From Newsgroup: rec.music.classical
<div>The map was designed by David "Zaphod Beeblebrox" Marsh and featured textures made by Chris "MacMan" Ashton. The map was based on a previous unofficial map that Marsh had made called as_desert. As there was already an abundance of desert themed maps, Marsh decided to change the map to use a snow theme. In addition, a second VIP escape zone was added and an alternate underground route was also added. The total build time of the map was 2 to 3 months[1][2]. Like the predecessor it was based on, as_tundra was also initially released as a custom map.</div><div></div><div></div><div></div><div></div><div></div><div>counter strike 1.6 as_tundra map download</div><div></div><div>Download File:
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