• Dosbox Portable 0.74 Free Download

    From Angel Smidt@angelsmidt653@gmail.com to rec.sport.rowing on Wed Jan 24 08:49:23 2024
    From Newsgroup: rec.sport.rowing

    And now you are ready to go. copy the disk image to your main machine and drop the DOSBox.app into /Applications or any other place you would like to keep it. Run it once and if you already have a DOSBosx 0.74 configuration, you can point the new configuration to the old one by executing the following commands
    $ cd $HOME/Library/Preferences
    $ rm "DOSBox SVN Preferences"
    $ ln -s "DOSBox 0.74 Preferences" "DOSBox SVN Preferences"
    When I looked for a current build I saw your snapshots but as they were marked for 10.4-10.7 ppc/intel I did not check how current they were. My main motivation to build DOSBox from the svn repository was to fix a graphics problem with Command and Conquer Red Alert which did go away in r4000. I do not play that often and have not noticed that the r4000 64bit DOSBox is considerably slower than the 0.74 public release but that is just a very subjective impression. Do you know of any plans to make the 64bit dynamic core more stable?
    dosbox portable 0.74 free download
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    What could I be doing wrong? I ruled out the SATA hard drive because I have an IDE hard drive now so I know it can write to the program. Oddly enough, DOSBOX 0.74 runs smoothly, writes the files and has NO issues whatsoever - however the only reason I'm not using it (and for this very reason) is because it doesn't allow printer support which I have a dot matrix printer connected.
    I just tried it, and no it didn't. It runs fine in DOSBOX 0.74, but freezes with the SVN build I've tried so far. I didn't try Safe Mode with Command Prompt however. Are you thinking this is a driver issue?
    I dunno, maybe I'm barking up the wrong tree here, but I'd been using DOSBox 0.74-3 for a long time, as well as DOSBox ECE that I use specifically for games that I use a modern gamepad with, and I never had any issues. I had been running it on a Windows 10 PC, with a GTX 1070 at 4K resolution, and all my games ran spectacularly. I had custom config files for many games, but I usually just picked from three config files for the most part. Most games I have use Sound Blaster emulation, but I have a Roland MT-32 emulator for games that support that. Everything ran fine from LaunchBox.
    The file should be located in C:\Users\[YourUsername]\AppData\Local\DOSBox, but you can open it from the Start Menu > All Programs > DOSBox-0.74 > Options > DOSBox 0.74 Options. Scroll down to the bottom of the file and add the following lines:
    So I've been playing Star Wars Dark Forces in DosBox 0.74 and I'm having an issue with fullscreen scaling. It seems that no matter what I do in the config file I can't get proper integer scaling to work.
    I have a 1080p monitor and I even disabled scaling in the Nvidia control panel so hopefully games running at non native resolutions will have a 1:1 pixel mapping and that doesn't seem to fix it. I've also tried setting the fullresolution option to 1920x1080 but the results are the same old non integer scaled display. It looks way sharper in windowed mode than in fullscreen. I don't care if there are black bars on the top and bottom of the game screen in fact I want them but dosbox seems to want to scale to "fullscreen" while in fullscreen mode instead of scaling like I want it to.
    Anyone got any solutions?
    This part's relatively easy, while in the Raspbian GUI open a terminal and run sudo apt update then sudo apt install dosbox to install DOSBox. Run dosbox to start it and a UI window should appear, type "exit" or close it to quit. You should now have a /.dosbox/dosbox-0.74-2.conf file - it's necessary to do this in the GUI to avoid DOSBox crashing and keyboard input from being invalid when running without the GUI.
    That should make the boot process look a bit more like a real 286, but landing up in a terminal isn't right. A quick change to ".bashrc" should fix that... run nano /.bashrc and at the very end add dosbox >/dev/null which should cause it to run (without adding text output) on startup. Unfortunately there's not a lot we can do about its orange splash screen. If all went according to plan you should be able to reboot your Pi and end up in a DOSBox "Z:>" prompt.
    I made the "BIOS" splash screen by running a ".bat" script I typed up (also in my GitHub repo), pressing CTRL+F5 on the Pi to take a screenshot (saved to /.dosbox/capture by default) then stretching it to be full native resolution of my monitor (otherwise you end up with a block floating in the middle of the screen).
    Here is a drag-and-drop install of my own little DOSBox setup. It includes a clean install of official DOSBox 0.74-3 for Windows along with a base config that's good for Doom engine games. Includes GUS resources for anyone who wants to use Gravis music as well.
    For those who might be curious, there is a way to get the Gravis Ultrasound's Sound Canvas/MT-32 emulation working within DOSBox. You'll need CTLOAD.COM and the updated EMM386.EXE from Creative Labs (I tried other memory managers and driver loaders, but this worked for me). I'll attach those in a zip. You'll also need to set "ems = false" in your dosbox.conf. Then, assuming you placed CTLOAD and EMM386 at the root of your DOSBox C: drive, you can add the following lines to the autoexec portion of dosbox.conf:
    When I load DOOM v1.9 with DosBox v0.74-3 the game will load but when I select "New Game" in crashes back to DosBox with "W_GetNumForName: M_EP14 not found!" error. Can anyone help me resolve this? I can get Doom 2 running, but not Doom 1?
    Helpful Tip: You can have DOSBox automatically mount a path on your portable device by editing your dosbox.conf file in the DOSBoxPortable\Data\settings directory and adding the following line to the end of the file (replacing PathOnMyDevice with the path you'd like to mount as your C drive): mount c \PathOnMyDevice
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