• Re: FREE GAME: Return of the Phantom

    From Mike S.@21:1/5 to Ant on Sat Nov 2 09:21:59 2024
    XPost: comp.sys.ibm.pc.games.adve, comp.sys.ibm.pc.games.advent, comp.sys.ibm.pc.games.adventure

    On Sat, 02 Nov 2024 01:39:57 +0000, ant@zimage.comANT (Ant) wrote:

    What was your favorite adventure games? I did like the humor in the
    beginning of Space Quest IV on my friends' fancy full tower 386 PC! I
    was jealous!

    Hero's Quest, later renamed to Quest For Glory is my favorite
    adventure game of all time. It is also my favorite series. King's
    Quest IV, V and VI are also some of my favorites. Maniac Mansion is
    the game that got me into the genre so obviously I have a lot of love
    for that one.

    I remember Space Quest IV: Roger Wilco and the Time Rippers because I
    played through it several times.

    The Adventure Game genre does not hold my attention the way it once
    did but I will always have a soft spot for it. I played so many of
    them back in the day.

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  • From Anssi Saari@21:1/5 to Mike S. on Mon Nov 4 11:10:45 2024
    Mike S. <Mike_S@nowhere.com> writes:

    I own another Microprose adventure game that I barely remember called
    Rex Nebular And The Cosmic Gender Bender. I bought some weird crap
    when I was younger.

    I remember that game. I suppose they tried for something like Space
    Quest and Leisure Suit Larry in one but the jokes were eye-roll worthy
    juvenile sexist and the other theme was cruelty to animals. Hmm, maybe I
    need a replay since that game would probably be frowned upon these days.

    --- SoupGate-Win32 v1.05
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  • From JAB@21:1/5 to Justisaur on Wed Nov 6 10:58:05 2024
    On 06/11/2024 03:45, Justisaur wrote:
    On 11/2/2024 7:38 AM, Spalls Hurgenson wrote:
    On Sat, 02 Nov 2024 09:21:59 -0400, Mike S. <Mike_S@nowhere.com>
    wrote:

    On Sat, 02 Nov 2024 01:39:57 +0000, ant@zimage.comANT (Ant) wrote:

    What was your favorite adventure games? I did like the humor in the
    beginning of Space Quest IV on my friends' fancy full tower 386 PC! I
    was jealous!

    Hero's Quest, later renamed to Quest For Glory is my favorite
    adventure game of all time. It is also my favorite series. King's
    Quest IV, V and VI are also some of my favorites. Maniac Mansion is
    the game that got me into the genre so obviously I have a lot of love
    for that one.



    Ah, favorite adventure games. I can't say I have a favorite but there
    are definitely some I hold above the rest.

    "Kings Quest VI" was impressive largely for its production values.
    It's story and puzzles were pure Sierra tripe, but man that game
    looked and sounded great; it was head-n-shoulders above anything else
    at the time (especially the CD-ROM 'talkie' version). You really could
    believe that one day video-games might surpass Hollywood! Also, it was
    one of the first games to offer 'multiple endings', which felt
    amazingly forward-thinking.


    "Loom" wasn't that great a _game_, but boy did it have atmosphere!
    Even moreso the CD-ROM version, which replaced the tinkly MIDI with
    real CD-Audio. But even the EGA version (which introduced dithering to
    large swathes of the gaming population) was gorgeous; it was amazing
    what you could do with just 16 colors.


    "Mission Critical" is one of my favorite games, ever. While the
    live-action video (mainly used in the intro and closing cinematics)
    weren't that all impressive (sorry, Michael Dorn!) the rest of the
    game was fantastic, with an excellent story, fantastic MIDI
    soundtrack, a fun strategy mini-game and a realistic sci-fi setting.
    Even thirty years later, every time I play it I'm surprised at how
    well it holds up. Well, with the exception of those live-action bits.



    "Zork" (in all its many forms) may not be one of my /favorites/ but it
    definitely ranks up there was one of my more memorable adventure
    experiences. I can still remember the vivid impression it had on me as
    I crept through its dungeons one spring morning so long, long ago.


    "Full Throttle" doesn't get a lot of love but I think it's one of
    LucasArt's best adventure games. It's got humor, drama, and action;
    it's got an terrific voice-acting, great visuals, and an awesome
    soundtrack. The puzzles were a bit hit-or-miss but that was always an
    issue with LucasArts adventures. The action sequences and the game's
    shortness were turn-offs to many too. But the overall package was a
    fantastic experience; LucasArts at their very best.




    And there are so many more! Adventure games used to be the
    bread-n-butter of the PC platform. The genre really allowed the PC to
    show-off its impressive RAM, storage and CPU capabilities even as it
    hid the fact that it couldn't move sprites very fast. There were a lot
    of stinkers in the genre too, but so very many classics.

    After Myst (or, more importantly, the flood of Myst-clones that aped
    the style but lacked the atmosphere) the adventure game crashed for a
    while, but even then there were still a trickle of games coming out.
    Some of those were quite good too, but none had the impression on me
    that those early DOS-era titles had.

    I hated all those games, I did play some Zork, but still hated, and I
    never bought it.  HGttG was my most hated, also didn't buy.  Both were played with friends on their computers.  I remember playing on of the KQ games ad SQ games that way too. I hated Colossal Cave Adventure too, but
    I'd probably have to put it in my least hated.

    Unless you count The Curse of Monkey Island which I actually liked.


    I have fond memories of the simple text adventures on the Specky 48k
    (with even more simple names such as Adventure A with the follow up
    being Adventure B) in the early days as that was one of the staples
    along with arcade games. It didn't take long for devs. to be more
    ambitious and you got titles like Sherlock, Valhalla and even hybrids
    such as The Forth Protocol.

    The nostalgia is bringing a tear to me eye!

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Zaghadka@21:1/5 to All on Wed Nov 6 18:49:44 2024
    On Wed, 6 Nov 2024 10:58:05 +0000, in comp.sys.ibm.pc.games.action, JAB
    wrote:

    On 06/11/2024 03:45, Justisaur wrote:
    On 11/2/2024 7:38 AM, Spalls Hurgenson wrote:
    On Sat, 02 Nov 2024 09:21:59 -0400, Mike S. <Mike_S@nowhere.com>
    wrote:

    On Sat, 02 Nov 2024 01:39:57 +0000, ant@zimage.comANT (Ant) wrote:

    What was your favorite adventure games? I did like the humor in the
    beginning of Space Quest IV on my friends' fancy full tower 386 PC! I >>>>> was jealous!

    Hero's Quest, later renamed to Quest For Glory is my favorite
    adventure game of all time. It is also my favorite series. King's
    Quest IV, V and VI are also some of my favorites. Maniac Mansion is
    the game that got me into the genre so obviously I have a lot of love
    for that one.



    Ah, favorite adventure games. I can't say I have a favorite but there
    are definitely some I hold above the rest.

    "Kings Quest VI" was impressive largely for its production values.
    It's story and puzzles were pure Sierra tripe, but man that game
    looked and sounded great; it was head-n-shoulders above anything else
    at the time (especially the CD-ROM 'talkie' version). You really could
    believe that one day video-games might surpass Hollywood! Also, it was
    one of the first games to offer 'multiple endings', which felt
    amazingly forward-thinking.


    "Loom" wasn't that great a _game_, but boy did it have atmosphere!
    Even moreso the CD-ROM version, which replaced the tinkly MIDI with
    real CD-Audio. But even the EGA version (which introduced dithering to
    large swathes of the gaming population) was gorgeous; it was amazing
    what you could do with just 16 colors.


    "Mission Critical" is one of my favorite games, ever. While the
    live-action video (mainly used in the intro and closing cinematics)
    weren't that all impressive (sorry, Michael Dorn!) the rest of the
    game was fantastic, with an excellent story, fantastic MIDI
    soundtrack, a fun strategy mini-game and a realistic sci-fi setting.
    Even thirty years later, every time I play it I'm surprised at how
    well it holds up. Well, with the exception of those live-action bits.



    "Zork" (in all its many forms) may not be one of my /favorites/ but it
    definitely ranks up there was one of my more memorable adventure
    experiences. I can still remember the vivid impression it had on me as
    I crept through its dungeons one spring morning so long, long ago.


    "Full Throttle" doesn't get a lot of love but I think it's one of
    LucasArt's best adventure games. It's got humor, drama, and action;
    it's got an terrific voice-acting, great visuals, and an awesome
    soundtrack. The puzzles were a bit hit-or-miss but that was always an
    issue with LucasArts adventures. The action sequences and the game's
    shortness were turn-offs to many too. But the overall package was a
    fantastic experience; LucasArts at their very best.




    And there are so many more! Adventure games used to be the
    bread-n-butter of the PC platform. The genre really allowed the PC to
    show-off its impressive RAM, storage and CPU capabilities even as it
    hid the fact that it couldn't move sprites very fast. There were a lot
    of stinkers in the genre too, but so very many classics.

    After Myst (or, more importantly, the flood of Myst-clones that aped
    the style but lacked the atmosphere) the adventure game crashed for a
    while, but even then there were still a trickle of games coming out.
    Some of those were quite good too, but none had the impression on me
    that those early DOS-era titles had.

    I hated all those games, I did play some Zork, but still hated, and I
    never bought it.á HGttG was my most hated, also didn't buy.á Both were
    played with friends on their computers.á I remember playing on of the KQ
    games ad SQ games that way too. I hated Colossal Cave Adventure too, but
    I'd probably have to put it in my least hated.

    Unless you count The Curse of Monkey Island which I actually liked.


    I have fond memories of the simple text adventures on the Specky 48k
    (with even more simple names such as Adventure A with the follow up
    being Adventure B) in the early days as that was one of the staples
    along with arcade games. It didn't take long for devs. to be more
    ambitious and you got titles like Sherlock, Valhalla and even hybrids
    such as The Forth Protocol.

    The nostalgia is bringing a tear to me eye!

    My first floppy disk based game was Zork II on a C=64 with a 1541. My
    friends and I (they played it on Apple ][) competed to see who could
    solve what first.

    I loved those interactive fiction games for years. I can still remember Infocom's ads describing its advanced graphics processor: the human imagination.

    I cut my IF teeth on Colossal Cave when I was about 7, on an Altair kit computer or something akin (I can still remember my dad's friend talking
    about buying a clock card for it at a computer show. I bought Boulder
    Dash and Drelbs there). I got frustrated after a few hours of not being
    old enough to really solve puzzles, but never bored. Went and played
    Space Invaders on an Atari VCS. Got bored.

    --
    Zag

    No one ever said on their deathbed, 'Gee, I wish I had
    spent more time alone with my computer.' ~Dan(i) Bunten

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  • From Zaghadka@21:1/5 to Spalls Hurgenson on Thu Oct 31 10:39:48 2024
    On Thu, 31 Oct 2024 10:15:01 -0400, in comp.sys.ibm.pc.games.action,
    Spalls Hurgenson wrote:


    Oh GOG. Must you put your freebies up on a Thursday too? We already
    have somebody using that day. Let's space it out in the future, shall
    we. How about, you take Tuesdays? That good with you?

    The free game in question today is:

    * Return of the Phantom
    https://www.gog.com/en/game/return_of_the_phantom
    A somewhat hum-drum classic point-n-click adventure
    game from Microprose first released in 1993. Based on
    the "Phantom of the Opera", it has you face off against
    the eponymous villain. For its time, the visuals were
    quite nice but... well, Microprose adventure games were
    never quite up to the level of Sierra or LucasArts. The
    puzzles aren't that satisfying and the writing is mediocre.
    It's not a bad game, but rarely rises above average.
    Honestly, it's mostly a game for classic adventure game
    aficionados; if you're not into the genre already, it's
    unlikely this one will excite you.


    This freebies is only available for three days. Click now or forever
    hold your peace. ;-)


    "This game is powered by DosBox"

    I would've guessed ScummVM had this by now, but they don't!

    --
    Zag

    No one ever said on their deathbed, 'Gee, I wish I had
    spent more time alone with my computer.' ~Dan(i) Bunten

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Mike S.@21:1/5 to spallshurgenson@gmail.com on Thu Oct 31 13:54:07 2024
    On Thu, 31 Oct 2024 10:15:01 -0400, Spalls Hurgenson <spallshurgenson@gmail.com> wrote:

    * Return of the Phantom
    https://www.gog.com/en/game/return_of_the_phantom
    A somewhat hum-drum classic point-n-click adventure
    game from Microprose first released in 1993. Based on
    the "Phantom of the Opera", it has you face off against
    the eponymous villain. For its time, the visuals were
    quite nice but... well, Microprose adventure games were
    never quite up to the level of Sierra or LucasArts. The
    puzzles aren't that satisfying and the writing is mediocre.
    It's not a bad game, but rarely rises above average.
    Honestly, it's mostly a game for classic adventure game
    aficionados; if you're not into the genre already, it's
    unlikely this one will excite you.


    This freebies is only available for three days. Click now or forever
    hold your peace. ;-)

    I own this one. Box, manual and all. Last time I played it was when it
    was released and so I barely remember it now.

    Thanks Spalls for the post.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From candycanearter07@21:1/5 to Zaghadka on Fri Nov 1 01:40:05 2024
    Zaghadka <zaghadka@hotmail.com> wrote at 15:39 this Thursday (GMT):
    On Thu, 31 Oct 2024 10:15:01 -0400, in comp.sys.ibm.pc.games.action,
    Spalls Hurgenson wrote:


    Oh GOG. Must you put your freebies up on a Thursday too? We already
    have somebody using that day. Let's space it out in the future, shall
    we. How about, you take Tuesdays? That good with you?

    The free game in question today is:

    * Return of the Phantom
    https://www.gog.com/en/game/return_of_the_phantom
    A somewhat hum-drum classic point-n-click adventure
    game from Microprose first released in 1993. Based on
    the "Phantom of the Opera", it has you face off against
    the eponymous villain. For its time, the visuals were
    quite nice but... well, Microprose adventure games were
    never quite up to the level of Sierra or LucasArts. The
    puzzles aren't that satisfying and the writing is mediocre.
    It's not a bad game, but rarely rises above average.
    Honestly, it's mostly a game for classic adventure game
    aficionados; if you're not into the genre already, it's
    unlikely this one will excite you.


    This freebies is only available for three days. Click now or forever
    hold your peace. ;-)


    "This game is powered by DosBox"

    I would've guessed ScummVM had this by now, but they don't!


    Maybe the source code is lost forever?
    --
    user <candycane> is generated from /dev/urandom

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Ant@21:1/5 to Mike S. on Fri Nov 1 05:35:13 2024
    XPost: comp.sys.ibm.pc.games.adve, comp.sys.ibm.pc.games.advent, comp.sys.ibm.pc.games.adventure

    Mike S. <Mike_S@nowhere.com> wrote:
    On Thu, 31 Oct 2024 10:15:01 -0400, Spalls Hurgenson <spallshurgenson@gmail.com> wrote:

    * Return of the Phantom
    https://www.gog.com/en/game/return_of_the_phantom
    A somewhat hum-drum classic point-n-click adventure
    game from Microprose first released in 1993. Based on
    the "Phantom of the Opera", it has you face off against
    the eponymous villain. For its time, the visuals were
    quite nice but... well, Microprose adventure games were
    never quite up to the level of Sierra or LucasArts. The
    puzzles aren't that satisfying and the writing is mediocre.
    It's not a bad game, but rarely rises above average.
    Honestly, it's mostly a game for classic adventure game
    aficionados; if you're not into the genre already, it's
    unlikely this one will excite you.


    This freebies is only available for three days. Click now or forever
    hold your peace. ;-)

    I own this one. Box, manual and all. Last time I played it was when it
    was released and so I barely remember it now.

    I think I played this too, but it was boring because of its adventure
    genre ((crosspost/CC)ed). Andrew Webber's Phantom of the Opera was cool
    though. :D
    --
    "So whether you eat or drink or whatever you do, do it all for the glory of God." --1 Corinthians 10:31. Doyers finally won b4 Halloween & da 4th annual stool test!
    Note: A fixed width font (Courier, Monospace, etc.) is required to see this signature correctly.
    /\___/\ Ant(Dude) @ http://aqfl.net & http://antfarm.home.dhs.org.
    / /\ /\ \ Please nuke ANT if replying by e-mail.
    | |o o| |
    \ _ /
    ( )

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  • From Mike S.@21:1/5 to Kyonshi on Thu Nov 7 13:58:07 2024
    XPost: comp.sys.ibm.pc.games.adventure, comp.sys.ibm.pc.games.rpg

    On Thu, 7 Nov 2024 17:13:46 +0100, Kyonshi <gmkeros@gmail.com> wrote:

    I do actually wonder why there weren't more of those adventure/rpg >crossovers. The whole genre started as way to emulate DnD and spelunking
    on a computer, but they all went into different directions. Very few >adventure games crossed genres like the QfG series did.

    When adventure games cross genres, it is usually into the action game
    genre by adding action elements which I don't like. I'd like to see
    more games like Quest for Glory myself.

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  • From candycanearter07@21:1/5 to Spalls Hurgenson on Thu Nov 7 21:50:04 2024
    Spalls Hurgenson <spallshurgenson@gmail.com> wrote at 14:30 this Wednesday (GMT):
    On Wed, 6 Nov 2024 10:58:05 +0000, JAB <noway@nochance.com> wrote:


    I have fond memories of the simple text adventures on the Specky 48k
    (with even more simple names such as Adventure A with the follow up
    being Adventure B) in the early days as that was one of the staples
    along with arcade games. It didn't take long for devs. to be more
    ambitious and you got titles like Sherlock, Valhalla and even hybrids
    such as The Forth Protocol.

    The nostalgia is bringing a tear to me eye!


    Even on PC, text adventures lasted surprisingly long. I always thought text-adventures as mainly an 8-bit thing; a genre that had its heyday
    in the very early 80s but was quickly supplanted by more graphical
    fare. But even into the 90s, there were still commercially-released text-adventure games (albeit enhanced with pictures). Games like
    Legend's "Homeworld" and "Spellcasting" series, or smaller titles like "Scapeghost", "Transylvania", "Demoniak" and numerous games from
    Magnetic Scrolls (although the last were ports of older games).

    The genre of course exists to this day, but it's incredibly niche and
    most releases are freeware put out by dedicated modders. There's a
    host of great games on IFDB.org for those still inclined towards
    interactive fiction.

    Amongst all examples of the genre, I probably enjoyed "Portal" the
    most (no, not THAT one; the game released in 1987). Although purists
    might argue it's not really a text-adventure, since there's no
    parser... and really, no game. It's more akin to a 'walking
    simulator', except you're browsing through a database trying to piece together the story (there are no real puzzles; the trigger to open new articles is reading older ones). But it was a story told almost
    entirely through text, so I think it qualifies. ;-)


    Honestly, that sounds exactly like the kinda game I'd like, considering
    one of my favorite games is literally a internet simulator with the
    only gameplay being reading (Hypnospace). Are there any roms available?
    --
    user <candycane> is generated from /dev/urandom

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  • From Mike S.@21:1/5 to Ant on Fri Nov 1 08:39:45 2024
    XPost: comp.sys.ibm.pc.games.adve, comp.sys.ibm.pc.games.advent, comp.sys.ibm.pc.games.adventure

    On Fri, 01 Nov 2024 05:35:13 +0000, ant@zimage.comANT (Ant) wrote:

    I think I played this too, but it was boring because of its adventure
    genre ((crosspost/CC)ed). Andrew Webber's Phantom of the Opera was cool >though. :D

    I loved adventure games back in the day but I did find some of them
    boring. I don't remember if I found this one boring. I don't even
    remember if I finished it. I don't have a hint book for it... so
    probably not. :-P

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Mike S.@21:1/5 to spallshurgenson@gmail.com on Fri Nov 1 14:22:01 2024
    On Fri, 01 Nov 2024 10:40:29 -0400, Spalls Hurgenson <spallshurgenson@gmail.com> wrote:

    Microprose adventure games were always average at best. A major
    failing -at least for me- was their uninspired soundtracks; Microprose
    games never had great music (at least not when compared to the music
    from developers like Sierra, LucasArts or Origin).

    I remember and have many soundtracks from Sierra, LucasArts and
    Origin, but only one from Microprose and that is from one of their
    strategy games, not their adventure titles. So yeah, I am definitely
    not going to disagree with you on this one.

    But their adventure games were always just a bit off in gameplay. The
    pacing wasn't great, the writing was forced, the worldbuilding
    incomplete, the puzzles lacking consistency. It always felt (and in
    fact was) that the adventure game division was an also-ran at
    Microprose; an attempt to expand their horizons in case strategy and >flight-sims didn't pan out.

    I own another Microprose adventure game that I barely remember called
    Rex Nebular And The Cosmic Gender Bender. I bought some weird crap
    when I was younger.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Ant@21:1/5 to Mike S. on Sat Nov 2 01:39:57 2024
    XPost: comp.sys.ibm.pc.games.adve, comp.sys.ibm.pc.games.advent, comp.sys.ibm.pc.games.adventure

    In comp.sys.ibm.pc.games.action Mike S. <Mike_S@nowhere.com> wrote:
    On Fri, 01 Nov 2024 05:35:13 +0000, ant@zimage.comANT (Ant) wrote:

    I think I played this too, but it was boring because of its adventure
    genre ((crosspost/CC)ed). Andrew Webber's Phantom of the Opera was cool >though. :D

    I loved adventure games back in the day but I did find some of them
    boring. I don't remember if I found this one boring. I don't even
    remember if I finished it. I don't have a hint book for it... so
    probably not. :-P

    What was your favorite adventure games? I did like the humor in the
    beginning of Space Quest IV on my friends' fancy full tower 386 PC! I
    was jealous!

    --
    "Now faith is being sure of what we hope for and certain of what we do not see." --Hebrews 11:1. TGIF, Doyers, Diwali, weather, poops, Zs, mails, etc.
    Note: A fixed width font (Courier, Monospace, etc.) is required to see this signature correctly.
    /\___/\ Ant(Dude) @ http://aqfl.net & http://antfarm.home.dhs.org.
    / /\ /\ \ Please nuke ANT if replying by e-mail.
    | |o o| |
    \ _ /
    ( )

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