From Newsgroup: uk.games.video.misc
Kendrick Kerwin Chua <
kendrick@nospam.io-nyc> wrote:
Oh look it's too hot again.
It's the totally incomprehensible unexpectedness that gets me.
Play:
Tetris Attack (SNES) - a bit of Time Trial mode, where on my first go
I got (by my standards at least) a weirdly high score straight out of
the 90s. But I was reassuringly rubbish after that. :-)
Want:
Nothing.
Gradius Origins (PS5) - It is ordered.
And given the name, presumably comes first in the ordering. This is
one of those game names that I always have to mentally translate for predictable reasons (like Contra/Gryzor, Rush'n Attack/Green Beret,
and Shenmue/Pro Forklift Simulator), with the thought process going
something like "Oh, that's Nemesis. Like in 2000AD with Torquemada and
that. No wait, the shooty thing with a pickups-for-movement horizontal
weapon select at the bottom, like it's Awkward Space Multiplan."
Generally I think games journalism (of which this post is obviously a
prime example) is sorely lacking in spreadsheet metaphors. And I
really can't see why, it's as-easy-as 1-2-3 to excel at.
Bin:
Summer heatwave number 42^H.
-Rus.
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