From Newsgroup: comp.misc
I suppose the boundaries have already blurred in the other direction,
when compu-websites regularly do reviews of things like self-driving
cars and mobile-phone hookups and apps for entertainment systems, so
is it surprising to see a car-oriented site look at products for use
with driving-simulator games?
<
https://www.drivencarguide.co.nz/news/feel-the-force-logitech-launches-direct-drive-rs50-wheel-and-new-mclaren-range/>
This part caught my eye:
The new wheel is modelled after the unit used in McLaren's MC38 F1
car (albeit modified to suit sim racing, as apparently the real
wheel didn't gel well with testers) ...
First of all, I think they mean rCLMCL38rCY. And secondly, is there such a thing as *too* realistic, when the product used in the actual machine
turns out to be too much for sim players to handle?
IrCOve been looking at pictures online, and the obvious difference
between the sim version and the real thing is the plethora of knobs,
buttons and thumbwheels infesting just about every available surface
on the latter. Man, but a modern F1 car is a beast of a thing to drive
...
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