• The Staff game (AKA Crazy Tiny Players) - Choice #0360

    From milivella@milivella@gmail.com to rec.sport.soccer on Sun Sep 28 04:25:39 2025
    From Newsgroup: rec.sport.soccer

    Just the video for the time being:
    https://youtu.be/Q6P0LvzMgSQ
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  • From Futbolmetrix@futbolmetrix@yahoo.com to rec.sport.soccer on Sun Sep 28 10:31:11 2025
    From Newsgroup: rec.sport.soccer

    On Sun, 28 Sep 2025 04:25:39 +0200, milivella <milivella@gmail.com>
    wrote:

    Just the video for the time being:
    https://youtu.be/Q6P0LvzMgSQ

    I thought Da Bull was a bit sluggish in the first half. John must have
    given him a good pep talk at half time.
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  • From milivella@milivella@gmail.com to rec.sport.soccer on Mon Sep 29 04:32:26 2025
    From Newsgroup: rec.sport.soccer

    What happened
    =============

    Situation before the match (squad, bank, table, results of matches
    before yours if any, opponents' line-up): http://rssclash.altervista.org/staff/0359/index.html

    You agreed with Dan's suggestion about the XI to field.

    Video of the match:
    https://youtu.be/Q6P0LvzMgSQ

    What happened (picked XI, match result, match stats, results of matches
    after yours if any, table, squad, bank, players on the market): http://rssclash.altervista.org/staff/0360/index.html

    New choice
    ==========

    What do you want to do?

    B. Buy = make an offer for one of the players on the market.
    - Consider that: you supposedly can't buy more than 5 players in a
    season. So far this season, you bought 3 players.
    - You must specify: the player.
    - You can specify: the starting sum, the max sum, and whether you want
    to use one or two players of yours (whether they are on the market or
    not) to replace the amount of money equivalent to their current price.
    If you do not specify these details: starting sum = current price, max
    sum = current price + 20%, offer no player.

    E. Evaluate = get the complete skill report of a player (in your squad,
    or on the market).
    - Consider that: you'll have to skip the next market round (in addition
    to the current one). Then you'll be given the chance to put that player
    on the market (if in your squad) or to make an offer for him (if he is
    on the market now).
    - You must specify: the player.

    H. Heal = one of the following two:
    H1. Reduce the injury of a player by 1 match. You skip the next 2 market rounds (in addition to the current one), though.
    H2. Heal a knocked player, and you'll skip just the next round (in
    addition to the current one).
    - You must specify: the player.

    M. Make Money = get an additional 403,474 pounds (20% of your budget at
    the beginning of the season).
    - Consider that: you'll have to skip the next 3 market rounds (in
    addition to the current one).

    N. Nothing.

    R. Release = give the folling randomly picked player a free transfer:
    Vanhala

    S. Sell = put one of the following two randomly picked players on the
    market, making it more likely to receive offers for him, but also making
    it automatic to sell him if you receive an offer, if it is about the min
    sum:
    Suominen
    Snellman
    - Consider that: if you put a player on the market, you won't be given
    the chance to take him off it. Also, you supposedly can't sell more than
    5 players in a season. So far this season you sold 0 players, plus 0 in exchange for players you bought.
    - You must specify: the player.
    - You can specify: the min sum you're willing to accept for selling him.
    If you do not specify it, it is original price - 20%.

    T. Train = improve a player by 1 point out of 7 (if goalkeeping: out of
    47, and that will make his price higher) in a skill of your choice.
    - Consider that: you'll skip the next 3 or 4 (random choice; if
    goalkeeping, 3) market rounds (in addition to the current one).
    - You must specify: the player and the skill.

    .

    .

    .

    Useful info
    ===========

    How to read the screenshots
    ---------------------------

    Squad screen:
    - Head:
    - Red card = suspension; number on the card = number of matches the
    player is suspended for.
    - Bandaged head = the player has taken a knock.
    - Red cross = injury; number on the cross = number of matches the
    player will be out for.
    - Black cross = the player is out for the season
    - Skills:
    - P = Passing
    - V = shot Velocity from outside the penalty box
    - H = Heading
    - T = Tackling
    - C = ball Control
    - S = Speed
    - F = Finishing inside the penalty box
    - Price:
    - Trial = without contract (so their price is unknown [it's low in
    most but not all cases] and they could leave the team anytime; if you
    play them enough, they'll get a contract)

    Future market rounds to skip
    ----------------------------

    0

    Squad
    -----

    Player Ps B OPr Sm PVHTCSF Skl Nat M G +- Avg+- TPr
    Mazzantini G 450K 18 0000000 - ITA 33 0 +46 +1.39
    Huhtamaki RB ? ? STP FIN 0 00 0.00
    Suominen RB D,DM 160K 12 TSP FIN 71 0 +44 +0.62
    Eggen CD 450K 18 HTP NOR 14 0 +19 +1.36
    Snellman CD 100K 8 TFH FIN 10 0 +09 +0.90
    P.Viljanen CD 160K 12 HTP FIN 13 0 +14 +1.08
    Nygard LB D,DM 150K 11 TSP FIN 70 0 +42 +0.60
    Halonen RW AM 160K 12 SCP FIN 58 1 +51 +0.88
    McGinlay CM DM,D 450K 18 PTS SCO 35 2 +35 +1.00
    Puputti CM DM,D 250K 15 PTS FIN 47 0 +34 +0.72
    Sorvisto CM 180K 13 TPV FIN 49 7 +15 +0.31
    Wiss CM DM 150K 11 PTC FIN 22 1 -07 -0.32
    Tsymbalar LW AM 600K 21 CSP RUS 18 1 +27 +1.50
    J.Viljanen LW A 180K 13 CSF FIN 2 1 -02 -1.00
    Yeremenko LW 200K 14 SCH RUS 42 3 +26 +0.62 160K
    Adlane A 180K 13 FHP ALG 30 4 +11 +0.37
    Piirainen A A 300K 17 2232224 FHS FIN 40 14 +26 +0.65
    Tauriainen A 250K 15 0241215 FHV FIN 60 86 +47 +0.78
    Vanhala A 250K 15 PTV FIN 61 18 +39 +0.64

    Ps = Position
    B = positon according to Ben
    OPr = Original Price when joined the club
    Sm = Sum of skill points
    PVHTCSF: skill points
    Skl = 1st 2nd and 3rd best skill (see "How to read the screenshots")
    Nat = Nation
    M = Matches played
    G = Goals scored
    +- = goal difference when the player was on the field
    Avg+- = goal difference per matches played
    TPr = on Transfer market, you'll accept this minimum Price

    Season
    ------

    1999/2000

    Prem Div = Finnish Premier Division: Apr-Oct, 12 teams, play each team
    x2, 3 points for a win, 3 substitutes from a bench of 5
    Cup = Finnish Cup: May-Jun, 3 rounds, 3 substitutes from a bench of 5, 8 teams; each round being 1 leg, extra time, penalties

    Schedule:
    http://rssclash.altervista.org/staff/0338/index.html

    Management record
    -----------------

    First stint

    Ssn Club Nat Lvl Pos Cup Int Pl W D L F A Top scorer ----------------------------------------------------------------------
    96/97 Once Lobos SAL 4 11 - - 22 5 8 9 9 17 Welter 5
    97/98 Once Lobos SAL 4 2 - - 22 11 4 7 13 9 Welter 9
    98/99 Once Lobos SAL 4 4 - - 22 10 3 9 15 14 Ruano,Welter 6
    99/00 Once Lobos SAL 4 12 - - 17 3 4 10 10 18 Ruano 4 ----------------------------------------------------------------------
    Total 83 29 19 35 47 58

    Second stint

    Ssn Club Nat Lvl Pos Cup Int Pl W D L F A Top scorer ----------------------------------------------------------------------
    96/97 Haka FIN 1 11 QF - 17 4 6 7 12 14 Vaisanen 4
    97/98 Jaro FIN 1 5 QF R2 27 11 4 12 47 45 Tauriainen 29
    98/99 Jaro FIN 1 3 SF - 24 13 3 8 48 37 Tauriainen 30 ----------------------------------------------------------------------
    Total 68 28 13 27 107 96

    2011/12 will be the last season.

    Full history of choices
    -----------------------

    Courtesy of Futbolmetrix: https://www.dropbox.com/s/jqi4vdpqckhqygo/TheStaffGame_History.xlsx?dl=0

    About the game
    --------------

    You can join the game at any time. Randomly picked vote chooses (picked
    when the next choice is set up, something that happens at least 71 hours (i.e., 3 days minus 1 hour) after the choice is posted).

    This is a career in Sensible World of Soccer 96/97, a videogame. Prices
    are in pound sterlings.

    Here are the only (as far as I know) variables in SWOS that matter to you:
    - Match: each player acts according to the team's formation [1], to his
    value in each skill [2], and to his natural position [3] (and to home advantage?). By default you know each player's 1st 2nd and 3rd best
    skills, and his price, that is correlated to the sum of the value of all
    his skills [4] (also, if you play a player in position his price could
    go up; if you don't play him, or play him off position, his price could
    go down; his skill values don't change, though).
    - Suspensions and injuries (if a player has taken a knock, his form is supposedly OK, but he's more likely to pick up a serious injury; the
    knock will heal if he'll get rest)
    - Bank:
    When Money in Money out
    Season begins Competition bonuses
    Sponsorship*
    Each week Gate receipts* General running costs**
    Wages**
    Player sales Player purchases
    * Proportional to results
    ** Proportional to players' prices
    You can buy and sell players all season long. Other teams always play
    with the same XI and don't exchange players with each other.
    [1] List of default formations:
    4-4-2 = 4-1-3-2
    5-4-1 = 5-1-3-1
    4-5-1 = 4-1-4-1
    5-3-2 = 3-2-3-2
    3-5-2 = 3-2-3-2
    4-3-3
    4-2-4 = 4-2-3-1
    3-4-3 = 3-1-3-3
    4-4-2s = S-3-1-3-1 (AKA sweep)
    5-2-3
    3-2-5 = 3-2-3-2 (AKA attack)
    6-3-1 = 6-2-1-1 (AKA defend)
    All with RB and LB, and (the only exception being "defend") RW and LW
    (as forwards if there are just 2 midfielders, otherwise as midfielders).
    [2] List of skills: ball control, finishing inside the penalty box,
    heading, passing, speed, tackling, shot velocity from outside the
    penalty box. A player's value in each of these skills can be 0 to 7. Goalkeepers only have a goalkeeping skill that can be 0 to 48; only goalkeepers have this skill.
    [3] List of positions: G, RB, D, LB, RW, M, LW, A.
    [4] Price = Sum of skill points:
    25K 1 (or 0) | 350K 17 | 1.80M 33
    30K 2 | 450K 18 | 1.90M 34
    40K 3 | 500K 19 | 2.00M 35
    50K 4 | 550K 20 | 2.25M 36
    65K 5 | 600K 21 | 2.75M 37
    75K 6 | 650K 22 | 3.00M 38
    85K 7 | 700K 23 | 3.50M 39
    100K 8 | 750K 24 | 4.50M 40
    110K 9 | 800K 25 | 5.00M 41
    130K 10 | 850K 26 | 6.00M 42
    150K 11 | 950K 27 | 7.00M 43
    160K 12 | 1.00M 28 | 8.00M 44
    180K 13 | 1.10M 29 | 9.00M 45
    200K 14 | 1.30M 30 | 10M 46
    250K 15 | 1.50M 31 | 12M 47
    300K 16 | 1.60M 32 | 15M 48 (or 49)

    Staff personalities
    -------------------

    A. Aggie the Agnostic: doesn't want to change anything
    [until the end of the 2000-01 season: last match's XI. starting from the 2001-02 season: retired]

    B. Ben the Basic: only looks at skills
    [XI based on: only players priced 30K or more,
    - S + T + (C or H or P) = defender
    - P + T + (C or S) = defensive midfielder
    - P + (any combination of C, S, V) = attacking midfielder
    - S + (F or V) + (C or H) = attacker
    - S + F + V = attacker
    ]

    D. Dan the Dazzled: only looks at prices
    [XI based on original price = playing a player priced 30K or more off
    position is better than playing a player priced less than 30K on
    position; <30K players are ranked in the following way 1) on trial > 2) formerly on trial but now 5-25K > 3) 25K.]

    F. Fred the Frugal: wants to save money
    [XI based on original price, but no player on trial]

    N. Noah the Netter: thinks that it's all a matter of scoring and not
    being scored against
    [two attackers, then XI based on original price]

    O. Ollie the Opponent: only looks at opponents
    [Stop as soon as the criterium is matched:
    1. Playing home against a lower-placed team? XI based on original price,
    but more than 2 attackers.
    Playing away against a higher-placed team? XI based on original price,
    but 5 defenders.
    2. Playing against 3 midfielders? XI based on original price, but 3-5-2. Playing against 3 defenders? XI based on original price, but 4-3-3.
    3. Playing against more than one speedy attacker? XI based on original
    price, but sweep.
    4. XI based on original price, but 4-4-2.]

    P. Pat the Paranoid: is scared of injuries and suspensions
    [Stop as soon as the criterium is matched:
    1. Playing home against a lower-placed team? 3-4-3 [starting from the
    2001-02 season: same formation as Dan], then XI based on original price,
    but rest any knocked or booked player, and the three best players.
    2. 3-4-3 [starting from the 2001-02 season: same formation as Dan], then
    XI based on original price, but no knocked or booked players.]

    S. Scott the Scout: tries to find new talents
    [XI based on original price, but one more unknown-value player]

    W. Will the Watcher: only looks at stats
    [3-4-3 [starting from the 2001-02 season: same formation as Dan], then
    XI based on Avg+- (players priced less than 30K only if positive score)]

    --
    Cheers
    milivella
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  • From milivella@milivella@gmail.com to rec.sport.soccer on Mon Sep 29 04:34:28 2025
    From Newsgroup: rec.sport.soccer

    What happened (picked XI, match result, match stats, results of matches after yours if any, table, squad, bank, players on the market): http://rssclash.altervista.org/staff/0360/index.html

    Congratulations, John! You won the league!!! (virtual confetti)

    Is Jaro ready for the Champions League? And, more importantly: is the Champions League ready for Da Bull???

    --
    Cheers
    milivella
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  • From Jesus Petry@jesus.petry@gmail.com to rec.sport.soccer on Mon Sep 29 12:56:03 2025
    From Newsgroup: rec.sport.soccer

    On 28/09/2025 23:34, milivella wrote:
    What happened (picked XI, match result, match stats, results of
    matches after yours if any, table, squad, bank, players on the market):
    http://rssclash.altervista.org/staff/0360/index.html

    Congratulations, John! You won the league!!! (virtual confetti)

    Is Jaro ready for the Champions League? And, more importantly: is the Champions League ready for Da Bull???

    Don't we have an assistant called Polly the Parade Organizer?
    We should celebrate the title!

    Tchau!
    Jesus Petry

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  • From Werner Pichler@no_email@invalid.invalid to rec.sport.soccer on Mon Sep 29 18:48:18 2025
    From Newsgroup: rec.sport.soccer

    milivella <milivella@gmail.com> wrote:
    What happened (picked XI, match result, match stats, results of matches
    after yours if any, table, squad, bank, players on the market):
    http://rssclash.altervista.org/staff/0360/index.html

    Congratulations, John! You won the league!!! (virtual confetti)

    TheyrCOll be dancing in the streets of Jaro tonight!

    Is Jaro ready for the Champions League? And, more importantly: is the Champions League ready for Da Bull???

    Goal: perform better there than real-life Haka.


    Ciao,
    Werner

    --
    Cheers
    milivella




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  • From Futbolmetrix@futbolmetrix@yahoo.com to rec.sport.soccer on Mon Sep 29 18:12:34 2025
    From Newsgroup: rec.sport.soccer

    On Mon, 29 Sep 2025 04:34:28 +0200, milivella <milivella@gmail.com>
    wrote:

    What happened (picked XI, match result, match stats, results of matches
    after yours if any, table, squad, bank, players on the market):
    http://rssclash.altervista.org/staff/0360/index.html

    Congratulations, John! You won the league!!! (virtual confetti)

    I've paid my dues
    Time after time
    ...




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  • From Jesper Lauridsen@rorschak@stofanet.dk to rec.sport.soccer on Tue Sep 30 22:28:38 2025
    From Newsgroup: rec.sport.soccer

    On 29/09/2025 20.48, Werner Pichler wrote:
    milivella <milivella@gmail.com> wrote:

    Is Jaro ready for the Champions League? And, more importantly: is the
    Champions League ready for Da Bull???

    Goal: perform better there than real-life Haka.

    Jaro - Haka is on Friday, btw. With only 2 rounds to go, Jaro is safe
    from relegation (yeah!) while Haka competes with KTP for direct
    relegation or relegation playoff.

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  • From Futbolmetrix@futbolmetrix@yahoo.com to rec.sport.soccer on Wed Oct 1 11:11:26 2025
    From Newsgroup: rec.sport.soccer

    On Mon, 29 Sep 2025 04:32:26 +0200, milivella <milivella@gmail.com>
    wrote:


    What do you want to do?

    B. Buy = make an offer for one of the players on the market.

    I don't particularly like any of the options on the market. I mean, I
    think Jan Koller has a great future ahead of him, but it's not what we
    need. Matthias Keller has an interesting profile (a speedy attacker
    good at heading and finishing?), but he's expensive, and again, not
    our first priority. I'd prefer upgrading one of Halonen, Vanhala,
    Suominen, Nygard (more or less in that order), even if they have peen
    perfectly serviceable so far (they have also been with us since the
    beginning, so there's the emotional attachment aspect to it...)



    E. Evaluate = get the complete skill report of a player (in your squad,
    or on the market).

    Always an option. Maybe I'd evaluate Vanhala. Or Puputti, figure out
    what makes such a stud at DM.



    H. Heal = one of the following two:
    H1. Reduce the injury of a player by 1 match. You skip the next 2 market >rounds (in addition to the current one), though.
    H2. Heal a knocked player, and you'll skip just the next round (in
    addition to the current one).
    - You must specify: the player.

    Everybody's kinda healthy. This is the time for Scott and Pat to
    shine.


    M. Make Money = get an additional 403,474 pounds (20% of your budget at
    the beginning of the season).
    - Consider that: you'll have to skip the next 3 market rounds (in
    addition to the current one).

    Always an option, but wouldn't it be better to wait until the
    beginning of the next season? Surely the board will flood us with cash
    ahead of our participation in the CL (right, board?), and 20% of a
    bigger pie is more than 20% now.


    N. Nothing.

    No, why is it even an option?

    R. Release = give the folling randomly picked player a free transfer:
    Vanhala

    No.


    S. Sell = put one of the following two randomly picked players on the >market, making it more likely to receive offers for him, but also making
    it automatic to sell him if you receive an offer, if it is about the min >sum:
    Suominen
    Snellman
    - Consider that: if you put a player on the market, you won't be given
    the chance to take him off it. Also, you supposedly can't sell more than
    5 players in a season. So far this season you sold 0 players, plus 0 in >exchange for players you bought.
    - You must specify: the player.
    - You can specify: the min sum you're willing to accept for selling him.
    If you do not specify it, it is original price - 20%.

    No.


    T. Train = improve a player by 1 point out of 7 (if goalkeeping: out of
    47, and that will make his price higher) in a skill of your choice.
    - Consider that: you'll skip the next 3 or 4 (random choice; if
    goalkeeping, 3) market rounds (in addition to the current one).
    - You must specify: the player and the skill.

    I think it only makes sense to train a player if we already know their
    skills. Make Piirainen better on some dimension. Make Da Bull an even
    better finisher?


    A difficult choice. My vote

    0.15 Make an offer to Matthias Keller, $400K plus Vanhala
    0.4 Evaluate Vanhala
    0.25 Make money
    0.2 Train Piirainen in passing



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  • From Jesper Lauridsen@rorschak@stofanet.dk to rec.sport.soccer on Fri Oct 3 19:05:36 2025
    From Newsgroup: rec.sport.soccer

    On 30/09/2025 22.28, Jesper Lauridsen wrote:

    Jaro - Haka is on Friday, btw. With only 2 rounds to go, Jaro is safe
    from relegation (yeah!) while Haka competes with KTP for direct
    relegation or relegation playoff.

    I'll just leave this here: https://www.veikkausliiga.com/tilastot/2025/veikkausliiga/ottelut/3973471/tilastot/


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