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On Wed, 20 Nov 2024 11:18:44 +0000, JAB <noway@nochance.com> wrote:
Well in my quest to find a game to play one handed, until my arm heals,
I noticed this mentioned on the Shadow Gambit discussion board on Steam
I picked it up and it reminded me of a thread about an ex-Big Cheese
from Sony talking about the death of mid-budget games.
So the set-up is it's a stealth/tactics game based around a performing
heists but with a stereotypically 70's disco/heist movie vibe. The
graphics even for a ten year old game are more than acceptable and the
gameplay of working out how to get items, disable (or avoid) cameras,
get keys to open doors etc. is enjoyable. The over the top characters
and not being a game that takes itself seriously also helps.
Is it a great game, no but it's a solid and most importantly enjoyable,
game. That's kinda what I miss about gaming today, the almost vacuum
that's been created between triple-A titles and indie titles. Yes there
are obviously still games like this produced (Shadow Gambit is one of
them) but there just seem less and less.
Oh well!
It has a very "Evil Genius" vibe to its visuals (not surprising, given
their common setting). The gameplay reminds me of those isometric action/puzzle games, like "Commandos". I never really could get into
those games just because I hated juggling multiple characters.
But I agree; it seems very much a mid-tier game, the sort that lay
between the triple-A pablum and the less sophisticated "Indie" titles.
It's the sort of game that was quite rare for much of the 2010s and
early 2020s, but seems to be making a much-needed resurgence. It's not
the sort of game I'm going to rush out and buy (although, you know, if there's a really good sale... ;-) but that I'm glad to see making a
comeback.
On Wed, 20 Nov 2024 11:18:44 +0000, JAB <noway@nochance.com> wrote:
Well in my quest to find a game to play one handed, until my arm heals,
I noticed this mentioned on the Shadow Gambit discussion board on Steam
I picked it up and it reminded me of a thread about an ex-Big Cheese
from Sony talking about the death of mid-budget games.
So the set-up is it's a stealth/tactics game based around a performing
heists but with a stereotypically 70's disco/heist movie vibe. The
graphics even for a ten year old game are more than acceptable and the
gameplay of working out how to get items, disable (or avoid) cameras,
get keys to open doors etc. is enjoyable. The over the top characters
and not being a game that takes itself seriously also helps.
Is it a great game, no but it's a solid and most importantly enjoyable,
game. That's kinda what I miss about gaming today, the almost vacuum
that's been created between triple-A titles and indie titles. Yes there
are obviously still games like this produced (Shadow Gambit is one of
them) but there just seem less and less.
Oh well!
It has a very "Evil Genius" vibe to its visuals (not surprising, given
their common setting). The gameplay reminds me of those isometric action/puzzle games, like "Commandos". I never really could get into
those games just because I hated juggling multiple characters.
But I agree; it seems very much a mid-tier game, the sort that lay
between the triple-A pablum and the less sophisticated "Indie" titles.
It's the sort of game that was quite rare for much of the 2010s and
early 2020s, but seems to be making a much-needed resurgence. It's not
the sort of game I'm going to rush out and buy (although, you know, if there's a really good sale... ;-) but that I'm glad to see making a
comeback.