• Re: Stupid gamers, expecting games to work!

    From Rin Stowleigh@21:1/5 to wipnoah@gmail.com on Mon Nov 4 07:09:17 2024
    On Mon, 4 Nov 2024 11:52:19 +0100, H1M3M <wipnoah@gmail.com> wrote:

    Spalls Hurgenson wrote:

    Deputy CEO at Paradox recently lamented that modern players these
    days have too "high expectations" and are weirdly less trusting that
    developers will fix problems in their games.

    I "miss" the times when games came in Read only cartridges and cds, with
    no option to patch the game. Developers were pretty worried about game >breaking / crashing bugs as once the game released, there was no fixing >unless the game was considered for a reprint. Running into a bug that >destroyed your entire save (Zelda: Twilight Princess Cannon room save
    glitch) was reputation ruining.


    OR maybe that's all nostalgia bullshit. it's not that games had less
    bugs, but that the information did not reach further when just a few
    could afford access to usenet or a BBS before internet became common.
    Mortal Kombat 3 on snes crashed all the time, and I have heard the
    Ultimate version was even worse.

    Software code was simpler back then and didn't depend on fluctuating
    driver ecosystems from so many different vendors with different
    variables involved.

    But yeah distribution services like Steam helped encourage getting
    stuff out the door sooner due to ease of patching, and in particular
    "early access" distribution which is a license for saying "not only
    didn't we test it thoroughly yet, a lot of the game itself is half-
    baked". Not saying that's a good thing but its where we are.

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