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I finally got my combat "Elite" status tonight in Elite Dangerous,
so earned a "triple elite" crest.
https://imgur.com/7SOCdtz
vallor <vallor@cultnix.org> looked up from reading the entrails of the
porn spammer to utter "The Augury is good, the signs say:
I finally got my combat "Elite" status tonight in Elite Dangerous,
so earned a "triple elite" crest.
https://imgur.com/7SOCdtz
So you're U133r 1337 now?
I finally got my combat "Elite" status tonight in Elite Dangerous,
so earned a "triple elite" crest.
https://imgur.com/7SOCdtz
I finally got my combat "Elite" status tonight in Elite Dangerous,
so earned a "triple elite" crest.
https://imgur.com/7SOCdtz
On Sun, 29 Dec 2024 08:08:02 +0000, Mr Rob
<noemailformethx@jsjsaiiowppw.com> wrote:
Elite Dangerous is another of very many games that I own that I must
play soon.
I have so much time and so little time...at the same time!
"Elite Dangerous" is one of those games I keep banging my head on; I
install it, play it for a while, then uninstall it in frustration,
only to repeat the cycle later because I figure there MUST be
something interesting about the game.
But I suspect I'll never find it, because -for me- there really isn't.
One of the major draws in video games for me is the fiction; not just
the setting and world-building, but the actual narrative. That's
something ED almost entirely lacks. "Oh, it's a sandbox game, you make
your own story," fans say... except lacking any real characters and
ability to interact with the world, that story consists mostly of
make-work; the digital equivalent of digging holes in the yard and
saying it's literature.
It's not that I don't think "Elite Dangerous" isn't a good game, or
that people who enjoy it are foolish for doing so. But what they want
from a game isn't what I want; I suspect those fans are much more
focused on the mechanical aspects than the creative, and that's fine.
We all have different tastes in games (I'm sure they'd find walking simulators boring and pretentious ;-). But there's such depth of
design in "Elite Dangerous" that I constantly mistake it for having
more to it than just the fairly dry cargo-hauling and pirate-hunting,
and thus am consistently disappointed when -after a few hours- I
realize that no, it doesn't.
Not that will stop me from trying again and again.
(Also, I'm still grumpy about that always-online requirement ;-)