• Re: Quick, it's the boss!

    From Anssi Saari@21:1/5 to Spalls Hurgenson on Thu Sep 5 10:39:01 2024
    Spalls Hurgenson <spallshurgenson@gmail.com> writes:

    [But not one of them ever faked a programming IDE or a
    'compiling' screen, which might have been more useful ;-]

    So clearly the boss-key should've been configurable to display some user-defined screen shot.

    So I've never hit the boss-key to hide my video games.

    Did you?

    I don't even remember there being boss-keys in games I've played. I have
    a vague memory of trying it in *something* but no idea what.

    Also, I started out my working life on Unix workstations and, well, I
    didn't really fancy the freebie games available for those back then and
    I had played those in school anyways. I don't think my boss would'be
    minded though.

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  • From Ross Ridge@21:1/5 to anssi.saari@usenet.mail.kapsi.fi on Thu Sep 5 19:38:15 2024
    Anssi Saari <anssi.saari@usenet.mail.kapsi.fi> wrote:
    I don't even remember there being boss-keys in games I've played. I have
    a vague memory of trying it in *something* but no idea what.

    I don't recall playing games that had a boss key, though I do remember
    them being a thing.

    Also, I started out my working life on Unix workstations and, well, I
    didn't really fancy the freebie games available for those back then and
    I had played those in school anyways. I don't think my boss would'be
    minded though.

    I used Unix workstations as well, but built a PC out of spare parts from
    the IT department and played games on it after work.

    --
    l/ // Ross Ridge -- The Great HTMU
    [oo][oo] rridge@csclub.uwaterloo.ca
    -()-/()/ http://www.csclub.uwaterloo.ca:11068/
    db //

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  • From candycanearter07@21:1/5 to Spalls Hurgenson on Fri Sep 6 21:30:04 2024
    Spalls Hurgenson <spallshurgenson@gmail.com> wrote at 23:48 this Saturday (GMT):

    Back in the day, when every game was a full-screen exclusive
    application, they all had a boss key. Hit the appropriate key, the
    game would instantly pause and pull up an image of.... well, it
    varied. Sometimes it was the DOS prompt; other times it was a DOS-era spreadsheet. Occasionally it was a page full of text representing a
    word processor. Whichever it was, it looked like something PRODUCTIVE
    rather than a video game. None of these 'boss screens' were ever
    interactive; the most you could do with them is return to the game,
    but the aim was to look like you weren't goofin' off at work.

    [But not one of them ever faked a programming IDE or a
    'compiling' screen, which might have been more useful ;-]

    Boss screens quickly fell out of favor once multi-tasking windowed
    operating systems came into vogue; no need to fake it after that. Just quickly alt-tab to your productivity program whenever your supervisor
    walked into the room.

    But here's the question: for those of you old enough to remember them,
    did you _ever_ use a boss-key the way it was meant to be used? That
    is, to hide the evidence of your gaming from somebody who didn't want
    you to be playing? Or did you only use them like to many of us did, by accidentally hitting the wrong button and wondering why you were
    suddenly starting at a black screen with naught but "A:\" in the
    corner and wondering how to get back to the game?

    I mean, I never did. Partly because I was never ashamed of my
    video-gaming, and if the boss came around I'd cheerfully explain the
    reason WHY I wasn't working on the Simpsons Report and instead
    neck-deep in orc blood in Ultima III* was because I'd actually
    /finished/ the Simpson Report and was just waiting for some new task.
    (Also because I generally didn't work for dickheads who penny-pinched
    my every second so long as my work got done). But mostly it was
    because I never really was the sort to goof off at work anyway,
    whether because I was conscientious or just because I didn't want to
    get caught at it I'll leave up to you to decide. ;-)

    So I've never hit the boss-key to hide my video games.

    Did you?







    * Not that Ultima III had a boss key anyway. Not /every/ game offered
    that feature.


    Boss keys were wayy past my time, but I find the idea funny.
    --
    user <candycane> is generated from /dev/urandom

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