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Unfortunately, there's little answer to the real question: WHAT ARE
THESE NEW GAMES, and who is making them?
Of course, not all of them were worth playing. Just shy of 4000 games actually had enough popularity and uptake to get noticed by Valve and
allow them access to extended "Steam profile features" (e.g., trading
cards, emojis, other profile customisations). Likely less than a
hundred actually became popular enough to break into the public
attention. When it comes to new Steam releases, Sturgeon's law is
probably off by an order of magnitude.
It's been a busy year for Video Games. How busy?
19,000 new games busy. That's how many were released on Steam in
2024.* That's busy. How many did you add to your library?
[In comparison, in 2023, there were 14000 new games]
On Tue, 31 Dec 2024 11:04:33 -0700, "rms"[snip]
But there are probably a good number of legitimate games too. "My[snip]
first game" attempts by neophyte Indie devs, or "Hey bud, I made this
game for you" titles mostly made for a small in-group of friends
[Coming soon: CSIPGA: The Game!]