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Spalls Hurgenson wrote:
Deputy CEO at Paradox recently lamented that modern players these
days have too "high expectations" and are weirdly less trusting that
developers will fix problems in their games.
I "miss" the times when games came in Read only cartridges and cds, with
no option to patch the game. Developers were pretty worried about game >breaking / crashing bugs as once the game released, there was no fixing >unless the game was considered for a reprint. Running into a bug that >destroyed your entire save (Zelda: Twilight Princess Cannon room save
glitch) was reputation ruining.
OR maybe that's all nostalgia bullshit. it's not that games had less
bugs, but that the information did not reach further when just a few
could afford access to usenet or a BBS before internet became common.
Mortal Kombat 3 on snes crashed all the time, and I have heard the
Ultimate version was even worse.