forklift Simulator), with the thought process going >>something like "Oh, that's Nemesis. Like in 2000AD with Torquemada and >>that. No wait, the shooty thing with a pickups-for-movement horizontal >>weapon select at the bottom, like it's Awkward Space Multiplan."
What's stupid is that not all versions of these games had weapon select. This particular collection includes all of the arcade variants from all regions, some of which clumsily substituted a straight single-item
power-up mechanism on top of the otherwise unchanged gameplay without
also adjusting the frequency and number of items made available. So no,
not *all* of them have a weapon select at the bottom. For
incomprehensible and unexpected reasons.