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On Tue, 04 Mar 2025 20:12:55 +0000, ant@zimage.comANT (Ant) wrote:
Justisaur <justisaur@gmail.com> wrote:
...
*** Goat Simulator
I played a bit more of the MMO simulator, it was silly as usual, but got >> a bit annoyed with the difficulty of quests remaining so put it down.
MMO? I thought it was a single player offline game, or did it become >massive mulitplayer online simulator that I missed?
It was a DLC to the main game. I think it was just a single over-sized
map with bots representing other players and lite RPG elements (XP,
classes, quests). AFAIK there was no real MMO infrastructure behind
it; it was all a gimmick. But "Goat Simulator" itself is pretty much
just a shallow gimmick to begin with.
On Thu, 06 Mar 2025 02:39:37 +0000, ant@zimage.comANT (Ant) wrote:
Spalls Hurgenson <spallshurgenson@gmail.com> wrote:
On Tue, 04 Mar 2025 20:12:55 +0000, ant@zimage.comANT (Ant) wrote:
Justisaur <justisaur@gmail.com> wrote:
...
*** Goat SimulatorMMO? I thought it was a single player offline game, or did it become
I played a bit more of the MMO simulator, it was silly as usual, but got
a bit annoyed with the difficulty of quests remaining so put it down. >> >
massive mulitplayer online simulator that I missed?
It was a DLC to the main game. I think it was just a single over-sized
map with bots representing other players and lite RPG elements (XP,
classes, quests). AFAIK there was no real MMO infrastructure behind
it; it was all a gimmick. But "Goat Simulator" itself is pretty much
just a shallow gimmick to begin with.
I briefly played its free weekend. It was amusing and then got old.
I mean, I'm not going to disagree. But credit to the developers, they stretched the joke about as far as it could go; the MMO Simulator
being just one example (they also did "Call of Duty", "PayDay" and a
"No Man's Sky" homages). And as somebody who yearns for the industry
to try new things, I'm hardly going to call out these developers for
trying something new.
That said, I've a lot less love for the sequel ("Goat Simulator 3";
they skipped #2), for much the same reason. ;-)