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Now maybe they good finally spend some of that income on making their
client not shit?
I like to poke frequently fun at the Epic Game Store, and for good
reason. It's not a very good store, its heavily dependent on Fortnite >financing, and its client is trash. Still, I'm all for competition in
the market, and --sad as EGS is-- it's still the biggest threat facing
Valve in PC gaming.
So it's with an ambiguous amount of cheer that I read that EGS made
over $1 billion in PC games revenue in 2024. Now, of course, this
pales in comparison to the estimated $10 billion Valve made over the
same year, as does Epic's 295 million total users (Valve hasn't
released total user counts, but it's monthly ACTIVE users is 132
million). So Epic still has a way to go before it achieves it's >self-proclaimed goal of toppling the 'monopolist' Valve.
Now maybe they good finally spend some of that income on making their
client not shit?
On Mon, 17 Feb 2025 21:08:54 -0700, PW
<iamnotusingonewithAgent@notinuse.com> wrote:
On Mon, 17 Feb 2025 11:51:05 -0500, Spalls Hurgenson >><spallshurgenson@gmail.com> wrote:
So it's with an ambiguous amount of cheer that I read that EGS made
over $1 billion in PC games revenue in 2024.
What could they possiblly be selling to make that much money? They
just have crap games from what I remember.
As much as I enjoy dissing Epic Game Store (and I really, /really/
enjoy that), they do have a lot of premium games... including some
exclusives you can't find anywhere else (which is its own problem).
Pretty much all the big-name titles you get on Steam are available on
EGS too, both triple-A and smaller independent games. "Kingdom Come >Deliverance 2", "Civilization VII", "Star Wars Outlaws", "Mechwarrior
5", "Frostpunk 2", "Dragon Age: Veilguard", "SpiderMan 2", "Assassins
Creed Whatever"... it's there.
There's also a lot of cruft (including NFT games) but Steam suffers
from a similar problem. The EGS library isn't quite as big as Steam's,
but it's more than satisfactory for most players.
It's not that the games are missing from EGS that is the problem. It's
that there's no reason to use EGS, and --thanks to the lackluster
client-- plenty of reasons not to. Despite its handful of exclusives,
there's nothing compelling about EGS, so most people just stick with
Steam.
But if you are new to gaming (e.g., don't have a huge Steam library)
and all you want is a simple launcher and don't really care about
added features Steam offers (more users, workshop, reviews,
discussions, streaming, etc.) then Epic is a perfectly valid option.
[You don't know how painful it was for me to say that]